Player Matchup

Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
CosmicDigestive
Ix Chel
Level 30
God Stats
18W - 13L
1,593 SR
Queue Stats
55W - 45L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
JellyBoneGhost
Danzaburou
Level 29
God Stats
23W - 18L
1,587 SR
Queue Stats
55W - 45L
1,513 Elo+
Party 2
Team Averages
Level 34
1,560 SR
1,508 Elo+

VS

Team Averages
Level 115
1,543 SR
1,483 Elo+
Ra
Ra
CHERRYBASI
Ra
Level 127
God Stats
16W - 25L
1,294 SR
Queue Stats
396W - 425L
1,467 Elo+
Solo
Surtr
Surtr
RickyTheBoss99
Surtr
Level 94
God Stats
5W - 1L
1,835 SR
Queue Stats
199W - 193L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
Supernova2794
Cliodhna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 240L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 3 / 4
10,001
714
8,459
18,579
21,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 4
9,250
661
10,245
12,827
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JellyBoneGhost
Danzaburou
14
3 / 2 / 3
9,675
691
10,392
11,289
6,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
10,604
757
14,560
9,295
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 2 / 7
9,724
695
12,640
15,693
18,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Supernova2794
Cliodhna
15
1 / 2 / 8
9,757
697
9,023
10,720
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
9
9
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
4
1.33
W
6
2
2
3.5
L
1
4
4
0.75
L
Danzaburou
JellyBoneGhost
Danzaburou
3
2
3
2.25
W
2
2
7
2.75
W
Cliodhna
Supernova2794
Cliodhna
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,096
Damage
36,223
42,695
Taken
35,708
34,538
Mitigated
29,709
14,431
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,459
3,210
2,327
3,212
18,579
21,903
41
7,289
10,823
20,687
0
W
14,560
483
1,908
1,177
9,295
4,634
489
5,649
3,646
52,774
0
L
10,245
1,636
2,793
2,358
12,827
6,581
174
3,318
9,379
38,991
0
L
Danzaburou
JellyBoneGhost
Danzaburou
10,392
5,676
0
3,741
11,289
6,054
312
4,692
6,431
0
45,493
W
12,640
2,649
0
3,060
15,693
18,572
666
6,889
8,804
825
25,384
W
Cliodhna
Supernova2794
Cliodhna
9,023
688
0
1,513
10,720
6,503
1,264
6,214
4,506
0
39,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
30,085
169
Minions Killed
177
0
Camps Cleared
0
762,009
Distance Traveled
830,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,001
714
22
2
0
262,697
0
W
Ra
10,604
757
80
6
0
266,520
0
L
Ix Chel
9,250
661
70
5
0
235,560
0
L
Danzaburou
9,675
691
77
6
0
263,752
0
W
Surtr
9,724
695
35
3
0
279,093
0
W
Cliodhna
9,757
697
62
4
0
285,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role