Player Matchup

Odin
Odin
DachsGC
Odin
Level 81
God Stats
4W - 4L
1,171 SR
Queue Stats
30W - 33L
1,332 Elo+
Solo
Charybdis
Charybdis
Daub3rs
Charybdis
Level 69
God Stats
4W - 4L
1,438 SR
Queue Stats
220W - 231L
1,446 Elo+
Party 1
Nemesis
Nemesis
David20058804
Nemesis
Level 67
God Stats
6W - 5L
1,536 SR
Queue Stats
271W - 286L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Penningetorice
Morgan Le Fay
Level 68
God Stats
7W - 2L
1,474 SR
Queue Stats
70W - 74L
1,410 Elo+
Solo
Hel
Hel
gamingwithmelon
Hel
Level 87
God Stats
14W - 15L
1,575 SR
Queue Stats
332W - 346L
1,438 Elo+
Party 1
Team Averages
Level 74
1,439 SR
1,407 Elo+

VS

Team Averages
Level 77
1,473 SR
1,401 Elo+
The Morrigan
The Morrigan
LostArc-
The Morrigan
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 139L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
RockButton35809
Tsukuyomi
Level 43
God Stats
4W - 4L
1,505 SR
Queue Stats
146W - 152L
1,451 Elo+
Solo
Martichoras
Martichoras
Thundergod1337
Martichoras
Level 94
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 16L
1,342 Elo+
Solo
Poseidon
Poseidon
Tigerinsane
Poseidon
Level 64
God Stats
16W - 22L
1,337 SR
Queue Stats
63W - 67L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Zamrazanie
Cthulhu
Level 56
God Stats
7W - 3L
1,302 SR
Queue Stats
150W - 182L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DachsGC
Odin
20
8 / 1 / 8
12,691
577
11,059
16,640
15,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Daub3rs
Charybdis
17
2 / 2 / 5
10,486
477
9,944
14,542
6,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
19
4 / 3 / 8
11,556
525
7,908
19,490
8,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Penningetorice
Morgan Le Fay
16
3 / 6 / 9
10,626
483
16,709
15,187
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 8
10,933
497
5,675
15,946
13,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LostArc-
The Morrigan
16
3 / 8 / 1
10,179
463
14,900
14,253
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RockButton35809
Tsukuyomi
4
2 / 0 / 2
7,007
319
2,617
2,509
712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Thundergod1337
Martichoras
16
1 / 4 / 2
9,272
421
9,856
13,159
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Tigerinsane
Poseidon
19
7 / 5 / 3
12,006
546
17,887
16,746
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Zamrazanie
Cthulhu
15
1 / 4 / 6
8,660
394
9,040
21,921
23,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
20
Kills
14
14
Deaths
21
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
DachsGC
Odin
8
1
8
12
W
Charybdis
Daub3rs
Charybdis
2
2
5
2.25
W
Nemesis
4
3
8
2.67
L
The Morrigan
LostArc-
The Morrigan
3
8
1
0.44
W
Morgan Le Fay
Penningetorice
Morgan Le Fay
3
6
9
1.25
L
Tsukuyomi
RockButton35809
Tsukuyomi
2
0
2
3
L
Martichoras
Thundergod1337
Martichoras
1
4
2
0.5
L
Poseidon
Tigerinsane
Poseidon
7
5
3
1.7
L
Cthulhu
Zamrazanie
Cthulhu
1
4
6
1
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,295
Damage
54,300
81,805
Taken
68,588
51,969
Mitigated
44,102
30,244
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DachsGC
Odin
11,059
1,044
0
750
16,640
15,304
199
10,668
5,972
0
79,643
W
Charybdis
Daub3rs
Charybdis
9,944
6,274
0
4,737
14,542
6,850
1,828
5,652
8,890
0
98,726
W
Nemesis
7,908
3,056
0
8,720
19,490
8,349
429
6,855
12,635
0
102,180
L
The Morrigan
LostArc-
The Morrigan
14,900
1,923
0
1,398
14,253
6,401
83
2,340
11,602
78,469
446
W
Morgan Le Fay
Penningetorice
Morgan Le Fay
16,709
1,305
0
1,038
15,187
7,764
706
9,866
5,321
53,373
0
L
Tsukuyomi
RockButton35809
Tsukuyomi
2,617
949
0
623
2,509
712
0
477
2,032
0
8,345
L
Martichoras
Thundergod1337
Martichoras
9,856
1,450
0
1,777
13,159
5,955
0
4,200
8,959
0
80,758
L
Poseidon
Tigerinsane
Poseidon
17,887
2,119
0
2,299
16,746
7,192
379
7,107
9,639
117,238
0
L
Cthulhu
Zamrazanie
Cthulhu
9,040
1,108
130
4,639
21,921
23,842
95
8,260
13,661
46,008
0
W
5,675
454
6,099
8,900
15,946
13,702
494
9,236
6,710
48,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,292
Gold Earned
47,124
558
Minions Killed
505
0
Camps Cleared
0
2,165,437
Distance Traveled
1,560,889
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,691
577
130
6
0
420,100
2
W
Charybdis
10,486
477
142
6
0
423,220
0
W
Nemesis
11,556
525
131
6
0
490,918
0
L
The Morrigan
10,179
463
147
7
0
303,720
0
W
Morgan Le Fay
10,626
483
72
3
0
372,040
0
L
Tsukuyomi
7,007
319
13
1
0
79,143
2
L
Martichoras
9,272
421
125
6
0
405,336
4
L
Poseidon
12,006
546
160
7
0
368,444
0
L
Cthulhu
8,660
394
60
3
0
404,246
8
W
Hel
10,933
497
83
4
0
459,159
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role