Player Matchup

Hercules
Hercules
BeefNBean
Hercules
Level 146
God Stats
10W - 10L
1,538 SR
Queue Stats
457W - 464L
1,408 Elo+
Solo
Susano
Susano
YouHateNate
Susano
Level 140
God Stats
0W - 2L
1,295 SR
Queue Stats
256W - 290L
1,429 Elo+
Solo
Thor
Thor
Zohwer
Thor
Level 68
God Stats
2W - 3L
1,355 SR
Queue Stats
115W - 134L
1,355 Elo+
Party 2
Ullr
Ullr
jonnixd1
Ullr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 192L
1,383 Elo+
Party 2
Fenrir
Fenrir
uerdedrum
Fenrir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 60L
1,409 Elo+
Solo
Team Averages
Level 102
1,438 SR
1,397 Elo+

VS

Team Averages
Level 59
1,554 SR
1,271 Elo+
Heimdallr
Heimdallr
Lanecloser
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,342 Elo+
Party 1
Maui
Maui
RAGEWITHMANY_918
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,059 Elo+
Solo
Pele
Pele
TheWreckingBear
Pele
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,162 Elo+
Party 1
Khepri
Khepri
Unobtrusiveowl
Khepri
Level 128
God Stats
9W - 6L
1,563 SR
Queue Stats
229W - 221L
1,455 Elo+
Solo
Thor
Thor
Xx3V3RxGR33NxX
Thor
Level 67
God Stats
2W - 0L
1,705 SR
Queue Stats
26W - 34L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeefNBean
Hercules
19
0 / 3 / 13
11,556
642
11,578
26,121
33,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Susano
5
0 / 0 / 0
7,500
417
0
0
0
Thor
Zohwer
Thor
20
4 / 4 / 11
12,202
678
11,504
15,689
8,600
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
20
8 / 3 / 8
11,939
663
16,209
17,287
9,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
uerdedrum
Fenrir
20
5 / 5 / 12
11,515
640
18,351
19,834
18,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lanecloser
Heimdallr
20
1 / 2 / 11
12,127
674
11,756
12,805
9,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 8
12,671
704
9,900
21,893
42,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 8
12,283
682
9,040
12,793
9,411
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 6 / 6
12,328
685
14,550
22,096
44,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 5 / 4
12,757
709
18,860
16,008
11,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
17
Kills
15
15
Deaths
19
44
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
BeefNBean
Hercules
0
3
13
2.17
W
Heimdallr
Lanecloser
Heimdallr
1
2
11
3.25
W
4
4
8
2
W
1
2
8
2.5
W
2
6
6
0.83
W
7
5
4
1.8
L
Susano
0
0
0
0
L
Thor
Zohwer
Thor
4
4
11
2.38
L
Ullr
8
3
8
4
L
Fenrir
uerdedrum
Fenrir
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,642
Damage
64,106
78,931
Taken
85,595
70,245
Mitigated
117,692
32,225
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BeefNBean
Hercules
11,578
1,847
949
8,416
26,121
33,556
169
6,339
19,782
0
23,904
W
Heimdallr
Lanecloser
Heimdallr
11,756
3,667
2,876
2,970
12,805
9,749
1,875
0
12,805
0
27,959
W
9,900
2,960
300
1,529
21,893
42,418
810
0
21,893
19,736
0
W
9,040
1,060
0
2,879
12,793
9,411
3,601
0
12,793
0
36,936
W
14,550
240
898
1,767
22,096
44,698
467
0
22,096
26,175
612
W
18,860
872
2,706
1,195
16,008
11,416
594
0
16,008
0
32,867
L
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Thor
Zohwer
Thor
11,504
1,436
3,893
3,576
15,689
8,600
135
5,316
10,373
0
39,756
L
Ullr
16,209
12,744
5,023
6,661
17,287
9,609
488
5,833
11,454
0
37,286
L
Fenrir
uerdedrum
Fenrir
18,351
8,759
674
3,033
19,834
18,480
0
6,350
13,484
0
32,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
62,166
158
Minions Killed
163
0
Camps Cleared
0
1,427,148
Distance Traveled
1,577,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,556
642
17
1
0
399,464
0
W
Heimdallr
12,127
674
45
3
0
313,728
0
W
Maui
12,671
704
9
1
0
317,392
0
W
Pele
12,283
682
77
4
0
343,994
0
W
Khepri
12,328
685
13
1
0
279,692
0
W
Thor
12,757
709
19
1
0
322,255
0
L
Susano
7,500
417
0
0
0
0
0
L
Thor
12,202
678
64
4
0
313,775
0
L
Ullr
11,939
663
52
3
0
324,854
0
L
Fenrir
11,515
640
25
1
0
389,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role