Player Matchup

Hou Yi
Hou Yi
Platinum IV
Delirium11111111
Hou Yi
Platinum IV
Level 173
God Stats
6W - 10L
1,581 SR
Queue Stats
75W - 79L
1,730 MMR
Solo
Chaac
Chaac
Bronze III
Dobradinha_BR
Chaac
Bronze III
Level 112
God Stats
96W - 74L
1,571 SR
Queue Stats
167W - 178L
1,534 MMR
Solo
Ah Puch
Ah Puch
Gold IV
TheSaggyBear-
Ah Puch
Gold IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 105L
1,520 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,550 SR
1,595 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,570 SR
1,618 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Putrifactor
Ah Muzen Cab
Bronze III
Level 145
God Stats
1W - 2L
1,673 SR
Queue Stats
3W - 4L
1,515 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Rareic
Kukulkan
Platinum IV
Level 57
God Stats
1W - 5L
1,365 SR
Queue Stats
227W - 254L
1,829 MMR
Solo
Geb
Geb
Gold IV
TrulyClaWsly
Geb
Gold IV
Level 149
God Stats
4W - 3L
1,673 SR
Queue Stats
917W - 935L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
11,384
759
16,237
12,866
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 12
10,350
690
11,470
19,973
24,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Ah Puch
15
5 / 4 / 6
10,381
692
15,958
11,054
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesAtlasAphroditeAo KuangNe Zha

VS

Bans
VamanaGuan YuBaba YagaAresMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Putrifactor
Ah Muzen Cab
13
2 / 6 / 1
9,306
620
10,252
15,208
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Rareic
Kukulkan
16
3 / 4 / 2
10,738
716
7,249
13,156
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 4
8,680
579
8,342
21,841
19,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
1
1
12
7
L
Ah Muzen Cab
Putrifactor
Ah Muzen Cab
2
6
1
0.42
L
Kukulkan
Rareic
Kukulkan
3
4
2
1
W
Ah Puch
5
4
6
2
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,665
Damage
25,843
43,893
Taken
50,205
36,712
Mitigated
30,972
12,959
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,237
8,683
0
4,518
12,866
6,759
2,099
3,256
9,280
0
44,618
W
11,470
860
0
7,221
19,973
24,972
132
7,450
11,979
0
44,606
L
Ah Muzen Cab
Putrifactor
Ah Muzen Cab
10,252
3,401
0
743
15,208
5,846
78
4,593
9,996
0
34,519
L
Kukulkan
Rareic
Kukulkan
7,249
1,212
0
1,451
13,156
5,962
120
3,829
8,889
35,848
0
W
Ah Puch
15,958
844
0
1,220
11,054
4,981
302
3,792
6,984
45,851
0
L
8,342
289
0
1,975
21,841
19,164
0
7,867
12,697
20,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
28,724
193
Minions Killed
148
0
Camps Cleared
0
795,901
Distance Traveled
794,051
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,384
759
75
5
0
273,377
0
W
Chaac
10,350
690
58
4
0
284,340
0
L
Ah Muzen Cab
9,306
620
62
4
0
238,476
0
L
Kukulkan
10,738
716
80
5
0
266,214
2
W
Ah Puch
10,381
692
60
4
0
238,184
4
L
Geb
8,680
579
6
0
0
289,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role