Player Matchup

Scylla
Scylla
Archyz89
Scylla
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,301 Elo+
Party 2
Merlin
Merlin
FiggyShotz
Merlin
Level 130
God Stats
7W - 10L
1,497 SR
Queue Stats
548W - 542L
1,603 Elo+
Party 1
Nike
Nike
Hoodie18
Nike
Level 69
God Stats
48W - 40L
1,597 SR
Queue Stats
772W - 751L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Meatyforehead
Ne Zha
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,490 Elo+
Party 2
Izanami
Izanami
MooseRope
Izanami
Level 28
God Stats
0W - 3L
1,437 SR
Queue Stats
12W - 19L
1,064 Elo+
Party 1
Team Averages
Level 86
1,506 SR
1,398 Elo+

VS

Team Averages
Level 124
1,412 SR
1,498 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AsanteSnow
Cupid
Level 156
God Stats
6W - 5L
1,263 SR
Queue Stats
205W - 190L
1,555 Elo+
Solo
Bastet
Bastet
LittleSam09
Bastet
Level 126
God Stats
8W - 4L
1,453 SR
Queue Stats
184W - 179L
1,499 Elo+
Solo
Ix Chel
Ix Chel
ST4RSCR3AM
Ix Chel
Level 157
God Stats
12W - 16L
1,347 SR
Queue Stats
199W - 208L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Archyz89
Scylla
15
2 / 5 / 8
10,004
1,112
8,405
9,522
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
FiggyShotz
Merlin
13
0 / 1 / 3
8,805
978
5,155
3,904
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
2 / 5 / 7
9,788
1,088
14,981
22,800
23,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 6 / 2
10,295
1,144
16,452
14,439
7,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MooseRope
Izanami
15
1 / 5 / 7
9,890
1,099
6,086
13,359
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

177

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 2 / 14
10,624
1,180
6,066
8,952
2,656
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
 
Thor
16
4 / 1 / 12
10,523
1,169
7,492
9,973
5,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
17
6 / 0 / 12
11,363
1,263
15,855
9,744
3,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
6 / 2 / 11
11,081
1,231
16,291
13,670
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
ST4RSCR3AM
Ix Chel
16
4 / 5 / 9
10,320
1,147
13,354
11,323
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
10
Kills
22
22
Deaths
10
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
14
4.5
W
Thor
 
Thor
4
1
12
10
L
Scylla
Archyz89
Scylla
2
5
8
1.2
W
Cupid
6
0
12
12
L
Merlin
FiggyShotz
Merlin
0
1
3
1.5
L
Nike
2
5
7
1.1
W
Bastet
6
2
11
5.75
L
5
6
2
1
L
Izanami
MooseRope
Izanami
1
5
7
0.9
W
Ix Chel
ST4RSCR3AM
Ix Chel
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,079
Damage
59,058
64,024
Taken
53,662
40,459
Mitigated
20,040
3,898
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,066
1,150
0
327
8,952
2,656
0
1,333
7,343
26,270
0
W
Thor
 
Thor
7,492
1,405
0
0
9,973
5,186
0
3,655
5,894
0
9,904
L
Scylla
Archyz89
Scylla
8,405
704
0
0
9,522
3,499
0
3,659
5,863
14,198
0
W
Cupid
15,855
9,636
87
4,070
9,744
3,642
0
798
8,653
0
53,373
L
Merlin
FiggyShotz
Merlin
5,155
266
0
0
3,904
1,050
0
565
3,339
17,667
0
L
Nike
14,981
523
0
2,601
22,800
23,727
0
7,256
15,544
0
27,144
W
Bastet
16,291
3,387
0
2,165
13,670
4,563
0
3,326
9,811
0
25,423
L
16,452
2,817
0
414
14,439
7,258
0
5,004
9,435
0
34,256
L
Izanami
MooseRope
Izanami
6,086
3,210
0
883
13,359
4,925
0
2,936
10,423
0
33,196
W
Ix Chel
ST4RSCR3AM
Ix Chel
13,354
1,256
1,065
659
11,323
3,993
0
3,748
7,184
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
53,911
195
Minions Killed
198
5
Camps Cleared
6
844,755
Distance Traveled
951,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,624
1,180
59
7
0
191,404
0
W
Thor
10,523
1,169
8
1
0
188,246
0
L
Scylla
10,004
1,112
18
2
2
174,171
0
W
Cupid
11,363
1,263
90
10
2
192,502
0
L
Merlin
8,805
978
40
4
0
120,878
0
L
Nike
9,788
1,088
32
4
1
186,273
0
W
Bastet
11,081
1,231
13
1
3
208,304
0
L
Ne Zha
10,295
1,144
32
4
2
204,405
0
L
Izanami
9,890
1,099
73
8
0
159,028
0
W
Ix Chel
10,320
1,147
28
3
1
170,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role