Player Matchup

Tiamat
Tiamat
BaMMbAmm628
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,152 Elo+
Solo
Hercules
Hercules
Kymogix
Hercules
Level 65
God Stats
35W - 21L
1,464 SR
Queue Stats
84W - 68L
1,368 Elo+
Solo
Neith
Neith
RespectMyShotz-
Neith
Level 67
God Stats
32W - 26L
1,561 SR
Queue Stats
274W - 304L
1,342 Elo+
Solo
Team Averages
Level 81
1,508 SR
1,287 Elo+

VS

Team Averages
Level 90
1,703 SR
1,476 Elo+
Ah Muzen Cab
Ah Muzen Cab
Farenhyte-
Ah Muzen Cab
Level 121
God Stats
8W - 4L
1,663 SR
Queue Stats
152W - 154L
1,476 Elo+
Solo
Ix Chel
Ix Chel
Teddys_T-Rex
Ix Chel
Level 41
God Stats
6W - 1L
1,817 SR
Queue Stats
22W - 25L
1,513 Elo+
Solo
Aphrodite
Aphrodite
elvagopiola06
Aphrodite
Level 108
God Stats
5W - 7L
1,630 SR
Queue Stats
458W - 485L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 6 / 1
8,021
617
8,335
10,675
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Kymogix
Hercules
13
1 / 1 / 1
8,013
616
6,163
15,311
19,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 1
8,013
616
10,134
11,769
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Farenhyte-
Ah Muzen Cab
15
3 / 0 / 7
9,229
710
10,009
10,464
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Teddys_T-Rex
Ix Chel
15
5 / 2 / 6
10,161
782
14,436
11,020
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
elvagopiola06
Aphrodite
16
4 / 0 / 5
9,908
762
6,305
12,793
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
1
0.08
W
Ah Muzen Cab
Farenhyte-
Ah Muzen Cab
3
0
7
6.5
L
Hercules
Kymogix
Hercules
1
1
1
1.5
L
1
5
1
0.3
W
Ix Chel
Teddys_T-Rex
Ix Chel
5
2
6
4
W
Aphrodite
elvagopiola06
Aphrodite
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
30,750
37,755
Taken
34,277
30,325
Mitigated
17,381
8,335
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,335
690
0
930
10,675
6,063
0
5,933
4,742
27,185
0
W
Ah Muzen Cab
Farenhyte-
Ah Muzen Cab
10,009
4,410
0
1,395
10,464
4,876
1,363
3,206
6,868
0
34,581
L
Hercules
Kymogix
Hercules
6,163
1,778
0
5,249
15,311
19,154
0
7,045
8,266
0
27,355
L
10,134
1,688
0
2,156
11,769
5,108
0
7,825
3,944
0
27,658
W
Ix Chel
Teddys_T-Rex
Ix Chel
14,436
1,249
670
2,145
11,020
5,107
1,492
2,258
8,585
42,914
0
W
Aphrodite
elvagopiola06
Aphrodite
6,305
479
4,540
9,328
12,793
7,398
0
2,929
9,599
41,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,047
Gold Earned
29,298
145
Minions Killed
181
0
Camps Cleared
0
673,931
Distance Traveled
732,871
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,021
617
54
4
0
207,751
0
W
Ah Muzen Cab
9,229
710
51
4
0
241,933
0
L
Hercules
8,013
616
53
4
0
260,388
1
L
Neith
8,013
616
38
3
0
205,792
0
W
Ix Chel
10,161
782
65
5
0
224,568
0
W
Aphrodite
9,908
762
65
5
0
266,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role