Player Matchup

Martichoras
Martichoras
Platinum III
Aceman100100
Martichoras
Platinum III
Level 148
God Stats
2W - 4L
1,593 SR
Queue Stats
61W - 51L
1,932 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
BiggestSucker
Aphrodite
Diamond IV
Level 102
God Stats
53W - 53L
1,773 SR
Queue Stats
371W - 365L
2,002 MMR
Solo
Atlas
Atlas
Diamond V
GobbleMyToes170
Atlas
Diamond V
Level 158
God Stats
11W - 14L
1,645 SR
Queue Stats
373W - 351L
1,974 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
Harrybobjr
Kumbhakarna
Platinum I
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
284W - 256L
1,987 MMR
Solo
Thanatos
Thanatos
Diamond V
vanastina
Thanatos
Diamond V
Level 159
God Stats
5W - 3L
1,934 SR
Queue Stats
258W - 240L
2,140 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,689 SR
2,007 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,610 SR
1,888 MMR
Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
Abdeldepablosg
Hercules
Platinum II
Level 152
God Stats
50W - 53L
1,610 SR
Queue Stats
347W - 352L
1,994 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Smoovvblizz
Danzaburou
Platinum II
Level 125
God Stats
60W - 44L
1,688 SR
Queue Stats
950W - 942L
1,933 MMR
Solo
Bacchus
Bacchus
Diamond V
Tekk3rs
Bacchus
Diamond V
Level 145
God Stats
5W - 2L
1,659 SR
Queue Stats
190W - 181L
1,929 MMR
Solo
Chang'e
Chang'e
Platinum III
iJaimes
Chang'e
Platinum III
Level 104
God Stats
2W - 1L
1,592 SR
Queue Stats
26W - 13L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aceman100100
Martichoras
15
6 / 5 / 2
9,845
518
13,750
16,924
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
BiggestSucker
Aphrodite
18
1 / 1 / 1
10,240
539
14,348
10,497
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 3
9,573
504
15,031
16,943
24,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
Harrybobjr
Kumbhakarna
14
3 / 3 / 8
9,253
487
5,241
19,529
22,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
vanastina
Thanatos
14
5 / 5 / 2
9,208
485
10,849
16,780
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HelYemojaBakasuraThor

VS

Bans
VamanaAo KuangHe BoSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
3 / 4 / 6
10,768
567
11,398
16,161
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
16
2 / 3 / 5
10,417
548
9,992
22,714
24,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Smoovvblizz
Danzaburou
19
7 / 5 / 1
12,304
648
14,877
17,770
6,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Tekk3rs
Bacchus
14
1 / 4 / 6
9,149
482
6,890
17,397
16,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
iJaimes
Chang'e
19
4 / 0 / 4
11,546
608
16,412
11,698
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
16
Kills
17
17
Deaths
16
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
4
6
1.5
W
Hercules
2
3
5
1.5
L
Martichoras
Aceman100100
Martichoras
6
5
2
1.4
L
Aphrodite
BiggestSucker
Aphrodite
1
1
1
1.5
L
1
3
3
0.83
L
Kumbhakarna
Harrybobjr
Kumbhakarna
3
3
8
2.33
W
Danzaburou
Smoovvblizz
Danzaburou
7
5
1
1.5
W
Bacchus
Tekk3rs
Bacchus
1
4
6
1
W
Chang'e
iJaimes
Chang'e
4
0
4
6
L
Thanatos
vanastina
Thanatos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,219
Damage
59,569
80,673
Taken
85,740
71,809
Mitigated
58,446
32,513
Healing
42,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,398
4,862
0
4,606
16,161
6,234
0
5,901
10,211
0
90,225
W
Hercules
9,992
3,101
0
10,708
22,714
24,196
281
11,783
9,450
3,271
70,962
L
Martichoras
Aceman100100
Martichoras
13,750
5,401
0
4,109
16,924
9,711
0
2,331
14,529
0
87,111
L
Aphrodite
BiggestSucker
Aphrodite
14,348
564
3,933
7,203
10,497
5,780
0
4,194
6,147
114,613
0
L
15,031
5,841
0
3,225
16,943
24,043
0
4,259
12,617
85,477
1,069
L
Kumbhakarna
Harrybobjr
Kumbhakarna
5,241
1,204
0
2,281
19,529
22,695
0
10,257
8,951
24,293
0
W
Danzaburou
Smoovvblizz
Danzaburou
14,877
7,811
0
8,050
17,770
6,187
2,039
1,910
15,860
0
106,948
W
Bacchus
Tekk3rs
Bacchus
6,890
1,216
1,880
3,585
17,397
16,370
0
6,397
10,857
27,772
0
W
Chang'e
iJaimes
Chang'e
16,412
1,134
5,582
7,846
11,698
5,459
320
6,165
5,533
110,193
0
L
Thanatos
vanastina
Thanatos
10,849
3,722
0
11,762
16,780
9,580
0
3,475
13,139
0
83,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,119
Gold Earned
54,184
640
Minions Killed
618
0
Camps Cleared
0
1,866,556
Distance Traveled
1,939,716
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,768
567
125
7
0
437,135
3
W
Hercules
10,417
548
122
6
0
326,669
2
L
Martichoras
9,845
518
156
8
0
326,142
5
L
Aphrodite
10,240
539
216
11
0
387,008
2
L
Atlas
9,573
504
132
7
0
331,070
6
L
Kumbhakarna
9,253
487
21
1
0
419,884
8
W
Danzaburou
12,304
648
159
8
0
382,101
10
W
Bacchus
9,149
482
17
1
0
390,149
2
W
Chang'e
11,546
608
195
10
0
403,662
4
L
Thanatos
9,208
485
115
6
0
402,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role