Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cjal91
Fenrir
Level 93
God Stats
0W - 2L
1,343 SR
Queue Stats
88W - 113L
1,449 Elo+
Solo
Sol
Sol
Joeyyp
Sol
Level 104
God Stats
7W - 6L
1,536 SR
Queue Stats
51W - 64L
1,337 Elo+
Party 1
The Morrigan
The Morrigan
Mateunio92
The Morrigan
Level 127
God Stats
2W - 4L
1,339 SR
Queue Stats
140W - 131L
1,511 Elo+
Solo
Geb
Geb
Teshh
Geb
Level 105
God Stats
21W - 23L
1,500 SR
Queue Stats
78W - 90L
1,356 Elo+
Party 1
Team Averages
Level 115
1,444 SR
1,431 Elo+

VS

Team Averages
Level 58
1,492 SR
1,333 Elo+
Arachne
Arachne
FlyingFireStorm
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
GeezerDL4
Cupid
Level 60
God Stats
17W - 26L
1,413 SR
Queue Stats
26W - 37L
1,335 Elo+
Solo
King Arthur
King Arthur
JustByJust
King Arthur
Level 43
God Stats
1W - 2L
1,579 SR
Queue Stats
1W - 3L
1,112 Elo+
Solo
Chaac
Chaac
MazeMusicx
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 2
Eset
Eset
Mullcih1
Eset
Level 105
God Stats
158W - 106L
1,467 SR
Queue Stats
1,003W - 972L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 2 / 0
5,036
560
3,751
2,441
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Cjal91
Fenrir
5
0 / 0 / 1
4,353
484
540
2,591
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Joeyyp
Sol
8
1 / 1 / 1
4,977
553
5,498
4,169
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
Mateunio92
The Morrigan
8
2 / 1 / 1
5,288
588
1,137
2,557
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Teshh
Geb
8
0 / 0 / 0
4,843
538
2,262
7,468
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,241
582
1,984
6,352
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
GeezerDL4
Cupid
7
0 / 1 / 0
4,630
514
2,601
4,885
1,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JustByJust
King Arthur
9
1 / 0 / 1
4,898
544
567
6,854
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
8
1 / 1 / 0
5,168
574
3,069
7,665
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
10
0 / 1 / 0
5,409
601
2,046
2,801
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
Fenrir
Cjal91
Fenrir
0
0
1
0.5
W
2
0
1
2.5
W
Cupid
GeezerDL4
Cupid
0
1
0
0
L
Sol
Joeyyp
Sol
1
1
1
1.5
W
King Arthur
JustByJust
King Arthur
1
0
1
1.5
L
The Morrigan
Mateunio92
The Morrigan
2
1
1
2.5
W
Chaac
1
1
0
1
W
Eset
0
1
0
0
L
Geb
Teshh
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,188
Damage
10,267
19,226
Taken
28,557
7,029
Mitigated
13,415
4,147
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,751
1,533
0
0
2,441
768
220
0
2,441
27,837
0
L
Fenrir
Cjal91
Fenrir
540
275
0
359
2,591
765
0
148
2,443
0
10,590
W
1,984
1,496
0
2,166
6,352
2,188
0
2,384
3,968
0
30,251
W
Cupid
GeezerDL4
Cupid
2,601
1,338
0
1,334
4,885
1,546
160
2,244
2,641
0
28,421
L
Sol
Joeyyp
Sol
5,498
1,844
0
1,764
4,169
1,071
0
0
4,169
26,023
0
W
King Arthur
JustByJust
King Arthur
567
15
0
1,210
6,854
3,862
44
2,693
4,161
0
13,770
L
The Morrigan
Mateunio92
The Morrigan
1,137
89
0
948
2,557
735
0
1,147
1,410
23,255
0
W
Chaac
3,069
490
902
2,922
7,665
4,877
104
4,578
3,087
0
14,186
W
Eset
2,046
88
0
207
2,801
942
1,012
1,122
1,679
41,585
0
L
Geb
Teshh
Geb
2,262
64
0
1,076
7,468
3,690
108
751
6,717
16,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
25,346
172
Minions Killed
214
0
Camps Cleared
0
756,402
Distance Traveled
947,875
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,036
560
48
5
0
159,719
2
L
Fenrir
4,353
484
20
2
0
122,892
0
W
Arachne
5,241
582
55
6
0
221,144
0
W
Cupid
4,630
514
41
5
0
162,420
0
L
Sol
4,977
553
40
4
0
149,393
2
W
King Arthur
4,898
544
19
2
0
202,162
0
L
The Morrigan
5,288
588
45
5
0
145,518
0
W
Chaac
5,168
574
25
3
0
179,163
0
W
Eset
5,409
601
74
8
0
182,986
0
L
Geb
4,843
538
19
2
0
178,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role