Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TorodoTheCat
Janus
Level 123
God Stats
4W - 1L
1,719 SR
Queue Stats
118W - 118L
1,512 Elo+
Solo
Shiva
Shiva
churro101
Shiva
Level 131
God Stats
21W - 14L
1,479 SR
Queue Stats
251W - 221L
1,506 Elo+
Solo
Izanami
Izanami
mahbackhurts
Izanami
Level 108
God Stats
8W - 5L
1,555 SR
Queue Stats
118W - 100L
1,473 Elo+
Solo
Serqet
Serqet
shekelteller
Serqet
Level 129
God Stats
11W - 15L
1,401 SR
Queue Stats
178W - 152L
1,546 Elo+
Solo
Team Averages
Level 118
1,531 SR
1,507 Elo+

VS

Team Averages
Level 119
1,401 SR
1,509 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Cillalot
Neith
Level 127
God Stats
0W - 7L
1,199 SR
Queue Stats
50W - 48L
1,507 Elo+
Solo
Vulcan
Vulcan
Musydada
Vulcan
Level 11
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 10L
1,533 Elo+
Party 1
Thanatos
Thanatos
OneKillOneBeer
Thanatos
Level 140
God Stats
5W - 3L
1,535 SR
Queue Stats
164W - 144L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 3 / 1
8,905
636
8,926
10,380
5,747
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 2
8,025
573
9,681
7,855
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
churro101
Shiva
11
1 / 0 / 11
7,094
507
7,757
9,516
7,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
mahbackhurts
Izanami
12
1 / 1 / 6
7,617
544
6,034
6,293
2,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
15
7 / 0 / 4
9,136
653
10,195
11,229
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 4 / 0
6,541
467
6,043
15,617
12,850
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
 
Martichoras
11
0 / 1 / 0
6,447
461
4,091
8,350
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Cillalot
Neith
10
2 / 3 / 0
6,444
460
6,696
10,636
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Musydada
Vulcan
9
0 / 4 / 1
6,028
431
2,270
9,183
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
2 / 7 / 2
6,614
472
8,447
15,713
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
19
Kills
5
5
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
1
1.5
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Martichoras
 
Martichoras
0
1
0
0
L
Neith
Cillalot
Neith
2
3
0
0.67
L
Vulcan
Musydada
Vulcan
0
4
1
0.13
L
Thanatos
2
7
2
0.43
W
6
1
2
7
W
Shiva
churro101
Shiva
1
0
11
6.5
W
Izanami
mahbackhurts
Izanami
1
1
6
4
W
Serqet
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,593
Damage
27,547
45,273
Taken
59,499
24,063
Mitigated
31,822
16,072
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,926
426
0
5,025
10,380
5,747
256
4,407
5,973
72,315
0
L
Zhong Kui
 
Zhong Kui
6,043
422
0
5,221
15,617
12,850
0
7,734
7,542
43,159
0
L
Martichoras
 
Martichoras
4,091
739
0
2,720
8,350
3,478
0
2,326
6,024
0
52,531
L
Neith
Cillalot
Neith
6,696
1,265
0
2,884
10,636
6,604
0
1,751
8,885
0
25,014
L
Vulcan
Musydada
Vulcan
2,270
1,563
0
1,330
9,183
3,159
0
5,136
4,047
22,041
0
L
Thanatos
8,447
1,518
0
6,273
15,713
5,731
0
1,660
13,867
0
43,668
W
9,681
1,125
0
690
7,855
2,967
356
1,538
6,317
54,505
0
W
Shiva
churro101
Shiva
7,757
263
488
2,903
9,516
7,571
0
1,287
8,229
0
23,086
W
Izanami
mahbackhurts
Izanami
6,034
4,234
0
1,843
6,293
2,386
1,138
147
6,146
0
62,028
W
Serqet
10,195
2,785
0
5,123
11,229
5,392
0
934
10,295
0
77,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,777
Gold Earned
32,074
469
Minions Killed
329
0
Camps Cleared
0
1,428,802
Distance Traveled
1,313,445
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,905
636
118
8
0
229,660
4
L
Zhong Kui
6,541
467
84
6
0
244,154
1
L
Martichoras
6,447
461
107
8
0
247,874
0
L
Neith
6,444
460
31
2
0
292,494
10
L
Vulcan
6,028
431
48
3
0
250,256
0
L
Thanatos
6,614
472
59
4
0
278,667
0
W
Janus
8,025
573
110
8
0
285,787
4
W
Shiva
7,094
507
18
1
0
308,767
2
W
Izanami
7,617
544
116
8
0
276,622
4
W
Serqet
9,136
653
107
8
0
327,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role