Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LovelyJoey91138
Hachiman
Level 125
God Stats
2W - 1L
1,289 SR
Queue Stats
82W - 83L
1,392 Elo+
Solo
Agni
Agni
MOPPIN_N_GLOWIN
Agni
Level 153
God Stats
7W - 6L
1,495 SR
Queue Stats
548W - 545L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thano11
Ah Muzen Cab
Level 119
God Stats
12W - 10L
1,575 SR
Queue Stats
697W - 687L
1,530 Elo+
Solo
Rama
Rama
byraaa
Rama
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 73L
1,642 Elo+
Solo
Team Averages
Level 122
1,472 SR
1,523 Elo+

VS

Team Averages
Level 112
1,519 SR
1,494 Elo+
Izanami
Izanami
Cholupaz
Izanami
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 193L
1,504 Elo+
Solo
Bastet
Bastet
LowTierGod_6path
Bastet
Level 49
God Stats
10W - 15L
1,435 SR
Queue Stats
332W - 339L
1,475 Elo+
Solo
Thoth
Thoth
MetridysH20
Thoth
Level 116
God Stats
13W - 16L
1,430 SR
Queue Stats
449W - 472L
1,484 Elo+
Solo
Chronos
Chronos
Slashklaudio
Chronos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
522W - 527L
1,555 Elo+
Solo
Chernobog
Chernobog
nalvs
Chernobog
Level 122
God Stats
1W - 1L
1,729 SR
Queue Stats
25W - 31L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 3 / 11
11,690
779
15,671
18,126
21,708
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
17
1 / 3 / 12
10,412
694
6,749
12,502
5,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
5 / 3 / 11
11,360
757
13,337
10,831
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Thano11
Ah Muzen Cab
16
2 / 4 / 9
10,261
684
10,057
11,570
5,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
byraaa
Rama
20
9 / 2 / 9
12,313
821
13,321
11,624
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cholupaz
Izanami
20
7 / 5 / 6
12,211
814
16,540
14,582
8,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 6
9,170
611
5,686
9,148
4,142
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 6
9,892
659
9,141
16,782
7,647
Chronos
Slashklaudio
Chronos
16
0 / 6 / 7
9,090
606
10,324
12,579
6,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
nalvs
Chernobog
15
2 / 3 / 2
8,797
586
4,199
8,639
4,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
24
Kills
15
15
Deaths
24
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
3
11
4.17
L
Izanami
Cholupaz
Izanami
7
5
6
2
W
Hachiman
1
3
12
2.33
L
3
3
6
2
W
5
3
11
3.5
L
3
7
6
0.86
L
Chronos
Slashklaudio
Chronos
0
6
7
0.58
W
Ah Muzen Cab
Thano11
Ah Muzen Cab
2
4
9
1.63
W
Rama
byraaa
Rama
9
2
9
6.75
L
Chernobog
nalvs
Chernobog
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,135
Damage
45,890
64,653
Taken
61,730
43,073
Mitigated
30,312
25,391
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,671
974
2,059
5,614
18,126
21,708
388
5,509
12,497
2,169
26,249
L
Izanami
Cholupaz
Izanami
16,540
5,593
589
2,560
14,582
8,155
0
3,132
11,450
0
47,688
W
Hachiman
6,749
1,446
1,418
2,086
12,502
5,618
2,623
2,246
10,192
0
25,889
L
5,686
1,771
1,460
1,435
9,148
4,142
0
2,736
6,412
0
9,669
W
13,337
569
1,117
1,979
10,831
4,703
420
2,961
7,823
24,832
0
L
9,141
47
400
3,056
16,782
7,647
0
3,394
13,388
22,550
0
L
Chronos
Slashklaudio
Chronos
10,324
1,104
214
1,085
12,579
6,148
0
3,829
8,750
18,425
0
W
Ah Muzen Cab
Thano11
Ah Muzen Cab
10,057
2,546
1,018
1,197
11,570
5,270
615
4,488
7,036
0
29,760
W
Rama
byraaa
Rama
13,321
10,464
3,496
5,407
11,624
5,774
4,586
3,861
7,640
0
37,376
L
Chernobog
nalvs
Chernobog
4,199
1,981
681
1,317
8,639
4,220
0
1,952
6,687
0
14,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
49,160
201
Minions Killed
184
0
Camps Cleared
0
1,369,016
Distance Traveled
1,077,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,690
779
25
2
0
306,074
0
L
Izanami
12,211
814
73
5
0
234,139
0
W
Hachiman
10,412
694
48
3
0
287,921
0
L
Bastet
9,170
611
12
1
0
207,535
0
W
Agni
11,360
757
32
2
0
240,116
0
L
Thoth
9,892
659
29
2
0
205,461
0
L
Chronos
9,090
606
37
2
0
228,844
0
W
Ah Muzen Cab
10,261
684
45
3
0
258,716
0
W
Rama
12,313
821
51
3
0
276,189
0
L
Chernobog
8,797
586
33
2
0
201,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role