Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
ElGonzaHD
Ao Kuang
Gold IV
Level 148
God Stats
8W - 3L
1,272 SR
Queue Stats
160W - 159L
1,451 MMR
Solo
Khepri
Khepri
Gold V
Headshot91000
Khepri
Gold V
Level 142
God Stats
13W - 21L
1,349 SR
Queue Stats
366W - 364L
1,402 MMR
Solo
Medusa
Medusa
Bronze III
Oashisu
Medusa
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,548 MMR
Solo
Vulcan
Vulcan
Silver II
jebusm
Vulcan
Silver II
Level 84
God Stats
13W - 16L
1,456 SR
Queue Stats
223W - 238L
969 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,415 SR
1,374 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,519 SR
1,330 MMR
Xbalanque
Xbalanque
Gold V
CrowFross
Xbalanque
Gold V
Level 142
God Stats
0W - 7L
1,730 SR
Queue Stats
159W - 171L
1,424 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
CupidoVesgo
Baba Yaga
Gold I
Level 189
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 198L
1,646 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Igna98
Baron Samedi
Gold III
Level 147
God Stats
5W - 9L
1,381 SR
Queue Stats
730W - 753L
1,477 MMR
Solo
Thor
Thor
Bronze I
LAAmaral8167
Thor
Bronze I
Level 50
God Stats
1W - 5L
1,266 SR
Queue Stats
24W - 48L
602 MMR
Solo
Achilles
Achilles
Bronze III
MomSpaghettiy
Achilles
Bronze III
Level 113
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 0 / 6
10,011
589
13,141
12,603
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
ElGonzaHD
Ao Kuang
17
3 / 1 / 1
10,797
635
9,675
16,540
10,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 6
8,446
497
4,841
14,249
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Oashisu
Medusa
19
11 / 3 / 0
11,617
683
16,608
16,731
9,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
jebusm
Vulcan
15
1 / 2 / 6
9,525
560
17,440
11,630
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ThothHe BoMercury

VS

Bans
AgniAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrowFross
Xbalanque
15
2 / 5 / 2
9,855
580
11,670
14,790
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
CupidoVesgo
Baba Yaga
14
1 / 5 / 1
7,890
464
10,460
16,702
8,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Igna98
Baron Samedi
13
2 / 2 / 3
8,826
519
10,242
20,191
21,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 4
7,147
420
3,744
14,595
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
MomSpaghettiy
Achilles
12
1 / 4 / 0
7,650
450
9,165
14,408
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
7
7
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
6
8
L
Xbalanque
CrowFross
Xbalanque
2
5
2
0.6
L
Baba Yaga
CupidoVesgo
Baba Yaga
1
5
1
0.3
W
Ao Kuang
ElGonzaHD
Ao Kuang
3
1
1
3.5
W
0
1
6
3
L
Baron Samedi
Igna98
Baron Samedi
2
2
3
1.75
L
1
4
4
0.75
L
Achilles
MomSpaghettiy
Achilles
1
4
0
0.25
W
Medusa
Oashisu
Medusa
11
3
0
3.67
W
Vulcan
jebusm
Vulcan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,705
Damage
45,281
71,753
Taken
80,686
47,666
Mitigated
54,849
29,910
Healing
23,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,141
2,806
0
1,426
12,603
6,680
125
3,568
8,987
0
84,972
L
Xbalanque
CrowFross
Xbalanque
11,670
7,886
0
3,946
14,790
5,339
0
1,074
13,716
0
76,844
L
Baba Yaga
CupidoVesgo
Baba Yaga
10,460
362
102
4,206
16,702
8,483
0
8,919
7,541
82,478
0
W
Ao Kuang
ElGonzaHD
Ao Kuang
9,675
1,785
0
11,643
16,540
10,803
629
457
14,856
88,936
0
W
4,841
193
0
4,159
14,249
14,021
62
6,490
7,711
20,260
0
L
Baron Samedi
Igna98
Baron Samedi
10,242
1,485
3,515
7,675
20,191
21,284
0
9,754
10,117
44,372
0
L
3,744
765
0
1,000
14,595
5,429
0
3,282
11,245
0
36,187
L
Achilles
MomSpaghettiy
Achilles
9,165
2,143
0
3,031
14,408
14,314
0
8,280
6,111
0
44,627
W
Medusa
Oashisu
Medusa
16,608
10,382
0
9,366
16,731
9,739
3,709
1,402
15,329
0
123,838
W
Vulcan
jebusm
Vulcan
17,440
6,181
0
3,316
11,630
6,423
359
8,785
2,797
89,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,396
Gold Earned
41,368
618
Minions Killed
466
0
Camps Cleared
0
1,780,672
Distance Traveled
1,640,593
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,011
589
122
7
0
419,756
4
L
Xbalanque
9,855
580
140
8
0
300,583
0
L
Baba Yaga
7,890
464
146
9
0
346,606
3
W
Ao Kuang
10,797
635
142
8
0
309,829
5
W
Khepri
8,446
497
16
1
0
361,227
5
L
Baron Samedi
8,826
519
49
3
0
314,266
4
L
Thor
7,147
420
60
4
0
363,661
2
L
Achilles
7,650
450
71
4
0
315,477
9
W
Medusa
11,617
683
185
11
0
315,141
3
W
Vulcan
9,525
560
153
9
0
374,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role