Player Matchup

Bakasura
Bakasura
Fat_K18
Bakasura
Level 45
God Stats
4W - 5L
1,388 SR
Queue Stats
185W - 181L
1,426 Elo+
Party 1
King Arthur
King Arthur
Linksalarmclock
King Arthur
Level 68
God Stats
16W - 12L
1,765 SR
Queue Stats
335W - 309L
1,457 Elo+
Party 1
Horus
Horus
Maniacalmurse
Horus
Level 114
God Stats
5W - 11L
1,502 SR
Queue Stats
114W - 124L
1,522 Elo+
Solo
Discordia
Discordia
MuyG93
Discordia
Level 159
God Stats
7W - 2L
1,861 SR
Queue Stats
261W - 223L
1,613 Elo+
Solo
Ullr
Ullr
O-M-W-2-Y-B-H
Ullr
Level 174
God Stats
3W - 2L
1,412 SR
Queue Stats
152W - 161L
1,498 Elo+
Solo
Team Averages
Level 112
1,586 SR
1,503 Elo+

VS

Team Averages
Level 116
1,560 SR
1,491 Elo+
Maui
Maui
 
Maui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SpawnSlays
Anubis
Level 124
God Stats
2W - 6L
1,515 SR
Queue Stats
373W - 417L
1,451 Elo+
Party 2
Anhur
Anhur
TryHardAt2K
Anhur
Level 102
God Stats
4W - 5L
1,533 SR
Queue Stats
30W - 29L
1,536 Elo+
Solo
Chaac
Chaac
javymarmol
Chaac
Level 124
God Stats
26W - 15L
1,668 SR
Queue Stats
785W - 704L
1,509 Elo+
Solo
Rama
Rama
zympl-
Rama
Level 123
God Stats
0W - 2L
1,586 SR
Queue Stats
21W - 34L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fat_K18
Bakasura
5
2 / 1 / 0
3,480
696
1,004
4,172
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Linksalarmclock
King Arthur
7
1 / 0 / 0
4,186
837
1,851
3,029
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 0 / 1
3,686
737
1,149
3,160
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
MuyG93
Discordia
7
1 / 0 / 0
3,730
746
1,884
2,243
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 2
3,401
680
1,878
961
223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
3
0 / 0 / 1
2,954
591
674
1,891
894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
SpawnSlays
Anubis
5
0 / 2 / 0
3,294
659
700
2,985
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 1
3,357
671
985
4,018
967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
6
0 / 1 / 0
3,457
691
1,460
3,720
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
zympl-
Rama
5
0 / 0 / 0
2,974
595
571
1,600
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
0
1
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
1
0.5
W
Bakasura
Fat_K18
Bakasura
2
1
0
2
W
King Arthur
Linksalarmclock
King Arthur
1
0
0
1
W
1
0
1
1.5
W
Discordia
MuyG93
Discordia
1
0
0
1
W
0
0
2
1
L
Anubis
SpawnSlays
Anubis
0
2
0
0
L
0
2
1
0.25
L
Chaac
0
1
0
0
L
Rama
zympl-
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,766
Damage
4,390
13,565
Taken
14,214
5,264
Mitigated
4,956
5,167
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
674
297
373
748
1,891
894
0
0
1,891
4,112
0
W
Bakasura
Fat_K18
Bakasura
1,004
728
0
1,290
4,172
1,172
0
27
4,145
0
12,721
W
King Arthur
Linksalarmclock
King Arthur
1,851
548
0
500
3,029
1,803
0
0
3,029
0
23,321
W
1,149
731
40
1,860
3,160
1,596
0
446
2,714
0
8,659
W
Discordia
MuyG93
Discordia
1,884
81
0
1,227
2,243
470
0
584
1,543
19,997
0
W
1,878
627
0
250
961
223
0
201
760
0
20,901
L
Anubis
SpawnSlays
Anubis
700
0
0
1,030
2,985
1,142
0
1,547
1,154
13,347
0
L
985
649
0
1,095
4,018
967
0
0
4,018
0
15,525
L
Chaac
1,460
139
0
1,028
3,720
1,562
0
0
3,720
0
17,848
L
Rama
zympl-
Rama
571
517
0
529
1,600
391
0
49
1,522
0
6,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,483
Gold Earned
16,036
155
Minions Killed
114
0
Camps Cleared
0
515,722
Distance Traveled
402,522
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
2,954
591
9
2
0
65,877
0
W
Bakasura
3,480
696
28
6
0
123,347
0
W
King Arthur
4,186
837
42
8
0
95,013
1
W
Horus
3,686
737
16
3
0
116,908
1
W
Discordia
3,730
746
42
8
0
97,900
2
W
Ullr
3,401
680
27
5
0
82,554
0
L
Anubis
3,294
659
32
6
0
81,738
0
L
Anhur
3,357
671
28
6
0
80,146
0
L
Chaac
3,457
691
35
7
0
113,559
1
L
Rama
2,974
595
10
2
0
61,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role