Player Matchup

Hades
Hades
Moresand42
Hades
Level 62
God Stats
26W - 30L
1,481 SR
Queue Stats
435W - 483L
1,375 Elo+
Party 1
Medusa
Medusa
SahNiewskids
Medusa
Level 47
God Stats
10W - 9L
1,472 SR
Queue Stats
34W - 39L
1,339 Elo+
Solo
Chaac
Chaac
SeaBiscuit34197
Chaac
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 24L
1,334 Elo+
Solo
Jing Wei
Jing Wei
Sunflower9091
Jing Wei
Level 28
God Stats
9W - 13L
1,417 SR
Queue Stats
96W - 147L
1,270 Elo+
Party 1
Xing Tian
Xing Tian
firewarstone
Xing Tian
Level 98
God Stats
127W - 107L
1,397 SR
Queue Stats
327W - 363L
1,359 Elo+
Solo
Team Averages
Level 54
1,453 SR
1,335 Elo+

VS

Team Averages
Level 113
1,469 SR
1,434 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DON AMIRATI
Ne Zha
Level 68
God Stats
2W - 0L
1,708 SR
Queue Stats
10W - 8L
1,479 Elo+
Solo
Sol
Sol
ShadeNovak
Sol
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 198L
1,388 Elo+
Party 2
Chaac
Chaac
Taylortheblack
Chaac
Level 128
God Stats
5W - 4L
1,328 SR
Queue Stats
147W - 176L
1,463 Elo+
Party 2
Bacchus
Bacchus
TimedHalfling14
Bacchus
Level 155
God Stats
43W - 52L
1,307 SR
Queue Stats
864W - 935L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
0 / 2 / 2
7,865
983
5,003
7,478
3,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
2 / 1 / 1
8,785
1,098
6,839
8,835
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 1
8,227
1,028
10,043
10,739
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Sunflower9091
Jing Wei
13
0 / 3 / 2
8,070
1,009
5,781
12,060
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
firewarstone
Xing Tian
13
0 / 1 / 0
7,383
923
1,769
2,889
1,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

261

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 0 / 0
9,263
1,158
4,570
2,883
1,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
3 / 1 / 6
9,403
1,175
9,120
7,102
3,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 4
7,982
998
7,988
4,598
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 6
9,123
1,140
13,747
8,587
9,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 2
8,884
1,111
3,630
12,421
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
9
9
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
0
2
W
Ne Zha
3
1
6
6
L
Hades
0
2
2
0.5
L
Medusa
2
1
1
2.5
L
1
2
1
0.75
W
0
1
4
2
L
Jing Wei
Sunflower9091
Jing Wei
0
3
2
0.33
W
3
1
6
6
W
1
0
2
2
L
Xing Tian
firewarstone
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
39,055
42,001
Taken
35,591
25,179
Mitigated
33,762
5,246
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,570
2,828
0
1,094
2,883
1,530
0
171
2,626
0
26,374
W
Ne Zha
9,120
1,550
0
797
7,102
3,865
0
1,237
5,682
0
21,516
L
Hades
5,003
1,377
258
858
7,478
3,495
0
1,718
5,760
9,654
0
L
Medusa
6,839
4,673
0
429
8,835
3,628
0
3,152
5,683
0
23,991
L
10,043
2,592
99
1,816
10,739
11,539
0
2,455
8,284
0
27,825
W
7,988
395
0
589
4,598
1,598
0
562
3,952
14,253
0
L
Jing Wei
Sunflower9091
Jing Wei
5,781
5,634
0
1,503
12,060
4,950
0
3,303
8,757
0
19,655
W
13,747
2,866
0
4,285
8,587
9,450
0
2,571
5,926
0
26,978
W
3,630
744
0
2,872
12,421
17,319
0
2,231
9,715
16,078
0
L
Xing Tian
firewarstone
Xing Tian
1,769
83
0
283
2,889
1,567
0
990
1,899
4,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
44,655
138
Minions Killed
162
3
Camps Cleared
6
667,979
Distance Traveled
811,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,263
1,158
62
8
2
129,373
0
W
Ne Zha
9,403
1,175
20
3
2
161,970
0
L
Hades
7,865
983
10
1
0
142,485
0
L
Medusa
8,785
1,098
41
5
0
130,387
0
L
Chaac
8,227
1,028
36
5
0
189,408
0
W
Sol
7,982
998
17
2
2
179,795
0
L
Jing Wei
8,070
1,009
47
6
1
142,484
0
W
Chaac
9,123
1,140
31
4
0
163,808
0
W
Bacchus
8,884
1,111
32
4
0
176,076
0
L
Xing Tian
7,383
923
4
1
2
63,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role