Player Matchup

Gilgamesh
Gilgamesh
BlacKfooT_san3
Gilgamesh
Level 89
God Stats
1W - 0L
1,241 SR
Queue Stats
76W - 78L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
Dodzoku
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,129 Elo+
Party 1
Scylla
Scylla
Ragna_Gamma
Scylla
Level 122
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 9L
1,280 Elo+
Party 2
Fenrir
Fenrir
ZabtosXD
Fenrir
Level 26
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 3L
1,280 Elo+
Party 2
Sol
Sol
Анабиоз
Sol
Level 105
God Stats
4W - 0L
1,257 SR
Queue Stats
63W - 62L
1,174 Elo+
Party 1
Team Averages
Level 72
1,308 SR
1,279 Elo+

VS

Team Averages
Level 102
1,492 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CBLAsparagusWM
Mercury
Level 124
God Stats
0W - 1L
1,460 SR
Queue Stats
34W - 33L
1,178 Elo+
Party 3
Achilles
Achilles
SangueGrezzo
Achilles
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,638 Elo+
Solo
Ares
Ares
der1250
Ares
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlacKfooT_san3
Gilgamesh
17
4 / 4 / 13
9,485
949
9,646
15,518
15,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Dodzoku
Cernunnos
16
6 / 3 / 11
9,416
942
8,928
10,107
3,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
16
5 / 2 / 12
9,453
945
11,955
6,248
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZabtosXD
Fenrir
13
5 / 5 / 8
8,286
829
2,753
8,749
3,573
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 16
9,524
952
14,774
9,919
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 4 / 6
9,407
941
18,388
8,062
4,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
 
He Bo
15
3 / 6 / 8
8,659
866
7,131
9,702
4,782
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 4 / 7
7,920
792
4,677
8,895
3,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SangueGrezzo
Achilles
15
1 / 4 / 9
8,083
808
6,646
15,035
20,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
der1250
Ares
15
4 / 7 / 7
8,753
875
7,010
14,424
12,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
25
Kills
15
15
Deaths
25
60
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
4
6
2.25
L
He Bo
 
He Bo
3
6
8
1.17
W
Gilgamesh
BlacKfooT_san3
Gilgamesh
4
4
13
2.63
L
1
4
7
1.13
W
Cernunnos
Dodzoku
Cernunnos
6
3
11
3.83
W
Scylla
5
2
12
5.5
L
Achilles
SangueGrezzo
Achilles
1
4
9
1.38
W
Fenrir
ZabtosXD
Fenrir
5
5
8
1.8
L
Ares
der1250
Ares
4
7
7
1.07
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
43,852
50,541
Taken
56,118
28,618
Mitigated
45,278
14,755
Healing
11,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,388
6,083
610
1,106
8,062
4,264
54
2,818
5,015
29,322
0
L
He Bo
 
He Bo
7,131
951
664
484
9,702
4,782
56
5,259
4,299
21,229
0
W
Gilgamesh
BlacKfooT_san3
Gilgamesh
9,646
1,543
784
1,327
15,518
15,433
632
8,889
6,316
0
21,328
L
4,677
1,167
860
3,304
8,895
3,491
0
4,722
4,083
0
12,579
W
Cernunnos
Dodzoku
Cernunnos
8,928
4,372
1,521
2,751
10,107
3,297
0
7,577
2,404
0
24,792
W
Scylla
11,955
601
675
1,173
6,248
2,313
567
3,600
2,562
29,185
0
L
Achilles
SangueGrezzo
Achilles
6,646
1,121
217
3,224
15,035
20,543
140
6,760
8,003
0
13,431
W
Fenrir
ZabtosXD
Fenrir
2,753
663
0
276
8,749
3,573
318
5,149
3,341
0
6,461
L
Ares
der1250
Ares
7,010
260
331
702
14,424
12,198
183
7,170
7,031
10,598
0
W
14,774
4,017
963
5,285
9,919
4,002
2,822
7,314
2,520
33,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
42,822
147
Minions Killed
104
0
Camps Cleared
0
1,030,154
Distance Traveled
986,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,407
941
31
3
0
190,672
0
L
He Bo
8,659
866
40
4
0
154,332
0
W
Gilgamesh
9,485
949
17
2
0
203,359
0
L
Mercury
7,920
792
14
1
0
249,779
0
W
Cernunnos
9,416
942
34
3
0
206,358
0
W
Scylla
9,453
945
48
5
0
210,936
0
L
Achilles
8,083
808
15
2
0
206,802
0
W
Fenrir
8,286
829
5
1
0
205,645
0
L
Ares
8,753
875
4
0
0
184,664
0
W
Sol
9,524
952
43
4
0
203,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role