Player Matchup

Baron Samedi
Baron Samedi
Hvelsveg
Baron Samedi
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 9L
1,367 Elo+
Party 2
Izanami
Izanami
PankNiHin
Izanami
Level 47
God Stats
1W - 2L
1,716 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 2
Thanatos
Thanatos
SniclDizl
Thanatos
Level 63
God Stats
7W - 14L
1,519 SR
Queue Stats
114W - 98L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
Thaddaus
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Ares
Ares
robinonymous
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 51L
1,708 Elo+
Party 2
Team Averages
Level 28
1,547 SR
1,516 Elo+

VS

Team Averages
Level 95
1,544 SR
1,478 Elo+
Nox
Nox
 
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
SkrePiPiKoKo
Charybdis
Level 81
God Stats
12W - 18L
1,347 SR
Queue Stats
239W - 231L
1,479 Elo+
Solo
Nemesis
Nemesis
shahmiah
Nemesis
Level 8
God Stats
9W - 4L
1,872 SR
Queue Stats
111W - 96L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hvelsveg
Baron Samedi
8
0 / 8 / 1
5,296
481
2,214
11,181
7,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PankNiHin
Izanami
10
0 / 4 / 2
5,910
537
2,777
9,385
2,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SniclDizl
Thanatos
11
4 / 3 / 0
6,736
612
5,182
10,570
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Thaddaus
Cthulhu
8
0 / 1 / 0
4,900
445
2,545
4,897
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 3 / 3
5,218
474
5,848
12,325
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
9 / 1 / 4
8,609
783
11,757
7,485
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
12
0 / 0 / 2
7,242
658
1,675
6,076
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
10
2 / 0 / 7
6,854
623
3,758
9,336
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SkrePiPiKoKo
Charybdis
11
1 / 1 / 2
6,792
617
5,287
5,639
2,104
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
shahmiah
Nemesis
12
7 / 2 / 5
7,957
723
10,889
9,067
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
19
19
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
1
4
11
W
Bellona
 
Bellona
0
0
2
1
W
Bacchus
 
Bacchus
2
0
7
5.5
L
Baron Samedi
Hvelsveg
Baron Samedi
0
8
1
0.06
L
Izanami
PankNiHin
Izanami
0
4
2
0.25
W
Charybdis
SkrePiPiKoKo
Charybdis
1
1
2
2
L
Thanatos
SniclDizl
Thanatos
4
3
0
1.33
L
Cthulhu
Thaddaus
Cthulhu
0
1
0
0
L
0
3
3
0.5
W
Nemesis
shahmiah
Nemesis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,566
Damage
33,366
48,358
Taken
37,603
25,954
Mitigated
21,233
13,805
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,757
553
0
240
7,485
2,902
456
2,961
4,524
56,332
0
W
Bellona
 
Bellona
1,675
329
0
2,535
6,076
4,587
238
1,418
4,300
0
40,031
W
Bacchus
 
Bacchus
3,758
588
143
3,377
9,336
8,328
0
3,474
5,792
18,432
0
L
Baron Samedi
Hvelsveg
Baron Samedi
2,214
628
64
879
11,181
7,135
0
6,303
4,878
25,456
0
L
Izanami
PankNiHin
Izanami
2,777
2,291
0
2,316
9,385
2,872
0
2,168
7,217
0
43,757
W
Charybdis
SkrePiPiKoKo
Charybdis
5,287
3,296
0
1,088
5,639
2,104
903
1,270
4,369
0
51,504
L
Thanatos
SniclDizl
Thanatos
5,182
1,753
0
6,229
10,570
4,046
0
3,695
6,875
0
47,311
L
Cthulhu
Thaddaus
Cthulhu
2,545
0
135
1,415
4,897
2,722
0
644
4,253
13,124
0
L
5,848
766
0
2,767
12,325
9,179
0
2,705
9,620
14,234
0
W
Nemesis
shahmiah
Nemesis
10,889
7,370
0
2,500
9,067
3,312
0
1,854
7,213
0
52,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
37,454
245
Minions Killed
332
0
Camps Cleared
0
1,101,377
Distance Traveled
1,123,810
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,609
783
84
8
0
237,193
0
W
Bellona
7,242
658
68
6
0
172,682
1
W
Bacchus
6,854
623
22
2
0
240,960
4
L
Baron Samedi
5,296
481
44
4
0
185,530
0
L
Izanami
5,910
537
83
8
0
228,136
0
W
Charybdis
6,792
617
82
7
0
191,817
0
L
Thanatos
6,736
612
86
8
0
244,918
0
L
Cthulhu
4,900
445
21
2
0
205,383
0
L
Ares
5,218
474
11
1
0
237,410
3
W
Nemesis
7,957
723
76
7
0
281,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role