Player Matchup

Chang'e
Chang'e
Adameau
Chang'e
Level 45
God Stats
0W - 2L
1,250 SR
Queue Stats
15W - 20L
1,579 Elo+
Party 1
Janus
Janus
ZZZeidan
Janus
Level 119
God Stats
151W - 165L
1,472 SR
Queue Stats
534W - 533L
1,539 Elo+
Solo
Freya
Freya
ZuckFeus24
Freya
Level 62
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 75
1,336 SR
1,539 Elo+

VS

Team Averages
Level 90
1,616 SR
1,618 Elo+
Cernunnos
Cernunnos
EnviedGamer
Cernunnos
Level 49
God Stats
3W - 0L
1,872 SR
Queue Stats
8W - 8L
1,735 Elo+
Party 2
Chang'e
Chang'e
Mrdragnslayr
Chang'e
Level 63
God Stats
1W - 0L
1,249 SR
Queue Stats
19W - 13L
1,603 Elo+
Party 2
Bacchus
Bacchus
Siickmade94
Bacchus
Level 159
God Stats
6W - 3L
1,728 SR
Queue Stats
80W - 97L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adameau
Chang'e
12
0 / 5 / 1
7,313
609
8,504
11,413
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ZZZeidan
Janus
12
0 / 6 / 0
7,508
626
5,567
9,292
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
12
1 / 4 / 0
7,903
659
6,401
11,019
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EnviedGamer
Cernunnos
16
10 / 0 / 4
10,367
864
8,010
8,556
3,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Mrdragnslayr
Chang'e
15
5 / 1 / 9
9,427
786
12,620
12,746
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Siickmade94
Bacchus
13
0 / 0 / 15
9,267
772
8,720
14,403
19,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Adameau
Chang'e
0
5
1
0.1
W
Cernunnos
EnviedGamer
Cernunnos
10
0
4
12
W
Chang'e
Mrdragnslayr
Chang'e
5
1
9
9.5
W
Bacchus
Siickmade94
Bacchus
0
0
15
7.5
L
Janus
ZZZeidan
Janus
0
6
0
0
L
Freya
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
29,350
31,724
Taken
35,705
13,080
Mitigated
28,496
3,879
Healing
19,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Adameau
Chang'e
8,504
646
472
1,734
11,413
4,786
0
8,014
3,399
20,292
0
W
Cernunnos
EnviedGamer
Cernunnos
8,010
3,387
0
4,062
8,556
3,724
2,539
6,056
2,338
0
56,257
W
Chang'e
Mrdragnslayr
Chang'e
12,620
868
2,676
5,212
12,746
5,178
361
7,925
4,707
48,080
0
W
Bacchus
Siickmade94
Bacchus
8,720
430
2,180
4,871
14,403
19,594
67
6,173
8,135
14,564
0
L
Janus
ZZZeidan
Janus
5,567
290
0
640
9,292
3,799
0
7,004
2,288
32,738
0
L
Freya
6,401
2,352
0
1,033
11,019
4,495
0
6,346
4,673
17,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,724
Gold Earned
29,061
128
Minions Killed
157
0
Camps Cleared
0
597,881
Distance Traveled
676,280
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,313
609
26
2
0
190,579
0
W
Cernunnos
10,367
864
79
7
0
219,989
3
W
Chang'e
9,427
786
68
6
0
228,898
0
W
Bacchus
9,267
772
10
1
0
227,393
0
L
Janus
7,508
626
77
6
0
212,981
0
L
Freya
7,903
659
25
2
0
194,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role