Player Matchup

Rama
Rama
Denaro29
Rama
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,446 Elo+
Party 1
Scylla
Scylla
Hellismine
Scylla
Level 175
God Stats
8W - 7L
1,096 SR
Queue Stats
572W - 576L
1,450 Elo+
Solo
Atlas
Atlas
IOveRxIISKunK-
Atlas
Level 129
God Stats
5W - 1L
1,830 SR
Queue Stats
219W - 211L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
fabietto883
Nu Wa
Level 206
God Stats
1W - 0L
1,285 SR
Queue Stats
204W - 219L
1,459 Elo+
Party 1
Loki
Loki
sowiok420
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 130
1,442 SR
1,485 Elo+

VS

Team Averages
Level 134
1,516 SR
1,502 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aliroks
Chiron
Level 138
God Stats
4W - 3L
1,712 SR
Queue Stats
148W - 133L
1,515 Elo+
Solo
Cabrakan
Cabrakan
MubadiWubda
Cabrakan
Level 124
God Stats
7W - 12L
1,393 SR
Queue Stats
412W - 447L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Relogio
Gilgamesh
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,555 Elo+
Solo
Hachiman
Hachiman
anancagra
Hachiman
Level 162
God Stats
5W - 7L
1,473 SR
Queue Stats
336W - 329L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 4 / 10
7,915
792
5,364
10,611
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Hellismine
Scylla
16
9 / 2 / 5
9,563
956
12,505
6,394
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 7
9,480
948
9,387
16,033
21,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 11
8,499
850
11,093
6,982
3,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
0 / 6 / 6
7,161
716
3,975
9,147
4,214
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
9 / 3 / 5
9,486
949
8,068
8,892
3,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Aliroks
Chiron
15
3 / 3 / 7
8,422
842
11,691
9,659
4,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
MubadiWubda
Cabrakan
14
3 / 3 / 5
8,025
803
4,463
9,124
9,671
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Relogio
Gilgamesh
14
1 / 3 / 11
7,581
758
8,357
11,827
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
anancagra
Hachiman
13
0 / 4 / 11
7,388
739
9,748
10,044
3,970
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
16
Kills
16
16
Deaths
16
39
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
9
3
5
3.83
L
Chiron
Aliroks
Chiron
3
3
7
2.17
W
Rama
0
4
10
1.25
W
Scylla
Hellismine
Scylla
9
2
5
5.75
W
5
2
7
4.25
L
Cabrakan
MubadiWubda
Cabrakan
3
3
5
1.83
L
Gilgamesh
Relogio
Gilgamesh
1
3
11
2.17
L
Hachiman
anancagra
Hachiman
0
4
11
1.38
W
2
2
11
3.75
W
Loki
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,324
Damage
42,327
49,167
Taken
49,546
38,918
Mitigated
35,379
11,219
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,068
1,808
1,561
724
8,892
3,729
945
6,024
2,868
0
20,263
L
Chiron
Aliroks
Chiron
11,691
4,347
2,092
2,875
9,659
4,426
787
6,921
2,730
0
28,278
W
Rama
5,364
4,447
998
1,817
10,611
6,088
2,263
228
10,146
0
12,149
W
Scylla
Hellismine
Scylla
12,505
1,053
2,009
1,099
6,394
3,268
805
152
6,064
19,123
0
W
9,387
3,309
1,575
3,075
16,033
21,724
48
1,949
13,817
15,078
889
L
Cabrakan
MubadiWubda
Cabrakan
4,463
555
219
1,434
9,124
9,671
216
6,216
2,908
6,862
0
L
Gilgamesh
Relogio
Gilgamesh
8,357
1,253
822
2,768
11,827
13,583
0
6,448
5,379
0
15,523
L
Hachiman
anancagra
Hachiman
9,748
5,934
461
1,498
10,044
3,970
666
6,479
3,565
0
23,188
W
11,093
3,355
0
420
6,982
3,624
1,221
587
6,351
34,410
0
W
Loki
3,975
915
36
190
9,147
4,214
486
1,547
7,553
0
5,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
40,902
105
Minions Killed
112
0
Camps Cleared
0
856,639
Distance Traveled
853,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,486
949
27
3
0
188,575
0
L
Chiron
8,422
842
38
4
0
194,879
0
W
Rama
7,915
792
33
3
0
173,073
0
W
Scylla
9,563
956
14
1
0
164,090
0
W
Atlas
9,480
948
7
1
0
193,283
0
L
Cabrakan
8,025
803
11
1
0
115,284
0
L
Gilgamesh
7,581
758
10
1
0
190,286
0
L
Hachiman
7,388
739
26
3
0
164,800
0
W
Nu Wa
8,499
850
48
5
0
171,843
0
W
Loki
7,161
716
3
0
0
154,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role