Player Matchup

Zhong Kui
Zhong Kui
Bronze III
Slayer-Kalo
Zhong Kui
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze IV
oscuro_moni23
Hou Yi
Bronze IV
Level 67
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 4L
1,400 MMR
Party 1
Vamana
Vamana
Bronze IV
vSxrgiioo
Vamana
Bronze IV
Level 68
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 6L
1,400 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 80
1,594 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,500 SR
1,354 MMR
Sobek
Sobek
Silver III
FrGZ_gamer57
Sobek
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 56L
1,057 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Kami-Susano
Ao Kuang
Gold II
Level 154
God Stats
27W - 17L
1,679 SR
Queue Stats
114W - 138L
1,543 MMR
Solo
Anhur
Anhur
Bronze III
ZekaMohamed
Anhur
Bronze III
Level 132
God Stats
0W - 1L
1,320 SR
Queue Stats
4W - 14L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Slayer-Kalo
Zhong Kui
15
0 / 7 / 2
10,197
637
12,219
16,084
9,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 1
10,778
674
10,964
11,116
5,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
vSxrgiioo
Vamana
18
3 / 4 / 2
12,369
773
16,056
18,639
17,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HerculesAchillesBacchusMartichorasAphrodite

VS

Bans
ThothKaliZeusBellonaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
8,786
549
598
4,754
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Kami-Susano
Ao Kuang
19
12 / 1 / 2
13,585
849
25,878
26,271
39,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
2 / 3 / 5
12,061
754
13,014
18,960
10,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
Ao Kuang
Kami-Susano
Ao Kuang
12
1
2
13
W
Zhong Kui
Slayer-Kalo
Zhong Kui
0
7
2
0.14
L
2
3
5
1.5
W
2
3
1
0.83
W
Vamana
vSxrgiioo
Vamana
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
39,490
45,839
Taken
49,985
32,512
Mitigated
52,405
9,069
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
598
0
848
704
4,754
2,590
0
808
3,946
3,442
0
L
Ao Kuang
Kami-Susano
Ao Kuang
25,878
5,420
0
7,913
26,271
39,414
0
7,767
17,366
60,821
0
W
Zhong Kui
Slayer-Kalo
Zhong Kui
12,219
1,251
0
4,076
16,084
9,846
1,065
9,884
5,529
45,485
0
L
13,014
7,743
0
5,046
18,960
10,401
0
3,705
15,026
0
72,153
W
10,964
6,919
0
875
11,116
5,260
1,582
7,024
3,719
0
45,156
W
Vamana
vSxrgiioo
Vamana
16,056
8,869
0
4,118
18,639
17,406
738
7,838
10,095
0
54,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
34,432
209
Minions Killed
178
0
Camps Cleared
0
908,038
Distance Traveled
649,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,786
549
5
0
0
82,048
0
L
Ao Kuang
13,585
849
45
3
0
312,592
0
W
Zhong Kui
10,197
637
76
5
0
279,648
0
L
Anhur
12,061
754
128
8
0
255,242
0
W
Hou Yi
10,778
674
64
4
0
284,139
0
W
Vamana
12,369
773
69
4
0
344,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role