Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Vyhr1k
Heimdallr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,538 Elo+
Party 1
Hachiman
Hachiman
Zarcka
Hachiman
Level 115
God Stats
1W - 1L
1,707 SR
Queue Stats
307W - 302L
1,388 Elo+
Solo
Thor
Thor
capcarbon06
Thor
Level 148
God Stats
17W - 32L
1,388 SR
Queue Stats
778W - 758L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
noahhhm
Erlang Shen
Level 78
God Stats
1W - 1L
1,729 SR
Queue Stats
64W - 59L
1,484 Elo+
Party 1
Team Averages
Level 112
1,565 SR
1,454 Elo+

VS

Team Averages
Level 66
1,550 SR
1,471 Elo+
Geb
Geb
 
Geb
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
El-Duce7K12
Odin
Level 38
God Stats
2W - 1L
1,286 SR
Queue Stats
142W - 164L
1,409 Elo+
Solo
Martichoras
Martichoras
MartinCZE
Martichoras
Level 96
God Stats
8W - 1L
1,651 SR
Queue Stats
185W - 175L
1,515 Elo+
Solo
Ah Puch
Ah Puch
REIGN_Jarnewtt
Ah Puch
Level 36
God Stats
3W - 1L
1,464 SR
Queue Stats
37W - 48L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Top_Dog_007
Kukulkan
Level 108
God Stats
4W - 2L
1,847 SR
Queue Stats
108W - 96L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 2 / 1
6,854
490
975
2,969
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Vyhr1k
Heimdallr
17
4 / 4 / 5
9,559
683
18,757
11,945
5,993
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Zarcka
Hachiman
17
3 / 5 / 4
9,189
656
7,025
13,311
6,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 5
8,181
584
10,246
13,679
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Erlang Shen
noahhhm
Erlang Shen
16
2 / 3 / 6
8,563
612
12,366
15,206
15,077
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 2 / 13
10,846
775
8,858
20,192
26,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 13
9,784
699
5,073
17,268
24,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
MartinCZE
Martichoras
19
7 / 0 / 10
11,413
815
17,167
12,002
7,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

18
2 / 1 / 17
10,955
783
12,640
12,103
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Top_Dog_007
Kukulkan
17
6 / 3 / 10
10,677
763
10,429
9,229
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
10
Kills
21
21
Deaths
10
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
1
0.25
W
Geb
 
Geb
4
2
13
5.25
W
2
4
13
2.13
W
Martichoras
MartinCZE
Martichoras
7
0
10
12
W
2
1
17
10.5
W
Kukulkan
Top_Dog_007
Kukulkan
6
3
10
3.67
L
Heimdallr
Vyhr1k
Heimdallr
4
4
5
1.63
L
Hachiman
Zarcka
Hachiman
3
5
4
1
L
1
7
5
0.5
L
Erlang Shen
noahhhm
Erlang Shen
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
54,167
57,110
Taken
70,794
35,876
Mitigated
71,034
11,716
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
975
62
0
48
2,969
2,709
0
1,332
1,637
1,185
0
W
Geb
 
Geb
8,858
1,013
3,114
5,411
20,192
26,513
405
319
19,366
18,121
0
W
5,073
800
574
2,051
17,268
24,041
254
268
16,524
2,628
6,460
W
Martichoras
MartinCZE
Martichoras
17,167
4,822
1,854
1,769
12,002
7,302
2,751
271
11,227
0
32,776
W
12,640
934
364
3,737
12,103
7,350
2,735
104
11,858
39,029
0
W
Kukulkan
Top_Dog_007
Kukulkan
10,429
697
2,909
1,058
9,229
5,828
744
13
8,943
25,002
0
L
Heimdallr
Vyhr1k
Heimdallr
18,757
10,578
994
2,825
11,945
5,993
0
6,840
5,105
0
32,354
L
Hachiman
Zarcka
Hachiman
7,025
3,291
1,058
1,953
13,311
6,410
0
7,015
6,296
0
27,500
L
10,246
666
0
913
13,679
5,687
0
9,127
4,552
0
19,854
L
Erlang Shen
noahhhm
Erlang Shen
12,366
1,580
545
3,380
15,206
15,077
0
9,040
6,166
0
14,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
53,675
137
Minions Killed
147
0
Camps Cleared
0
991,515
Distance Traveled
1,382,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,854
490
0
0
0
29,706
0
W
Geb
10,846
775
11
1
0
278,001
0
W
Odin
9,784
699
0
0
0
312,663
0
W
Martichoras
11,413
815
39
3
0
263,841
0
W
Ah Puch
10,955
783
64
5
0
284,061
0
W
Kukulkan
10,677
763
33
2
0
243,860
0
L
Heimdallr
9,559
683
47
3
0
241,204
0
L
Hachiman
9,189
656
61
4
0
221,398
0
L
Thor
8,181
584
21
2
0
216,787
0
L
Erlang Shen
8,563
612
8
1
0
282,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role