Player Matchup

Chaac
Chaac
Gongoh
Chaac
Level 155
God Stats
1W - 1L
1,359 SR
Queue Stats
50W - 48L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
MudaBot
Hou Yi
Level 88
God Stats
25W - 32L
1,496 SR
Queue Stats
187W - 215L
1,481 Elo+
Solo
Cthulhu
Cthulhu
TheTaaffenator
Cthulhu
Level 63
God Stats
1W - 0L
1,558 SR
Queue Stats
11W - 4L
1,651 Elo+
Party 1
He Bo
He Bo
alexanderMaiden
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,700 Elo+
Solo
Nu Wa
Nu Wa
vndyxx
Nu Wa
Level 127
God Stats
67W - 36L
1,665 SR
Queue Stats
164W - 152L
1,530 Elo+
Solo
Team Averages
Level 112
1,516 SR
1,572 Elo+

VS

Team Averages
Level 137
1,558 SR
1,523 Elo+
Zeus
Zeus
Coldsnake23
Zeus
Level 143
God Stats
1W - 3L
1,832 SR
Queue Stats
2W - 8L
1,578 Elo+
Party 2
Susano
Susano
Karma-Shadowfoot
Susano
Level 125
God Stats
1W - 2L
1,278 SR
Queue Stats
150W - 192L
1,443 Elo+
Solo
Achilles
Achilles
Pride-Ox-Dehkma
Achilles
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ProvingPhoenix0
Danzaburou
Level 158
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 4L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
tondo1995
Baron Samedi
Level 123
God Stats
56W - 52L
1,649 SR
Queue Stats
1,076W - 1,051L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gongoh
Chaac
15
1 / 2 / 9
7,936
721
7,004
12,561
11,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
MudaBot
Hou Yi
15
4 / 1 / 7
8,355
760
7,537
8,557
3,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 8
8,603
782
8,797
8,846
5,073
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 1 / 3
8,798
800
9,605
6,748
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
vndyxx
Nu Wa
15
2 / 4 / 9
8,034
730
11,864
8,528
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
7,873
716
8,469
7,100
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 3 / 3
7,843
713
6,226
11,191
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
13
3 / 5 / 1
7,591
690
9,049
12,745
14,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ProvingPhoenix0
Danzaburou
14
1 / 3 / 4
7,883
717
5,663
9,895
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
tondo1995
Baron Samedi
15
1 / 4 / 3
8,018
729
6,113
11,197
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
17
Kills
9
9
Deaths
17
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Chaac
Gongoh
Chaac
1
2
9
2.75
L
2
3
3
1.17
W
Hou Yi
MudaBot
Hou Yi
4
1
7
7.5
L
Achilles
3
5
1
0.7
L
Danzaburou
ProvingPhoenix0
Danzaburou
1
3
4
1
W
6
1
8
10
W
4
1
3
5.5
L
Baron Samedi
tondo1995
Baron Samedi
1
4
3
0.63
W
Nu Wa
vndyxx
Nu Wa
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
35,520
45,240
Taken
52,128
25,725
Mitigated
33,099
10,404
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,469
1,220
0
0
7,100
2,658
418
3,822
3,278
27,407
0
W
Chaac
Gongoh
Chaac
7,004
892
0
3,505
12,561
11,219
29
2,832
9,468
0
29,743
L
6,226
506
0
2,528
11,191
5,115
41
6,203
4,988
0
17,819
W
Hou Yi
MudaBot
Hou Yi
7,537
5,314
0
2,264
8,557
3,728
74
2,993
5,352
0
21,060
L
Achilles
9,049
1,641
0
2,133
12,745
14,818
13
7,470
5,275
0
14,821
L
Danzaburou
ProvingPhoenix0
Danzaburou
5,663
1,095
0
1,815
9,895
4,303
0
6,759
3,136
0
25,890
W
8,797
696
494
2,699
8,846
5,073
0
3,804
4,936
23,715
0
W
9,605
502
0
576
6,748
2,439
0
1,204
5,244
30,586
0
L
Baron Samedi
tondo1995
Baron Samedi
6,113
181
265
2,227
11,197
6,205
0
6,012
5,185
34,775
0
W
Nu Wa
vndyxx
Nu Wa
11,864
2,537
0
866
8,528
3,266
343
3,749
4,613
37,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
39,208
224
Minions Killed
201
0
Camps Cleared
0
1,180,065
Distance Traveled
1,088,678
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,873
716
45
4
0
178,255
0
W
Chaac
7,936
721
48
4
0
234,845
0
L
Susano
7,843
713
35
3
0
236,233
0
W
Hou Yi
8,355
760
34
3
0
244,337
0
L
Achilles
7,591
690
15
1
0
230,250
1
L
Danzaburou
7,883
717
48
4
0
228,720
0
W
Cthulhu
8,603
782
33
3
0
266,518
0
W
He Bo
8,798
800
50
5
0
235,530
0
L
Baron Samedi
8,018
729
58
5
0
215,220
0
W
Nu Wa
8,034
730
59
5
0
198,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role