Player Matchup

Janus
Janus
Drunk Dragon707
Janus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 87L
1,328 Elo+
Party 1
Achilles
Achilles
Ptayhit149
Achilles
Level 56
God Stats
0W - 1L
1,419 SR
Queue Stats
16W - 9L
1,640 Elo+
Solo
Nox
Nox
YUUUUURRRRRR184
Nox
Level 87
God Stats
8W - 3L
1,824 SR
Queue Stats
174W - 193L
1,420 Elo+
Party 1
Team Averages
Level 81
1,581 SR
1,462 Elo+

VS

Team Averages
Level 83
1,546 SR
1,397 Elo+
Janus
Janus
MAG1K M1KE
Janus
Level 84
God Stats
19W - 16L
1,530 SR
Queue Stats
103W - 110L
1,329 Elo+
Party 2
Skadi
Skadi
woahwhereami
Skadi
Level 98
God Stats
32W - 22L
1,582 SR
Queue Stats
35W - 27L
1,494 Elo+
Solo
Cerberus
Cerberus
xcrimsonkingx
Cerberus
Level 67
God Stats
16W - 14L
1,525 SR
Queue Stats
48W - 47L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,790
653
12,706
14,685
6,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Ptayhit149
Achilles
17
5 / 2 / 6
10,832
722
13,829
21,483
28,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
5 / 5 / 4
10,866
724
8,057
15,330
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
6 / 7 / 5
11,804
787
14,919
10,087
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 0 / 7
12,169
811
19,798
12,242
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xcrimsonkingx
Cerberus
15
3 / 4 / 8
10,520
701
10,035
23,531
28,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
15
15
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Janus
6
7
5
1.21
L
Achilles
Ptayhit149
Achilles
5
2
6
4
L
5
5
4
1.4
W
6
0
7
9.5
W
Cerberus
xcrimsonkingx
Cerberus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,592
Damage
44,752
51,498
Taken
45,860
41,468
Mitigated
38,131
7,187
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,706
536
0
1,118
14,685
6,187
0
8,362
6,323
44,456
0
W
Janus
14,919
1,413
0
128
10,087
4,347
1,101
5,711
3,989
43,748
0
L
Achilles
Ptayhit149
Achilles
13,829
3,924
737
4,543
21,483
28,193
0
8,860
12,623
0
38,032
L
8,057
985
0
789
15,330
7,088
0
7,820
7,510
26,482
0
W
19,798
7,600
0
3,313
12,242
5,553
2,055
5,694
5,832
0
78,345
W
Cerberus
xcrimsonkingx
Cerberus
10,035
444
0
3,884
23,531
28,231
0
8,705
13,505
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
34,493
149
Minions Killed
208
0
Camps Cleared
0
786,305
Distance Traveled
782,181
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,790
653
70
5
0
234,619
4
W
Janus
11,804
787
60
4
0
231,957
0
L
Achilles
10,832
722
38
3
0
298,942
0
L
Nox
10,866
724
41
3
0
252,744
0
W
Skadi
12,169
811
92
6
0
278,065
0
W
Cerberus
10,520
701
56
4
0
272,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role