Player Matchup

He Bo
He Bo
Balthazar4849
He Bo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,508 Elo+
Party 2
Cupid
Cupid
KirillRozanov
Cupid
Level 126
God Stats
1W - 3L
1,488 SR
Queue Stats
185W - 183L
1,549 Elo+
Solo
Mercury
Mercury
SWDarthMidir
Mercury
Level 121
God Stats
0W - 2L
1,488 SR
Queue Stats
123W - 106L
1,544 Elo+
Party 2
Discordia
Discordia
SliserReidez
Discordia
Level 126
God Stats
8W - 11L
1,649 SR
Queue Stats
617W - 662L
1,489 Elo+
Solo
Neith
Neith
gjinn90
Neith
Level 91
God Stats
8W - 3L
1,630 SR
Queue Stats
252W - 263L
1,455 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,509 Elo+

VS

Team Averages
Level 112
1,502 SR
1,502 Elo+
Skadi
Skadi
 
Skadi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Giantaze
Freya
Level 142
God Stats
1W - 1L
1,471 SR
Queue Stats
25W - 27L
1,471 Elo+
Party 1
Eset
Eset
ICasdI
Eset
Level 109
God Stats
2W - 0L
1,720 SR
Queue Stats
273W - 257L
1,495 Elo+
Solo
Tiamat
Tiamat
TheDon227
Tiamat
Level 94
God Stats
3W - 3L
1,319 SR
Queue Stats
132W - 123L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 5
10,767
633
7,249
18,069
8,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 4 / 2
9,580
564
5,401
17,908
12,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SWDarthMidir
Mercury
15
5 / 5 / 2
9,883
581
7,294
10,214
4,578
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SliserReidez
Discordia
19
3 / 5 / 4
10,950
644
13,889
13,575
11,204
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
gjinn90
Neith
19
0 / 5 / 9
10,404
612
12,511
15,297
7,497
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
10 / 2 / 15
13,422
790
12,841
12,366
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
 
Raijin
17
2 / 7 / 15
11,155
656
14,350
13,428
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Giantaze
Freya
20
10 / 1 / 14
12,833
755
18,951
13,176
6,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Eset
ICasdI
Eset
17
1 / 4 / 17
11,066
651
9,925
11,524
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
TheDon227
Tiamat
19
4 / 1 / 20
11,932
702
13,801
10,130
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
15
Kills
27
27
Deaths
15
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
2
15
8.75
W
Raijin
 
Raijin
2
7
15
1.36
L
3
8
5
0.69
W
Freya
Giantaze
Freya
10
1
14
17
W
Eset
ICasdI
Eset
1
4
17
2.38
L
4
4
2
1.25
L
Mercury
SWDarthMidir
Mercury
5
5
2
1.2
L
Discordia
SliserReidez
Discordia
3
5
4
1
W
Tiamat
TheDon227
Tiamat
4
1
20
14
L
Neith
gjinn90
Neith
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,344
Damage
69,868
75,063
Taken
60,624
43,571
Mitigated
30,842
22,246
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,841
4,857
1,264
1,620
12,366
6,419
4,201
4,842
7,524
0
33,673
W
Raijin
 
Raijin
14,350
901
1,527
1,123
13,428
6,049
555
4,424
9,004
36,936
0
L
7,249
159
415
803
18,069
8,183
56
13,947
3,766
19,739
0
W
Freya
Giantaze
Freya
18,951
4,429
1,313
4,267
13,176
6,990
1,379
3,465
9,711
26,573
0
W
Eset
ICasdI
Eset
9,925
118
2,373
2,452
11,524
5,462
569
3,761
7,763
26,461
0
L
5,401
2,466
6,081
6,244
17,908
12,109
0
12,477
5,183
0
18,307
L
Mercury
SWDarthMidir
Mercury
7,294
2,190
855
1,317
10,214
4,578
0
6,785
3,231
0
15,229
L
Discordia
SliserReidez
Discordia
13,889
86
1,569
2,229
13,575
11,204
0
10,696
2,645
25,646
0
W
Tiamat
TheDon227
Tiamat
13,801
478
470
2,718
10,130
5,922
677
4,646
5,484
35,693
0
L
Neith
gjinn90
Neith
12,511
1,746
54
2,679
15,297
7,497
0
11,818
3,211
0
38,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
60,408
164
Minions Killed
191
0
Camps Cleared
0
1,211,369
Distance Traveled
1,527,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,422
790
44
3
0
349,904
0
W
Raijin
11,155
656
51
3
0
264,585
0
L
He Bo
10,767
633
32
2
0
274,410
0
W
Freya
12,833
755
18
1
0
337,884
0
W
Eset
11,066
651
30
2
0
278,167
0
L
Cupid
9,580
564
26
2
0
244,412
0
L
Mercury
9,883
581
26
2
0
207,331
0
L
Discordia
10,950
644
20
1
0
219,784
0
W
Tiamat
11,932
702
48
3
0
297,392
0
L
Neith
10,404
612
60
4
0
265,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role