Player Matchup

Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GMAN-23-
Poseidon
Level 159
God Stats
13W - 11L
1,584 SR
Queue Stats
1,068W - 1,058L
1,498 Elo+
Solo
Nu Wa
Nu Wa
HellsBabyGirl
Nu Wa
Level 126
God Stats
8W - 9L
1,500 SR
Queue Stats
77W - 74L
1,381 Elo+
Solo
Fafnir
Fafnir
IANsaysGAMEon
Fafnir
Level 109
God Stats
11W - 12L
1,480 SR
Queue Stats
283W - 257L
1,428 Elo+
Solo
Artio
Artio
SetoGR
Artio
Level 147
God Stats
0W - 3L
1,183 SR
Queue Stats
122W - 106L
1,560 Elo+
Solo
Team Averages
Level 139
1,450 SR
1,473 Elo+

VS

Team Averages
Level 87
1,535 SR
1,544 Elo+
Artemis
Artemis
CallUsVenom
Artemis
Level 148
God Stats
21W - 22L
1,440 SR
Queue Stats
94W - 103L
1,347 Elo+
Solo
Mercury
Mercury
FaneTheGodwoken
Mercury
Level 47
God Stats
2W - 1L
1,435 SR
Queue Stats
56W - 27L
1,730 Elo+
Party 1
Bacchus
Bacchus
OshiNoKo
Bacchus
Level 1
God Stats
10W - 6L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Rhumb1
Ao Kuang
Level 152
God Stats
3W - 0L
1,799 SR
Queue Stats
58W - 50L
1,581 Elo+
Party 1
Ix Chel
Ix Chel
iLuvBBW
Ix Chel
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 245L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 8 / 1
6,407
458
6,764
12,296
4,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
GMAN-23-
Poseidon
12
1 / 5 / 0
7,218
516
6,027
11,582
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 1
6,521
466
6,560
6,964
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 5 / 0
6,272
448
3,041
11,080
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
SetoGR
Artio
9
0 / 4 / 1
6,000
429
3,179
11,976
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CallUsVenom
Artemis
11
2 / 2 / 4
7,311
522
3,910
10,297
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
14 / 1 / 2
10,052
718
12,065
11,040
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
OshiNoKo
Bacchus
12
3 / 0 / 10
7,999
571
6,746
10,974
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Rhumb1
Ao Kuang
14
5 / 0 / 4
8,792
628
10,421
12,834
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
iLuvBBW
Ix Chel
14
1 / 1 / 5
8,161
583
5,625
7,566
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
25
26
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
8
1
0.06
W
Artemis
CallUsVenom
Artemis
2
2
4
2
W
14
1
2
15
L
Poseidon
GMAN-23-
Poseidon
1
5
0
0.2
L
2
4
1
0.63
L
1
5
0
0.2
W
Bacchus
OshiNoKo
Bacchus
3
0
10
8
W
Ao Kuang
Rhumb1
Ao Kuang
5
0
4
7
L
Artio
SetoGR
Artio
0
4
1
0.13
W
Ix Chel
iLuvBBW
Ix Chel
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
38,767
53,898
Taken
52,711
29,240
Mitigated
29,729
10,053
Healing
18,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,764
3,543
145
2,626
12,296
4,532
0
3,462
8,834
0
44,285
W
Artemis
CallUsVenom
Artemis
3,910
1,700
0
2,673
10,297
4,066
244
2,453
7,844
0
35,070
W
12,065
6,844
0
1,530
11,040
4,580
0
3,677
7,363
0
90,293
L
Poseidon
GMAN-23-
Poseidon
6,027
571
0
1,570
11,582
4,992
0
6,058
5,524
64,243
0
L
6,560
2,177
0
743
6,964
2,781
16
2,426
4,538
36,767
4,049
L
3,041
969
0
1,404
11,080
11,706
0
4,114
6,966
11,942
0
W
Bacchus
OshiNoKo
Bacchus
6,746
1,211
0
4,838
10,974
12,227
0
2,864
8,110
20,447
0
W
Ao Kuang
Rhumb1
Ao Kuang
10,421
3,242
0
6,791
12,834
6,066
314
5,439
7,395
60,799
0
L
Artio
SetoGR
Artio
3,179
335
40
3,525
11,976
5,229
0
6,732
5,244
27,645
0
W
Ix Chel
iLuvBBW
Ix Chel
5,625
718
698
1,990
7,566
2,790
261
4,369
3,197
76,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
42,315
306
Minions Killed
422
0
Camps Cleared
0
1,345,058
Distance Traveled
1,382,743
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,407
458
80
6
0
224,438
0
W
Artemis
7,311
522
63
5
0
200,195
1
W
Mercury
10,052
718
117
8
0
360,321
0
L
Poseidon
7,218
516
121
9
0
276,805
4
L
Nu Wa
6,521
466
42
3
0
295,867
0
L
Fafnir
6,272
448
11
1
0
266,083
2
W
Bacchus
7,999
571
20
1
0
291,020
4
W
Ao Kuang
8,792
628
93
7
0
279,857
0
L
Artio
6,000
429
52
4
0
281,865
0
W
Ix Chel
8,161
583
129
9
0
251,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role