Player Matchup

Tsukuyomi
Tsukuyomi
BurkeDaddy11
Tsukuyomi
Level 158
God Stats
1W - 3L
1,241 SR
Queue Stats
242W - 238L
1,412 Elo+
Party 2
Persephone
Persephone
CrashingTea9100
Persephone
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 120L
1,440 Elo+
Solo
Martichoras
Martichoras
JJ-THE-PAIN-04
Martichoras
Level 93
God Stats
19W - 21L
1,442 SR
Queue Stats
303W - 279L
1,473 Elo+
Solo
Ymir
Ymir
cAnTbLaMeMe
Ymir
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,718 Elo+
Solo
Chernobog
Chernobog
cum-anhur-cheeks
Chernobog
Level 152
God Stats
7W - 4L
1,298 SR
Queue Stats
366W - 354L
1,452 Elo+
Party 2
Team Averages
Level 105
1,396 SR
1,499 Elo+

VS

Team Averages
Level 73
1,511 SR
1,437 Elo+
Nu Wa
Nu Wa
DislikedsealFS4
Nu Wa
Level 85
God Stats
16W - 12L
1,437 SR
Queue Stats
166W - 159L
1,404 Elo+
Solo
Nemesis
Nemesis
EgoToSwing
Nemesis
Level 26
God Stats
1W - 8L
1,293 SR
Queue Stats
16W - 28L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tidjan06
Tsukuyomi
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
Willluminati
Zhong Kui
Level 128
God Stats
4W - 4L
1,662 SR
Queue Stats
415W - 417L
1,448 Elo+
Solo
Ganesha
Ganesha
emiliorojas32
Ganesha
Level 85
God Stats
30W - 25L
1,665 SR
Queue Stats
314W - 299L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BurkeDaddy11
Tsukuyomi
18
14 / 5 / 1
11,883
625
19,021
20,673
7,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
CrashingTea9100
Persephone
12
0 / 4 / 5
7,906
416
5,631
8,605
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
JJ-THE-PAIN-04
Martichoras
17
5 / 2 / 3
10,659
561
19,780
16,449
7,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 0 / 2
6,502
342
1,140
8,065
4,582
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
15
1 / 4 / 3
9,501
500
10,294
16,107
5,783
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
10,558
556
21,316
11,488
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
EgoToSwing
Nemesis
16
3 / 3 / 2
9,944
523
7,333
15,437
6,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Tidjan06
Tsukuyomi
16
2 / 4 / 0
9,109
479
5,828
15,184
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Willluminati
Zhong Kui
15
4 / 6 / 3
9,847
518
10,693
19,324
18,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
13
0 / 3 / 7
8,451
445
7,239
19,142
22,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
20
Kills
15
15
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BurkeDaddy11
Tsukuyomi
14
5
1
2.9
W
Persephone
CrashingTea9100
Persephone
0
4
5
0.63
L
6
4
4
2
L
Nemesis
EgoToSwing
Nemesis
3
3
2
1.33
W
Martichoras
JJ-THE-PAIN-04
Martichoras
5
2
3
3.25
L
Tsukuyomi
Tidjan06
Tsukuyomi
2
4
0
0.5
L
Zhong Kui
Willluminati
Zhong Kui
4
6
3
0.92
W
0
0
2
1
W
Chernobog
1
4
3
0.63
L
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,866
Damage
52,409
69,899
Taken
80,575
27,919
Mitigated
58,641
12,380
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BurkeDaddy11
Tsukuyomi
19,021
6,594
0
1,141
20,673
7,984
1,263
10,671
10,002
0
101,579
W
Persephone
CrashingTea9100
Persephone
5,631
329
287
1,165
8,605
2,383
0
6,284
2,277
44,541
0
L
21,316
2,729
0
500
11,488
3,948
102
1,669
9,819
98,211
0
L
Nemesis
EgoToSwing
Nemesis
7,333
3,444
0
4,719
15,437
6,937
0
771
14,666
0
77,299
W
Martichoras
JJ-THE-PAIN-04
Martichoras
19,780
7,687
0
6,818
16,449
7,187
1,046
7,198
9,251
0
116,067
L
Tsukuyomi
Tidjan06
Tsukuyomi
5,828
2,066
0
2,080
15,184
6,112
1,811
679
14,505
0
64,393
L
Zhong Kui
Willluminati
Zhong Kui
10,693
337
0
5,544
19,324
18,909
1,043
1,401
17,923
65,512
195
W
1,140
95
111
711
8,065
4,582
0
4,970
3,095
9,944
0
W
Chernobog
10,294
6,674
0
2,147
16,107
5,783
915
9,892
6,215
0
84,459
L
Ganesha
7,239
203
49
2,555
19,142
22,735
0
2,251
16,891
29,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,451
Gold Earned
47,909
519
Minions Killed
485
0
Camps Cleared
0
1,458,760
Distance Traveled
1,716,421
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,883
625
131
7
0
350,059
0
W
Persephone
7,906
416
75
4
0
305,800
0
L
Nu Wa
10,558
556
151
8
0
340,802
0
L
Nemesis
9,944
523
123
6
0
417,016
0
W
Martichoras
10,659
561
163
9
0
307,696
0
L
Tsukuyomi
9,109
479
99
5
0
346,000
0
L
Zhong Kui
9,847
518
101
5
0
302,128
2
W
Ymir
6,502
342
16
1
0
162,278
0
W
Chernobog
9,501
500
134
7
0
332,927
0
L
Ganesha
8,451
445
11
1
0
310,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role