Player Matchup

Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond V
Darkos29
He Bo
Diamond V
Level 147
God Stats
6W - 5L
1,820 SR
Queue Stats
122W - 100L
1,971 MMR
Solo
Ganesha
Ganesha
Platinum III
Dovahkiinava
Ganesha
Platinum III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,847 MMR
Party 1
Set
Set
Gold I
LREG
Set
Gold I
Level 155
God Stats
0W - 1L
1,805 SR
Queue Stats
28W - 25L
1,958 MMR
Solo
Rama
Rama
Platinum II
carloscrack
Rama
Platinum II
Level 159
God Stats
53W - 50L
1,611 SR
Queue Stats
109W - 108L
1,887 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,647 SR
1,833 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,599 SR
1,905 MMR
Hou Yi
Hou Yi
Platinum V
AnHonestMerchant
Hou Yi
Platinum V
Level 114
God Stats
3W - 0L
1,518 SR
Queue Stats
277W - 259L
1,817 MMR
Solo
Agni
Agni
Diamond IV
JusdaJ
Agni
Diamond IV
Level 146
God Stats
11W - 10L
1,640 SR
Queue Stats
341W - 331L
1,947 MMR
Solo
Anubis
Anubis
Platinum II
NothinToLose
Anubis
Platinum II
Level 159
God Stats
22W - 21L
1,598 SR
Queue Stats
479W - 466L
1,942 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
fnirfaf
Baron Samedi
Platinum II
Level 93
God Stats
22W - 16L
1,629 SR
Queue Stats
237W - 232L
1,864 MMR
Solo
Thor
Thor
Platinum I
juter
Thor
Platinum I
Level 147
God Stats
51W - 62L
1,611 SR
Queue Stats
541W - 537L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
0 / 7 / 4
10,109
505
7,903
21,610
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

He Bo
Darkos29
He Bo
17
4 / 7 / 0
10,807
540
11,516
14,660
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Dovahkiinava
Ganesha
13
0 / 4 / 4
9,191
460
2,643
16,543
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
LREG
Set
15
0 / 8 / 0
9,884
494
6,552
23,161
19,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

18
4 / 0 / 0
11,293
565
10,833
14,054
6,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Ao KuangVamanaAphrodite

VS

Bans
SusanoAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
11,143
557
10,928
17,736
7,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Agni
JusdaJ
Agni
18
4 / 3 / 6
12,347
617
14,590
11,843
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
11 / 0 / 7
14,289
714
25,476
12,119
6,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
fnirfaf
Baron Samedi
16
1 / 1 / 6
11,188
559
7,304
17,775
16,948
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thor
juter
Thor
18
8 / 1 / 10
12,663
633
13,049
17,675
7,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
26
26
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
7
4
0.29
W
2
3
3
1.17
L
He Bo
Darkos29
He Bo
4
7
0
0.57
L
Ganesha
Dovahkiinava
Ganesha
0
4
4
0.5
W
Agni
JusdaJ
Agni
4
3
6
2.33
L
Set
LREG
Set
0
8
0
0
W
Anubis
11
0
7
14.5
L
4
0
0
4
W
Baron Samedi
fnirfaf
Baron Samedi
1
1
6
4
W
Thor
juter
Thor
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
71,347
90,028
Taken
77,148
54,289
Mitigated
44,323
15,028
Healing
36,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,903
3,585
0
2,166
21,610
7,050
0
11,597
10,013
0
99,406
W
10,928
7,031
0
8,365
17,736
7,944
4,384
1,891
15,845
0
97,934
L
He Bo
Darkos29
He Bo
11,516
246
0
500
14,660
6,323
0
7,445
7,215
92,102
0
L
Ganesha
Dovahkiinava
Ganesha
2,643
326
0
2,974
16,543
15,756
0
10,681
5,862
15,601
0
W
Agni
JusdaJ
Agni
14,590
1,768
0
3,059
11,843
4,859
1,901
5,674
6,169
113,636
0
L
Set
LREG
Set
6,552
2,820
0
4,336
23,161
19,027
734
15,108
8,053
804
72,452
W
Anubis
25,476
1,474
0
9,807
12,119
6,739
2,472
1,626
10,493
128,154
0
L
10,833
8,328
0
5,052
14,054
6,133
113
2,539
11,515
0
110,193
W
Baron Samedi
fnirfaf
Baron Samedi
7,304
712
2,519
5,003
17,775
16,948
2,072
4,197
13,578
43,094
518
W
Thor
juter
Thor
13,049
3,154
0
8,101
17,675
7,833
3,043
3,984
13,691
0
98,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,284
Gold Earned
61,630
650
Minions Killed
679
0
Camps Cleared
0
1,992,781
Distance Traveled
2,011,846
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,109
505
159
8
0
429,732
0
W
Hou Yi
11,143
557
126
6
0
403,909
3
L
He Bo
10,807
540
181
9
0
385,454
2
L
Ganesha
9,191
460
5
0
0
412,618
11
W
Agni
12,347
617
183
9
0
393,048
4
L
Set
9,884
494
112
6
0
349,817
0
W
Anubis
14,289
714
192
10
0
360,736
6
L
Rama
11,293
565
193
10
0
415,160
6
W
Baron Samedi
11,188
559
55
3
0
404,957
6
W
Thor
12,663
633
123
6
0
449,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role