Player Matchup

Serqet
Serqet
All Hail Scylla
Serqet
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 87L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
BMD Owonka
Baron Samedi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,374 Elo+
Solo
Olorun
Olorun
LeCartelCowboy
Olorun
Level 67
God Stats
13W - 10L
1,549 SR
Queue Stats
314W - 335L
1,341 Elo+
Solo
Chaac
Chaac
LoFiYung
Chaac
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 4L
1,608 Elo+
Solo
Osiris
Osiris
XiMelodickXi
Osiris
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 86L
1,314 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,419 Elo+

VS

Team Averages
Level 71
1,493 SR
1,449 Elo+
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Im--The--Best-21
Horus
Level 85
God Stats
0W - 2L
1,275 SR
Queue Stats
14W - 15L
1,471 Elo+
Solo
Fenrir
Fenrir
KittyNoir3023
Fenrir
Level 89
God Stats
10W - 11L
1,502 SR
Queue Stats
69W - 63L
1,487 Elo+
Party 1
Surtr
Surtr
lisiastyy__
Surtr
Level 25
God Stats
3W - 7L
1,265 SR
Queue Stats
205W - 230L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
stojak25
Zhong Kui
Level 66
God Stats
4W - 1L
1,921 SR
Queue Stats
56W - 52L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,957
553
10,260
12,489
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
BMD Owonka
Baron Samedi
16
7 / 6 / 12
10,503
584
19,773
13,877
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 5
9,280
516
4,625
9,115
4,217
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
LoFiYung
Chaac
13
3 / 3 / 7
7,944
441
10,683
15,947
15,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Osiris
16
6 / 3 / 3
10,314
573
12,288
18,234
17,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 3 / 3
8,044
447
9,054
11,784
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 3
7,708
428
3,624
15,905
13,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 6 / 1
9,969
554
10,787
17,658
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 1
8,493
472
8,624
17,940
15,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
stojak25
Zhong Kui
12
1 / 10 / 2
7,704
428
9,972
20,040
11,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
29
Kills
12
13
Deaths
29
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
3
0.5
W
9
1
5
11.5
W
Baron Samedi
BMD Owonka
Baron Samedi
7
6
12
2.17
L
1
5
3
0.5
L
9
6
1
1.58
W
4
0
5
6.5
W
Chaac
LoFiYung
Chaac
3
3
7
2.17
W
Osiris
6
3
3
2.5
L
1
5
1
0.3
L
Zhong Kui
stojak25
Zhong Kui
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,629
Damage
42,061
69,662
Taken
83,327
49,195
Mitigated
52,804
20,477
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,054
4,669
383
2,302
11,784
4,808
1,013
3,176
8,428
0
69,832
W
10,260
2,051
0
1,626
12,489
5,498
337
2,533
9,956
0
48,789
W
Baron Samedi
BMD Owonka
Baron Samedi
19,773
2,856
1,744
1,885
13,877
6,691
684
7,123
6,754
75,605
0
L
3,624
1,787
3,120
4,067
15,905
13,833
147
4,699
10,930
0
26,094
L
10,787
3,972
0
3,192
17,658
7,856
280
3,451
13,669
0
53,518
W
4,625
1,490
412
3,962
9,115
4,217
448
408
8,707
72,237
0
W
Chaac
LoFiYung
Chaac
10,683
812
438
3,874
15,947
15,014
0
1,089
14,858
0
36,465
W
Osiris
12,288
5,543
0
6,536
18,234
17,775
117
155
18,079
0
81,245
L
8,624
3,501
0
5,167
17,940
15,286
0
1,256
16,504
340
57,717
L
Zhong Kui
stojak25
Zhong Kui
9,972
450
38
2,874
20,040
11,021
510
11,816
8,170
44,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
41,918
464
Minions Killed
370
0
Camps Cleared
0
1,694,026
Distance Traveled
1,699,758
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,044
447
106
6
0
320,223
0
W
Serqet
9,957
553
61
3
0
396,535
0
W
Baron Samedi
10,503
584
107
6
0
307,560
0
L
Horus
7,708
428
34
2
0
354,426
1
L
Fenrir
9,969
554
89
5
0
375,883
0
W
Olorun
9,280
516
117
7
0
306,899
0
W
Chaac
7,944
441
41
2
0
368,909
0
W
Osiris
10,314
573
138
8
0
314,123
0
L
Surtr
8,493
472
84
5
0
328,870
0
L
Zhong Kui
7,704
428
57
3
0
320,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role