Player Matchup

King Arthur
King Arthur
JustNibz
King Arthur
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 107L
1,538 Elo+
Party 1
Fenrir
Fenrir
Kenpachi_Susano
Fenrir
Level 224
God Stats
14W - 8L
1,634 SR
Queue Stats
667W - 678L
1,467 Elo+
Party 2
Thoth
Thoth
MisterDire
Thoth
Level 69
God Stats
2W - 0L
1,787 SR
Queue Stats
120W - 117L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
RageLordX
Cernunnos
Level 83
God Stats
4W - 7L
1,322 SR
Queue Stats
30W - 30L
1,464 Elo+
Party 2
Bakasura
Bakasura
duggan125
Bakasura
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,586 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,519 Elo+

VS

Team Averages
Level 138
1,425 SR
1,521 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alxz
Scylla
Level 235
God Stats
8W - 13L
1,435 SR
Queue Stats
349W - 323L
1,630 Elo+
Solo
Thanatos
Thanatos
Applexzs
Thanatos
Level 140
God Stats
1W - 7L
1,363 SR
Queue Stats
29W - 31L
1,486 Elo+
Party 3
Shiva
Shiva
Z3P057
Shiva
Level 44
God Stats
2W - 4L
1,329 SR
Queue Stats
46W - 54L
1,470 Elo+
Solo
Sobek
Sobek
zVitaa
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JustNibz
King Arthur
6
0 / 2 / 0
3,469
578
1,379
4,675
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
2 / 1 / 2
4,386
731
1,306
4,634
2,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
7
0 / 1 / 0
3,812
635
657
2,491
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
RageLordX
Cernunnos
6
1 / 1 / 1
3,859
643
4,008
3,197
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
duggan125
Bakasura
7
1 / 1 / 0
4,094
682
1,686
4,312
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
1
0 / 0 / 0
2,670
445
0
0
0
Scylla
Alxz
Scylla
8
0 / 0 / 1
4,369
728
1,163
1,862
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Applexzs
Thanatos
7
4 / 3 / 0
4,292
715
2,824
6,486
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Z3P057
Shiva
8
2 / 0 / 0
4,744
791
2,528
4,355
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
zVitaa
Sobek
6
0 / 1 / 1
3,590
598
1,776
6,395
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
6
6
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
L
Scylla
Alxz
Scylla
0
0
1
0.5
L
Thanatos
Applexzs
Thanatos
4
3
0
1.33
W
King Arthur
JustNibz
King Arthur
0
2
0
0
W
2
1
2
3
W
Thoth
0
1
0
0
W
Cernunnos
RageLordX
Cernunnos
1
1
1
1.5
L
Shiva
Z3P057
Shiva
2
0
0
2
W
Bakasura
duggan125
Bakasura
1
1
0
1
L
Sobek
zVitaa
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,036
Damage
8,291
19,309
Taken
19,098
7,873
Mitigated
9,065
3,730
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Alxz
Scylla
1,163
149
0
826
1,862
416
0
85
1,746
26,584
0
L
Thanatos
Applexzs
Thanatos
2,824
388
0
3,203
6,486
1,894
0
572
5,881
0
16,751
W
King Arthur
JustNibz
King Arthur
1,379
359
0
107
4,675
2,612
0
0
4,675
0
14,053
W
1,306
260
0
1,669
4,634
2,427
0
1,220
3,388
0
8,307
W
Thoth
657
0
0
500
2,491
515
0
171
2,290
24,887
0
W
Cernunnos
RageLordX
Cernunnos
4,008
3,058
0
554
3,197
923
0
1,019
2,178
0
21,050
L
Shiva
Z3P057
Shiva
2,528
708
0
1,690
4,355
3,230
0
0
4,355
0
24,212
W
Bakasura
duggan125
Bakasura
1,686
888
0
900
4,312
1,396
0
459
3,839
0
17,278
L
Sobek
zVitaa
Sobek
1,776
147
0
2,101
6,395
3,525
0
0
6,395
9,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,620
Gold Earned
19,665
146
Minions Killed
150
0
Camps Cleared
0
666,364
Distance Traveled
490,935
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,670
445
0
0
0
0
0
L
Scylla
4,369
728
60
10
0
102,556
1
L
Thanatos
4,292
715
24
4
0
151,642
0
W
King Arthur
3,469
578
17
3
0
140,524
0
W
Fenrir
4,386
731
8
1
0
127,583
0
W
Thoth
3,812
635
40
7
0
132,543
0
W
Cernunnos
3,859
643
36
6
0
110,357
1
L
Shiva
4,744
791
49
8
0
123,283
2
W
Bakasura
4,094
682
45
8
0
155,357
0
L
Sobek
3,590
598
17
3
0
113,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role