Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Joshum
He Bo
Level 100
God Stats
1W - 2L
1,792 SR
Queue Stats
41W - 60L
1,424 Elo+
Solo
Shiva
Shiva
One Big Choppa
Shiva
Level 85
God Stats
0W - 1L
1,797 SR
Queue Stats
8W - 17L
1,285 Elo+
Party 1
Ishtar
Ishtar
ReverseInk4519
Ishtar
Level 83
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 1
Set
Set
Snipshot87
Set
Level 114
God Stats
6W - 9L
1,507 SR
Queue Stats
44W - 67L
1,551 Elo+
Party 1
Team Averages
Level 101
1,662 SR
1,435 Elo+

VS

Team Averages
Level 122
1,622 SR
1,490 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Emerald_Anton
Bakasura
Level 116
God Stats
13W - 15L
1,729 SR
Queue Stats
181W - 179L
1,420 Elo+
Solo
Bacchus
Bacchus
Purple_Paaint
Bacchus
Level 118
God Stats
1W - 0L
1,662 SR
Queue Stats
55W - 54L
1,505 Elo+
Solo
Ix Chel
Ix Chel
XxXdixzy
Ix Chel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 143L
1,547 Elo+
Solo
Camazotz
Camazotz
xxPacMan32xx
Camazotz
Level 126
God Stats
1W - 0L
1,717 SR
Queue Stats
53W - 48L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
1 / 1 / 1
3,207
641
1,607
3,328
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Joshum
He Bo
6
0 / 1 / 0
3,528
706
1,313
3,240
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,441
488
0
0
0
5
0 / 1 / 2
2,970
594
1,533
2,871
733
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,297
659
2,023
3,297
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
4
1 / 1 / 1
3,209
642
2,552
3,340
1,052
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Emerald_Anton
Bakasura
6
1 / 0 / 1
3,860
772
658
2,686
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
4
0 / 0 / 2
3,287
657
1,149
3,387
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
XxXdixzy
Ix Chel
7
1 / 0 / 1
3,566
713
1,045
2,005
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
xxPacMan32xx
Camazotz
6
1 / 1 / 3
3,879
776
1,543
4,303
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
1
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
1
1.5
W
Heimdallr
 
Heimdallr
1
1
1
1.5
W
Bakasura
Emerald_Anton
Bakasura
1
0
1
1.5
L
He Bo
Joshum
He Bo
0
1
0
0
L
0
0
0
0
W
Bacchus
0
0
2
1
L
0
1
2
1
L
0
1
0
0
W
Ix Chel
XxXdixzy
Ix Chel
1
0
1
1.5
W
Camazotz
xxPacMan32xx
Camazotz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,476
Damage
6,947
12,736
Taken
15,721
3,829
Mitigated
6,221
3,464
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,607
186
49
572
3,328
1,127
0
1,027
2,301
9,333
0
W
Heimdallr
 
Heimdallr
2,552
1,241
0
1,258
3,340
1,052
0
464
2,784
0
17,213
W
Bakasura
Emerald_Anton
Bakasura
658
490
0
1,557
2,686
932
0
928
1,758
0
14,714
L
He Bo
Joshum
He Bo
1,313
83
0
1,384
3,240
739
0
415
2,750
19,157
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
1,149
424
0
774
3,387
2,610
0
759
2,448
5,382
0
L
1,533
1,082
0
777
2,871
733
0
122
2,749
0
7,752
L
2,023
668
0
682
3,297
1,230
0
630
2,658
0
19,153
W
Ix Chel
XxXdixzy
Ix Chel
1,045
173
52
1,010
2,005
507
0
348
1,657
19,827
0
W
Camazotz
xxPacMan32xx
Camazotz
1,543
855
0
1,040
4,303
1,120
0
127
4,154
0
16,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,443
Gold Earned
17,801
112
Minions Killed
144
0
Camps Cleared
0
428,526
Distance Traveled
507,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,207
641
18
4
0
117,347
0
W
Heimdallr
3,209
642
30
6
0
98,497
0
W
Bakasura
3,860
772
48
10
0
97,736
0
L
He Bo
3,528
706
47
9
0
100,346
0
L
Shiva
2,441
488
0
0
0
0
0
W
Bacchus
3,287
657
5
1
0
103,959
0
L
Ishtar
2,970
594
10
2
0
96,139
0
L
Set
3,297
659
37
7
0
114,694
0
W
Ix Chel
3,566
713
28
6
0
91,652
0
W
Camazotz
3,879
776
33
7
0
115,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role