Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
 
Ix Chel
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MaxTorras
Bastet
Level 149
God Stats
5W - 1L
2,212 SR
Queue Stats
252W - 243L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
PolBor
Sun Wukong
Level 155
God Stats
4W - 1L
1,665 SR
Queue Stats
226W - 231L
1,532 Elo+
Party 2
Team Averages
Level 134
1,675 SR
1,514 Elo+

VS

Team Averages
Level 68
1,620 SR
1,663 Elo+
Nike
Nike
LukkyFrost
Nike
Level 46
God Stats
5W - 6L
1,591 SR
Queue Stats
102W - 110L
1,522 Elo+
Party 1
Thor
Thor
Oscar12
Thor
Level 148
God Stats
21W - 27L
1,722 SR
Queue Stats
267W - 308L
1,564 Elo+
Party 1
Ratatoskr
Ratatoskr
PVEPlayer
Ratatoskr
Level 75
God Stats
1W - 1L
1,740 SR
Queue Stats
35W - 20L
1,714 Elo+
Party 1
Izanami
Izanami
Tony8L
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,930 Elo+
Party 1
Vulcan
Vulcan
ZukPepe
Vulcan
Level 63
God Stats
2W - 2L
1,550 SR
Queue Stats
71W - 73L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
4 / 0 / 0
6,448
645
4,207
4,770
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Eset
 
Eset
10
2 / 1 / 5
5,989
599
3,844
6,793
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
 
Ix Chel
10
2 / 1 / 2
5,731
573
5,448
6,271
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
MaxTorras
Bastet
11
5 / 0 / 4
6,228
623
5,578
8,405
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
PolBor
Sun Wukong
10
4 / 0 / 4
6,514
651
7,033
6,467
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,269
527
3,770
8,106
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Oscar12
Thor
8
1 / 5 / 1
5,191
519
5,209
10,047
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
PVEPlayer
Ratatoskr
10
1 / 4 / 0
5,477
548
1,886
10,701
4,917
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Tony8L
Izanami
10
0 / 3 / 1
5,824
582
2,520
5,640
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
ZukPepe
Vulcan
9
0 / 3 / 1
4,960
496
3,767
5,922
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
2
2
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
0
4
W
Eset
 
Eset
2
1
5
4.5
W
Ix Chel
 
Ix Chel
2
1
2
3
L
0
2
1
0.25
W
Bastet
MaxTorras
Bastet
5
0
4
7
L
Thor
Oscar12
Thor
1
5
1
0.3
L
Ratatoskr
PVEPlayer
Ratatoskr
1
4
0
0.25
W
Sun Wukong
PolBor
Sun Wukong
4
0
4
6
L
Izanami
Tony8L
Izanami
0
3
1
0.17
L
Vulcan
ZukPepe
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
17,152
32,706
Taken
40,416
15,032
Mitigated
18,049
12,074
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,207
1,897
0
2,403
4,770
2,056
0
0
4,770
0
54,149
W
Eset
 
Eset
3,844
823
93
1,836
6,793
4,552
0
1,357
5,436
20,688
0
W
Ix Chel
 
Ix Chel
5,448
46
1,101
1,955
6,271
2,225
0
1,826
4,445
45,268
0
L
3,770
124
0
1,708
8,106
5,220
0
2,801
5,305
0
11,189
W
Bastet
MaxTorras
Bastet
5,578
2,226
0
2,173
8,405
2,752
0
584
7,821
0
35,838
L
Thor
Oscar12
Thor
5,209
1,190
0
791
10,047
3,625
0
3,096
6,951
0
34,340
L
Ratatoskr
PVEPlayer
Ratatoskr
1,886
648
0
3,787
10,701
4,917
0
33
10,668
0
31,028
W
Sun Wukong
PolBor
Sun Wukong
7,033
1,512
0
2,513
6,467
3,447
7
0
6,467
0
40,831
L
Izanami
Tony8L
Izanami
2,520
1,596
0
1,064
5,640
1,909
886
384
5,256
0
49,809
L
Vulcan
ZukPepe
Vulcan
3,767
826
0
550
5,922
2,378
0
2,978
2,944
28,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
26,721
319
Minions Killed
277
0
Camps Cleared
0
1,160,516
Distance Traveled
1,017,397
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,448
645
91
9
0
221,715
0
W
Eset
5,989
599
38
4
0
219,987
3
W
Ix Chel
5,731
573
67
7
0
221,261
2
L
Nike
5,269
527
5
1
0
223,587
3
W
Bastet
6,228
623
57
6
0
267,843
0
L
Thor
5,191
519
46
5
0
202,487
0
L
Ratatoskr
5,477
548
56
6
0
208,666
0
W
Sun Wukong
6,514
651
66
7
0
229,710
2
L
Izanami
5,824
582
110
11
0
174,261
0
L
Vulcan
4,960
496
60
6
0
208,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role