Player Matchup

Horus
Horus
ClericClapton
Horus
Level 10
God Stats
4W - 2L
1,644 SR
Queue Stats
8W - 7L
1,479 Elo+
Party 1
Hercules
Hercules
Grimaroth
Hercules
Level 13
God Stats
9W - 4L
1,737 SR
Queue Stats
11W - 9L
1,520 Elo+
Party 1
Martichoras
Martichoras
SheepZF
Martichoras
Level 42
God Stats
9W - 1L
1,859 SR
Queue Stats
18W - 21L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
TameCaveMan
Nu Wa
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
Wildcaveman
Cliodhna
Level 147
God Stats
2W - 7L
1,158 SR
Queue Stats
16W - 18L
1,440 Elo+
Party 1
Team Averages
Level 57
1,580 SR
1,471 Elo+

VS

Team Averages
Level 124
1,536 SR
1,406 Elo+
Mulan
Mulan
Abady187
Mulan
Level 60
God Stats
9W - 15L
1,573 SR
Queue Stats
106W - 109L
1,404 Elo+
Solo
Tyr
Tyr
Gabdab
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,495 Elo+
Solo
Chiron
Chiron
ScaryShrimp
Chiron
Level 109
God Stats
11W - 4L
1,850 SR
Queue Stats
122W - 119L
1,525 Elo+
Party 2
Bacchus
Bacchus
SleepyShrimp
Bacchus
Level 181
God Stats
6W - 15L
1,257 SR
Queue Stats
205W - 223L
1,363 Elo+
Party 2
Scylla
Scylla
SurrenderShrimp
Scylla
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 17L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,844
584
2,883
5,066
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Grimaroth
Hercules
12
0 / 0 / 2
6,906
691
2,246
4,720
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
SheepZF
Martichoras
10
2 / 2 / 3
6,268
627
6,270
5,603
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
6,230
623
3,436
5,570
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Wildcaveman
Cliodhna
12
7 / 1 / 3
7,332
733
6,176
8,202
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Abady187
Mulan
5
0 / 1 / 0
4,415
442
1,448
3,514
1,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tyr
Gabdab
Tyr
11
2 / 3 / 3
6,333
633
5,841
9,522
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
10
3 / 3 / 1
5,853
585
4,147
7,976
2,573
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SleepyShrimp
Bacchus
8
1 / 3 / 2
5,268
527
912
8,447
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 1
5,598
560
3,610
5,030
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
6
6
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
Abady187
Mulan
0
1
0
0
W
2
1
2
3
L
Tyr
Gabdab
Tyr
2
3
3
1.17
W
Hercules
Grimaroth
Hercules
0
0
2
1
L
Chiron
3
3
1
1.17
W
Martichoras
SheepZF
Martichoras
2
2
3
1.75
L
Bacchus
SleepyShrimp
Bacchus
1
3
2
0.67
L
0
2
1
0.25
W
0
2
1
0.25
W
Cliodhna
Wildcaveman
Cliodhna
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
15,958
29,161
Taken
34,489
12,748
Mitigated
15,997
11,721
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Abady187
Mulan
1,448
108
0
999
3,514
1,547
0
162
3,352
0
11,676
W
2,883
1,458
224
1,877
5,066
2,734
0
297
4,769
0
8,244
L
Tyr
Gabdab
Tyr
5,841
1,320
0
2,328
9,522
3,409
0
622
8,900
0
37,517
W
Hercules
Grimaroth
Hercules
2,246
833
0
2,013
4,720
3,162
0
0
4,576
0
48,646
L
Chiron
4,147
2,637
331
2,138
7,976
2,573
0
274
7,702
0
35,575
W
Martichoras
SheepZF
Martichoras
6,270
1,739
0
1,156
5,603
2,151
0
304
5,299
0
50,189
L
Bacchus
SleepyShrimp
Bacchus
912
34
150
2,272
8,447
6,909
0
370
8,077
12,914
0
L
3,610
412
0
250
5,030
1,559
0
2,008
3,022
44,320
0
W
3,436
569
0
1,278
5,570
1,804
0
2,887
2,449
42,775
0
W
Cliodhna
Wildcaveman
Cliodhna
6,176
978
0
5,173
8,202
2,897
889
722
7,364
0
46,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
27,467
315
Minions Killed
250
0
Camps Cleared
0
1,075,350
Distance Traveled
891,273
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,415
442
25
3
0
80,586
0
W
Horus
5,844
584
7
1
0
233,444
0
L
Tyr
6,333
633
71
7
0
225,935
0
W
Hercules
6,906
691
88
9
0
176,041
0
L
Chiron
5,853
585
62
6
0
189,824
0
W
Martichoras
6,268
627
69
7
0
185,044
2
L
Bacchus
5,268
527
15
2
0
198,808
1
L
Scylla
5,598
560
77
8
0
196,120
0
W
Nu Wa
6,230
623
79
8
0
221,039
9
W
Cliodhna
7,332
733
72
7
0
259,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role