Player Matchup

Serqet
Serqet
AkoIie
Serqet
Level 158
God Stats
16W - 14L
1,523 SR
Queue Stats
180W - 248L
1,505 Elo+
Party 1
Ymir
Ymir
DraxxorQc
Ymir
Level 105
God Stats
3W - 4L
1,270 SR
Queue Stats
30W - 44L
1,467 Elo+
Party 1
Discordia
Discordia
jayjay1996
Discordia
Level 61
God Stats
3W - 2L
1,484 SR
Queue Stats
23W - 41L
1,485 Elo+
Party 1
Neith
Neith
morislephoqueQc
Neith
Level 108
God Stats
1W - 1L
1,492 SR
Queue Stats
10W - 29L
1,338 Elo+
Party 1
Tyr
Tyr
therealwithr
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,594 Elo+
Solo
Team Averages
Level 108
1,454 SR
1,478 Elo+

VS

Team Averages
Level 98
1,566 SR
1,478 Elo+
Charybdis
Charybdis
GowtherLaLujuria
Charybdis
Level 160
God Stats
16W - 18L
1,634 SR
Queue Stats
315W - 291L
1,535 Elo+
Solo
Jormungandr
Jormungandr
MiiguelRiicardo
Jormungandr
Level 147
God Stats
11W - 10L
1,650 SR
Queue Stats
149W - 158L
1,436 Elo+
Solo
Neith
Neith
NSnitt
Neith
Level 40
God Stats
5W - 5L
1,611 SR
Queue Stats
111W - 91L
1,498 Elo+
Party 2
Raijin
Raijin
Schmidtiii-_-
Raijin
Level 105
God Stats
4W - 8L
1,433 SR
Queue Stats
150W - 156L
1,504 Elo+
Party 2
Loki
Loki
Serenity7311
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AkoIie
Serqet
12
7 / 2 / 4
7,023
702
10,857
7,576
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
8
0 / 0 / 1
4,965
497
2,173
8,002
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
jayjay1996
Discordia
11
3 / 0 / 2
6,579
658
3,547
5,556
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,324
532
4,774
6,799
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 0
6,505
651
6,721
7,253
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
0 / 3 / 2
5,705
571
3,511
8,719
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MiiguelRiicardo
Jormungandr
9
0 / 1 / 2
5,066
507
3,736
8,519
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
NSnitt
Neith
9
1 / 3 / 0
5,513
551
5,235
6,766
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,144
514
3,089
7,821
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 4 / 0
5,529
553
3,115
9,142
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
2
4
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
AkoIie
Serqet
7
2
4
4.5
W
Ymir
0
0
1
0.5
L
Charybdis
0
3
2
0.33
L
Jormungandr
MiiguelRiicardo
Jormungandr
0
1
2
1
L
Neith
NSnitt
Neith
1
3
0
0.33
L
0
4
0
0
L
1
4
0
0.25
W
Discordia
jayjay1996
Discordia
3
0
2
4
W
1
1
2
2
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
18,686
35,186
Taken
40,967
18,613
Mitigated
16,409
8,160
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AkoIie
Serqet
10,857
3,107
0
807
7,576
3,147
0
542
7,034
0
51,892
W
Ymir
2,173
34
131
3,248
8,002
4,396
242
1,615
6,387
15,015
0
L
Charybdis
3,511
1,959
0
2,701
8,719
2,877
0
489
8,230
0
38,484
L
Jormungandr
MiiguelRiicardo
Jormungandr
3,736
1,311
0
750
8,519
5,692
0
1,078
7,197
23,116
0
L
Neith
NSnitt
Neith
5,235
2,575
0
1,341
6,766
2,215
357
157
6,553
0
41,406
L
3,089
273
0
1,472
7,821
2,608
0
3,196
4,608
35,018
0
L
3,115
601
0
250
9,142
3,017
0
783
8,359
0
31,932
W
Discordia
jayjay1996
Discordia
3,547
200
0
1,140
5,556
1,901
330
2,825
2,467
45,050
0
W
4,774
2,345
112
1,596
6,799
2,401
366
977
5,822
0
35,840
W
6,721
635
0
1,126
7,253
6,768
93
602
6,651
0
37,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
26,957
294
Minions Killed
284
0
Camps Cleared
0
1,123,475
Distance Traveled
979,344
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,023
702
78
8
0
233,090
0
W
Ymir
4,965
497
18
2
0
209,325
4
L
Charybdis
5,705
571
62
6
0
187,935
0
L
Jormungandr
5,066
507
35
4
0
203,230
2
L
Neith
5,513
551
77
8
0
176,901
0
L
Raijin
5,144
514
64
6
0
188,106
4
L
Loki
5,529
553
46
5
0
223,172
0
W
Discordia
6,579
658
77
8
0
216,519
4
W
Neith
5,324
532
55
6
0
205,684
0
W
Tyr
6,505
651
66
7
0
258,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role