Player Matchup

Set
Set
Klanton97
Set
Level 68
God Stats
4W - 4L
1,507 SR
Queue Stats
260W - 224L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sengil
Kumbhakarna
Level 46
God Stats
0W - 1L
1,382 SR
Queue Stats
123W - 92L
1,496 Elo+
Party 1
Scylla
Scylla
Stosseboll
Scylla
Level 65
God Stats
9W - 15L
1,330 SR
Queue Stats
125W - 123L
1,479 Elo+
Party 1
Team Averages
Level 60
1,407 SR
1,489 Elo+

VS

Team Averages
Level 64
1,573 SR
1,483 Elo+
He Bo
He Bo
Panzerino83
He Bo
Level 66
God Stats
3W - 5L
1,648 SR
Queue Stats
562W - 580L
1,534 Elo+
Solo
Xbalanque
Xbalanque
hollandseleeuw
Xbalanque
Level 59
God Stats
3W - 1L
1,715 SR
Queue Stats
50W - 55L
1,457 Elo+
Party 2
Khepri
Khepri
reïnforce
Khepri
Level 68
God Stats
3W - 3L
1,354 SR
Queue Stats
50W - 55L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,988
635
3,672
10,764
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Sengil
Kumbhakarna
11
0 / 3 / 1
7,218
656
1,781
12,971
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Stosseboll
Scylla
10
0 / 4 / 0
6,725
611
2,793
7,423
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,174
834
13,267
5,437
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
hollandseleeuw
Xbalanque
14
6 / 0 / 5
8,893
808
7,994
6,365
2,795
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
reïnforce
Khepri
12
2 / 1 / 8
8,937
812
5,282
9,719
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
3
0
7
6.5
L
Kumbhakarna
Sengil
Kumbhakarna
0
3
1
0.17
L
Scylla
Stosseboll
Scylla
0
4
0
0
W
Xbalanque
hollandseleeuw
Xbalanque
6
0
5
8.5
W
Khepri
reïnforce
Khepri
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,246
Damage
26,543
31,158
Taken
21,521
18,563
Mitigated
15,715
1,982
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,672
831
0
572
10,764
4,712
0
6,917
3,847
0
22,861
W
13,267
649
0
1,718
5,437
1,932
627
1,801
3,636
63,755
0
L
Kumbhakarna
Sengil
Kumbhakarna
1,781
241
0
1,340
12,971
11,248
0
7,627
5,344
11,559
0
L
Scylla
Stosseboll
Scylla
2,793
380
0
70
7,423
2,603
0
3,398
4,025
14,521
0
W
Xbalanque
hollandseleeuw
Xbalanque
7,994
4,582
0
2,583
6,365
2,795
1,846
1,944
4,421
0
38,836
W
Khepri
reïnforce
Khepri
5,282
358
0
1,450
9,719
10,988
454
1,765
7,954
10,329
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,931
Gold Earned
27,004
92
Minions Killed
152
0
Camps Cleared
0
564,386
Distance Traveled
603,823
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,988
635
46
4
0
201,607
0
W
He Bo
9,174
834
100
9
0
213,157
0
L
Kumbhakarna
7,218
656
15
1
0
187,658
0
L
Scylla
6,725
611
31
3
0
175,121
2
W
Xbalanque
8,893
808
46
4
0
192,376
0
W
Khepri
8,937
812
6
1
0
198,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role