Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ThePudge01
Anubis
Level 107
God Stats
37W - 11L
1,810 SR
Queue Stats
430W - 429L
1,511 Elo+
Party 1
Fenrir
Fenrir
muricipo
Fenrir
Level 68
God Stats
1W - 0L
2,010 SR
Queue Stats
2W - 2L
1,695 Elo+
Solo
Team Averages
Level 86
1,774 SR
1,569 Elo+

VS

Team Averages
Level 65
1,297 SR
1,433 Elo+
Ymir
Ymir
GODSebas17
Ymir
Level 43
God Stats
11W - 17L
1,422 SR
Queue Stats
156W - 166L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
StonkerFrog
Ao Kuang
Level 63
God Stats
0W - 5L
1,192 SR
Queue Stats
21W - 28L
1,401 Elo+
Party 2
Skadi
Skadi
XxFullQcxX
Skadi
Level 89
God Stats
5W - 7L
1,277 SR
Queue Stats
44W - 34L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 0 / 8
8,493
849
8,130
11,391
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ThePudge01
Anubis
14
3 / 1 / 7
7,861
786
11,151
7,181
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
muricipo
Fenrir
13
5 / 2 / 5
7,952
795
4,486
8,031
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,652
665
4,928
11,732
10,096
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
StonkerFrog
Ao Kuang
12
2 / 4 / 1
7,185
719
6,171
9,848
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
11
1 / 3 / 2
7,311
731
9,109
7,608
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
3
3
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
8
6
L
0
3
3
0.5
L
Ao Kuang
StonkerFrog
Ao Kuang
2
4
1
0.63
W
Anubis
ThePudge01
Anubis
3
1
7
6.5
L
Skadi
1
3
2
0.67
W
Fenrir
muricipo
Fenrir
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
20,208
26,603
Taken
29,188
22,586
Mitigated
14,630
9,068
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,130
629
347
4,009
11,391
13,155
77
4,334
7,057
18,396
0
L
4,928
943
0
1,632
11,732
10,096
0
7,576
3,941
14,458
0
L
Ao Kuang
StonkerFrog
Ao Kuang
6,171
1,664
0
2,009
9,848
2,663
0
6,989
2,859
20,316
0
W
Anubis
ThePudge01
Anubis
11,151
494
325
3,161
7,181
4,571
53
4,141
3,040
43,563
0
L
Skadi
9,109
3,515
0
484
7,608
1,871
0
4,762
2,755
0
41,500
W
Fenrir
muricipo
Fenrir
4,486
1,048
0
1,226
8,031
4,860
0
2,639
5,392
0
18,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
21,148
139
Minions Killed
119
0
Camps Cleared
0
554,086
Distance Traveled
521,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,493
849
29
3
0
203,282
0
L
Ymir
6,652
665
25
3
0
173,153
0
L
Ao Kuang
7,185
719
29
3
0
178,890
0
W
Anubis
7,861
786
74
7
0
156,369
0
L
Skadi
7,311
731
65
7
0
169,920
0
W
Fenrir
7,952
795
36
4
0
194,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role