Player Matchup

Scylla
Scylla
Reonexar
Scylla
Level 18
God Stats
1W - 0L
1,535 SR
Queue Stats
33W - 43L
1,382 Elo+
Party 2
Medusa
Medusa
Yin_SS505
Medusa
Level 107
God Stats
1W - 1L
1,708 SR
Queue Stats
56W - 59L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iCyclow
Tsukuyomi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 249L
1,527 Elo+
Party 2
Chaac
Chaac
jordanH00
Chaac
Level 88
God Stats
17W - 14L
1,525 SR
Queue Stats
202W - 194L
1,437 Elo+
Solo
Cthulhu
Cthulhu
toxu1973
Cthulhu
Level 107
God Stats
8W - 2L
1,644 SR
Queue Stats
32W - 37L
1,282 Elo+
Party 2
Team Averages
Level 82
1,582 SR
1,420 Elo+

VS

Team Averages
Level 67
1,418 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
Ernj_Jews1
Morgan Le Fay
Level 125
God Stats
15W - 15L
1,600 SR
Queue Stats
155W - 121L
1,524 Elo+
Solo
Pele
Pele
RVIIMUL
Pele
Level 47
God Stats
2W - 10L
1,255 SR
Queue Stats
195W - 227L
1,427 Elo+
Party 1
Apollo
Apollo
Styyyll
Apollo
Level 28
God Stats
29W - 33L
1,457 SR
Queue Stats
159W - 175L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
TheOnlyJGT
Kuzenbo
Level 65
God Stats
0W - 2L
1,277 SR
Queue Stats
136W - 167L
1,482 Elo+
Party 1
Hercules
Hercules
Visual-Brezhlino
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Reonexar
Scylla
14
0 / 4 / 1
8,334
439
5,154
10,007
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Yin_SS505
Medusa
14
2 / 4 / 4
8,902
469
11,835
16,398
6,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
iCyclow
Tsukuyomi
19
11 / 1 / 2
12,003
632
19,303
15,922
7,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
jordanH00
Chaac
16
0 / 5 / 0
9,832
517
9,905
17,655
11,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
toxu1973
Cthulhu
14
3 / 2 / 5
9,752
513
9,003
20,040
19,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ernj_Jews1
Morgan Le Fay
16
7 / 4 / 2
10,265
540
17,003
14,309
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
RVIIMUL
Pele
13
2 / 5 / 0
8,224
433
7,930
14,507
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Styyyll
Apollo
15
3 / 5 / 3
9,538
502
12,766
20,265
9,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
TheOnlyJGT
Kuzenbo
14
0 / 2 / 5
8,421
443
4,994
16,462
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 0 / 1
10,826
570
12,179
15,075
22,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
16
Kills
16
16
Deaths
16
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ernj_Jews1
Morgan Le Fay
7
4
2
2
L
Pele
RVIIMUL
Pele
2
5
0
0.4
W
Scylla
Reonexar
Scylla
0
4
1
0.13
L
Apollo
Styyyll
Apollo
3
5
3
0.9
L
Kuzenbo
TheOnlyJGT
Kuzenbo
0
2
5
1.25
L
4
0
1
4.5
W
Medusa
Yin_SS505
Medusa
2
4
4
1
W
Tsukuyomi
iCyclow
Tsukuyomi
11
1
2
12
W
Chaac
jordanH00
Chaac
0
5
0
0
W
Cthulhu
toxu1973
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,200
Damage
54,872
80,022
Taken
80,618
48,727
Mitigated
65,331
15,241
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ernj_Jews1
Morgan Le Fay
17,003
1,573
0
1,391
14,309
6,403
679
4,415
9,894
89,258
0
L
Pele
RVIIMUL
Pele
7,930
2,281
0
3,022
14,507
5,270
0
872
13,635
0
63,172
W
Scylla
Reonexar
Scylla
5,154
204
0
250
10,007
3,367
484
5,878
4,129
56,839
0
L
Apollo
Styyyll
Apollo
12,766
9,767
0
6,941
20,265
9,446
0
3,273
16,992
0
95,741
L
Kuzenbo
TheOnlyJGT
Kuzenbo
4,994
1,649
307
4,624
16,462
22,183
28
5,437
11,025
18,534
0
L
12,179
4,632
0
4,506
15,075
22,029
0
88
14,987
0
87,372
W
Medusa
Yin_SS505
Medusa
11,835
5,616
0
3,186
16,398
6,610
1,524
3,847
12,551
0
69,851
W
Tsukuyomi
iCyclow
Tsukuyomi
19,303
4,703
0
1,333
15,922
7,683
104
3,568
12,354
0
123,121
W
Chaac
jordanH00
Chaac
9,905
3,410
0
5,225
17,655
11,354
386
0
17,655
88
86,196
W
Cthulhu
toxu1973
Cthulhu
9,003
612
2,430
2,817
20,040
19,713
194
8,704
11,336
39,144
160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,823
Gold Earned
47,274
594
Minions Killed
552
0
Camps Cleared
0
1,975,293
Distance Traveled
1,686,359
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,265
540
141
7
0
359,602
3
L
Pele
8,224
433
87
5
0
298,243
0
W
Scylla
8,334
439
118
6
0
388,266
0
L
Apollo
9,538
502
159
8
0
330,537
0
L
Kuzenbo
8,421
443
22
1
0
338,172
1
L
Hercules
10,826
570
143
8
0
359,805
3
W
Medusa
8,902
469
100
5
0
388,814
0
W
Tsukuyomi
12,003
632
165
9
0
434,784
0
W
Chaac
9,832
517
146
8
0
386,131
0
W
Cthulhu
9,752
513
65
3
0
377,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role