Player Matchup

Nu Wa
Nu Wa
Gravypuff_
Nu Wa
Level 42
God Stats
24W - 15L
1,570 SR
Queue Stats
471W - 498L
1,501 Elo+
Party 1
Surtr
Surtr
MMarshall08
Surtr
Level 128
God Stats
11W - 7L
1,640 SR
Queue Stats
381W - 420L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
Tanques
Ne Zha
Level 66
God Stats
1W - 0L
1,884 SR
Queue Stats
24W - 19L
1,557 Elo+
Solo
Neith
Neith
juhoalbert
Neith
Level 144
God Stats
9W - 12L
1,498 SR
Queue Stats
73W - 60L
1,540 Elo+
Solo
Ah Puch
Ah Puch
swagtomten
Ah Puch
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 81L
1,720 Elo+
Solo
Team Averages
Level 93
1,618 SR
1,549 Elo+

VS

Team Averages
Level 78
1,457 SR
1,527 Elo+
Ix Chel
Ix Chel
Flämez
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,556 Elo+
Party 2
Medusa
Medusa
Pepijn21
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,556 Elo+
Party 2
Sobek
Sobek
Poryadok
Sobek
Level 28
God Stats
25W - 14L
1,600 SR
Queue Stats
207W - 211L
1,491 Elo+
Party 3
Agni
Agni
xC_sinx
Agni
Level 145
God Stats
0W - 5L
1,238 SR
Queue Stats
337W - 317L
1,538 Elo+
Solo
Kali
Kali
xSEKSUALx
Kali
Level 29
God Stats
0W - 2L
1,449 SR
Queue Stats
126W - 129L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
7 / 1 / 8
10,472
873
18,403
6,830
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 2 / 9
8,485
707
7,299
14,585
13,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Tanques
Ne Zha
16
6 / 4 / 6
9,529
794
10,425
10,986
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
2 / 0 / 9
9,278
773
12,065
7,702
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
swagtomten
Ah Puch
16
5 / 1 / 12
9,509
792
16,328
6,325
2,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Flämez
Ix Chel
15
4 / 1 / 2
8,799
733
11,503
12,085
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Pepijn21
Medusa
15
1 / 5 / 4
8,855
738
8,082
15,983
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Poryadok
Sobek
13
1 / 5 / 2
8,105
675
4,814
18,882
19,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
xC_sinx
Agni
15
1 / 2 / 3
8,367
697
7,080
10,095
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
13
1 / 7 / 4
7,994
666
3,710
14,498
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
20
Kills
8
8
Deaths
20
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Flämez
Ix Chel
4
1
2
5
W
Nu Wa
7
1
8
11
W
0
2
9
2.25
L
Medusa
Pepijn21
Medusa
1
5
4
0.6
L
Sobek
Poryadok
Sobek
1
5
2
0.4
W
Ne Zha
Tanques
Ne Zha
6
4
6
2.25
W
Neith
2
0
9
6.5
W
Ah Puch
swagtomten
Ah Puch
5
1
12
11
L
Agni
xC_sinx
Agni
1
2
3
1.25
L
Kali
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,520
Damage
35,189
46,428
Taken
71,543
28,327
Mitigated
41,147
9,257
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Flämez
Ix Chel
11,503
577
742
3,959
12,085
4,774
0
7,368
4,717
43,269
0
W
Nu Wa
18,403
7,200
90
1,326
6,830
3,084
3,017
3,880
2,950
52,986
0
W
7,299
1,665
0
3,155
14,585
13,377
0
7,907
6,678
455
22,048
L
Medusa
Pepijn21
Medusa
8,082
3,292
0
2,712
15,983
6,619
930
5,853
10,130
0
33,175
L
Sobek
Poryadok
Sobek
4,814
341
0
1,119
18,882
19,422
0
7,843
11,039
15,096
0
W
Ne Zha
Tanques
Ne Zha
10,425
2,365
0
1,271
10,986
5,651
1,228
4,779
6,207
0
32,068
W
Neith
12,065
5,691
0
2,715
7,702
3,347
2,599
3,825
3,877
0
45,130
W
Ah Puch
swagtomten
Ah Puch
16,328
623
0
700
6,325
2,868
605
3,006
3,319
31,045
0
L
Agni
xC_sinx
Agni
7,080
281
0
325
10,095
3,737
0
5,361
4,734
31,410
0
L
Kali
3,710
1,957
0
1,202
14,498
6,595
390
8,571
5,927
0
16,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
42,120
242
Minions Killed
235
0
Camps Cleared
0
1,274,113
Distance Traveled
1,240,121
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,799
733
75
6
0
276,553
0
W
Nu Wa
10,472
873
79
7
0
247,458
0
W
Surtr
8,485
707
28
2
0
268,253
0
L
Medusa
8,855
738
62
5
0
222,617
0
L
Sobek
8,105
675
13
1
0
244,393
0
W
Ne Zha
9,529
794
42
4
0
250,178
0
W
Neith
9,278
773
56
5
0
249,920
0
W
Ah Puch
9,509
792
37
3
0
258,304
4
L
Agni
8,367
697
58
5
0
258,527
0
L
Kali
7,994
666
27
2
0
238,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role