Player Matchup

Sobek
Sobek
MoonCrìcket
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,441 Elo+
Solo
Poseidon
Poseidon
SaintsReaper
Poseidon
Level 57
God Stats
8W - 10L
1,662 SR
Queue Stats
138W - 142L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
SayneSavage2
Gilgamesh
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
YoungWeebmaster
Cthulhu
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 42L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
xSin Solar
Cernunnos
Level 28
God Stats
7W - 12L
1,421 SR
Queue Stats
90W - 83L
1,210 Elo+
Party 2
Team Averages
Level 54
1,516 SR
1,415 Elo+

VS

Team Averages
Level 116
1,709 SR
1,471 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DocterDanny
Bellona
Level 62
God Stats
10W - 13L
1,652 SR
Queue Stats
35W - 39L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
Klowned
Ao Kuang
Level 101
God Stats
5W - 3L
1,907 SR
Queue Stats
550W - 574L
1,497 Elo+
Solo
He Bo
He Bo
YeahAbsolutely
He Bo
Level 149
God Stats
16W - 6L
1,696 SR
Queue Stats
697W - 672L
1,480 Elo+
Solo
Fafnir
Fafnir
armeros1
Fafnir
Level 108
God Stats
9W - 6L
1,789 SR
Queue Stats
38W - 43L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
9,112
456
8,079
18,165
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
SaintsReaper
Poseidon
17
6 / 6 / 1
10,731
537
11,327
18,657
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SayneSavage2
Gilgamesh
11
0 / 7 / 3
7,710
386
4,836
19,614
12,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 0
6,803
340
1,365
3,357
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
xSin Solar
Cernunnos
14
2 / 5 / 7
8,930
447
11,136
13,808
5,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 1 / 4
11,354
568
8,803
14,041
15,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
DocterDanny
Bellona
16
3 / 3 / 2
9,874
494
5,950
14,782
9,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Klowned
Ao Kuang
17
5 / 3 / 2
10,832
542
14,062
19,672
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 0 / 5
11,821
591
13,846
8,037
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
armeros1
Fafnir
14
1 / 5 / 3
9,345
467
9,741
15,452
18,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
22
22
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
4
8
W
Bellona
DocterDanny
Bellona
3
3
2
1.33
W
Ao Kuang
Klowned
Ao Kuang
5
3
2
2
L
4
3
3
1.83
L
Poseidon
SaintsReaper
Poseidon
6
6
1
1.08
L
Gilgamesh
SayneSavage2
Gilgamesh
0
7
3
0.21
W
7
0
5
9.5
L
0
1
0
0
W
Fafnir
armeros1
Fafnir
1
5
3
0.5
L
Cernunnos
xSin Solar
Cernunnos
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,743
Damage
52,402
73,601
Taken
71,984
45,545
Mitigated
54,560
10,568
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,803
1,027
0
0
14,041
15,549
58
2,741
11,300
615
67,697
W
Bellona
DocterDanny
Bellona
5,950
1,895
0
3,880
14,782
9,123
2,068
4,752
10,030
0
61,694
W
Ao Kuang
Klowned
Ao Kuang
14,062
4,213
0
3,881
19,672
8,531
0
6,158
13,415
107,326
0
L
8,079
144
0
2,852
18,165
19,007
42
9,439
8,174
20,215
0
L
Poseidon
SaintsReaper
Poseidon
11,327
1,680
0
1,709
18,657
6,949
246
6,681
11,956
101,647
0
L
Gilgamesh
SayneSavage2
Gilgamesh
4,836
1,679
0
2,686
19,614
12,317
0
10,602
9,004
0
31,031
W
13,846
911
0
1,378
8,037
3,043
2,763
3,042
4,848
86,241
191
L
1,365
0
0
614
3,357
2,054
0
1,856
1,501
14,328
0
W
Fafnir
armeros1
Fafnir
9,741
3,021
0
2,561
15,452
18,314
467
3,832
11,620
47,466
0
L
Cernunnos
xSin Solar
Cernunnos
11,136
6,172
0
2,707
13,808
5,218
557
8,610
4,972
0
61,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
53,226
344
Minions Killed
537
0
Camps Cleared
0
1,572,145
Distance Traveled
1,961,423
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,354
568
108
5
0
326,373
0
W
Bellona
9,874
494
94
5
0
404,139
2
W
Ao Kuang
10,832
542
135
7
0
431,376
0
L
Sobek
9,112
456
21
1
0
331,220
1
L
Poseidon
10,731
537
153
8
0
428,991
1
L
Gilgamesh
7,710
386
46
2
0
331,568
4
W
He Bo
11,821
591
130
7
0
429,659
6
L
Cthulhu
6,803
340
29
1
0
125,427
0
W
Fafnir
9,345
467
70
4
0
369,876
5
L
Cernunnos
8,930
447
95
5
0
354,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role