Player Matchup

Morgan Le Fay
Morgan Le Fay
DarthAdler
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,511 Elo+
Party 1
Loki
Loki
FatGank
Loki
Level 33
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Cerberus
Cerberus
Mancorizzon
Cerberus
Level 65
God Stats
4W - 2L
1,839 SR
Queue Stats
404W - 367L
1,539 Elo+
Party 2
Anhur
Anhur
ixautumn
Anhur
Level 136
God Stats
24W - 32L
1,550 SR
Queue Stats
510W - 506L
1,519 Elo+
Solo
Hel
Hel
xConeypark
Hel
Level 147
God Stats
2W - 1L
1,528 SR
Queue Stats
287W - 253L
1,527 Elo+
Party 2
Team Averages
Level 105
1,575 SR
1,476 Elo+

VS

Team Averages
Level 110
1,614 SR
1,520 Elo+
Horus
Horus
CherrySodah
Horus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 92L
1,604 Elo+
Solo
Cernunnos
Cernunnos
FaultedBulb5114
Cernunnos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,469 Elo+
Party 3
Hel
Hel
Flimms
Hel
Level 137
God Stats
2W - 0L
1,703 SR
Queue Stats
143W - 112L
1,496 Elo+
Party 3
Aphrodite
Aphrodite
Gudsul
Aphrodite
Level 57
God Stats
3W - 2L
1,715 SR
Queue Stats
195W - 177L
1,509 Elo+
Solo
Serqet
Serqet
iDopey
Serqet
Level 99
God Stats
24W - 17L
1,654 SR
Queue Stats
151W - 138L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarthAdler
Morgan Le Fay
11
0 / 5 / 1
6,561
469
11,826
12,061
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
FatGank
Loki
9
1 / 5 / 0
6,026
430
2,462
10,691
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Mancorizzon
Cerberus
12
0 / 1 / 0
7,169
512
3,891
9,589
6,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ixautumn
Anhur
12
1 / 2 / 0
7,063
505
4,480
10,174
3,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 1
7,278
520
5,870
13,249
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,455
533
4,535
9,763
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
FaultedBulb5114
Cernunnos
13
1 / 1 / 4
7,540
539
8,499
9,728
3,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hel
Flimms
Hel
14
6 / 2 / 3
8,354
597
13,624
11,585
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Gudsul
Aphrodite
11
0 / 0 / 6
7,127
509
4,208
10,200
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
iDopey
Serqet
14
7 / 0 / 3
8,632
617
8,419
9,975
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Morgan Le Fay
DarthAdler
Morgan Le Fay
0
5
1
0.1
L
Loki
FatGank
Loki
1
5
0
0.2
W
Cernunnos
FaultedBulb5114
Cernunnos
1
1
4
3
W
Hel
Flimms
Hel
6
2
3
3.75
W
Aphrodite
Gudsul
Aphrodite
0
0
6
3
L
Cerberus
Mancorizzon
Cerberus
0
1
0
0
W
Serqet
iDopey
Serqet
7
0
3
8.5
L
Anhur
ixautumn
Anhur
1
2
0
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
39,285
55,764
Taken
51,251
26,823
Mitigated
27,853
22,866
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,535
2,452
73
2,528
9,763
7,279
306
2,543
7,220
0
45,044
L
Morgan Le Fay
DarthAdler
Morgan Le Fay
11,826
486
0
885
12,061
4,758
0
7,563
4,465
54,713
0
L
Loki
FatGank
Loki
2,462
661
0
3,384
10,691
3,488
0
2,458
7,908
0
19,534
W
Cernunnos
FaultedBulb5114
Cernunnos
8,499
4,192
0
3,059
9,728
3,871
2,788
3,529
6,199
0
62,044
W
Hel
Flimms
Hel
13,624
970
4,325
5,992
11,585
4,948
1,217
7,316
4,269
64,874
0
W
Aphrodite
Gudsul
Aphrodite
4,208
989
1,338
4,877
10,200
7,851
56
5,476
4,724
26,121
0
L
Cerberus
Mancorizzon
Cerberus
3,891
578
0
2,898
9,589
6,458
0
380
8,509
49,788
0
W
Serqet
iDopey
Serqet
8,419
1,379
0
750
9,975
3,904
0
2,723
7,252
0
62,996
L
Anhur
ixautumn
Anhur
4,480
2,180
0
2,966
10,174
3,216
0
834
9,142
0
52,973
L
5,870
667
3,776
8,957
13,249
8,903
0
6,597
6,391
28,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
39,108
369
Minions Killed
397
0
Camps Cleared
0
1,361,062
Distance Traveled
1,412,650
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,455
533
72
5
0
241,270
0
L
Morgan Le Fay
6,561
469
90
6
0
271,849
3
L
Loki
6,026
430
26
2
0
307,213
0
W
Cernunnos
7,540
539
90
6
0
252,146
0
W
Hel
8,354
597
107
8
0
305,053
0
W
Aphrodite
7,127
509
36
3
0
259,256
5
L
Cerberus
7,169
512
120
9
0
264,939
2
W
Serqet
8,632
617
92
7
0
354,925
2
L
Anhur
7,063
505
105
8
0
225,088
1
L
Hel
7,278
520
28
2
0
291,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role