Player Matchup

Susano
Susano
Coldheart-99
Susano
Level 69
God Stats
1W - 1L
1,604 SR
Queue Stats
18W - 25L
1,556 Elo+
Solo
Set
Set
Let It OFF
Set
Level 144
God Stats
3W - 4L
1,633 SR
Queue Stats
495W - 495L
1,530 Elo+
Party 2
Thoth
Thoth
M3k13l
Thoth
Level 71
God Stats
1W - 6L
1,250 SR
Queue Stats
648W - 679L
1,511 Elo+
Solo
Neith
Neith
TheDHerbo
Neith
Level 142
God Stats
16W - 9L
1,776 SR
Queue Stats
664W - 657L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
fidleybob1911
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,549 Elo+
Solo
Team Averages
Level 89
1,553 SR
1,534 Elo+

VS

Team Averages
Level 122
1,451 SR
1,533 Elo+
Sylvanus
Sylvanus
FCR3WNIT
Sylvanus
Level 146
God Stats
20W - 18L
1,449 SR
Queue Stats
684W - 703L
1,506 Elo+
Solo
Sol
Sol
KindBoii
Sol
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,740 Elo+
Solo
Raijin
Raijin
KoG Eidolon
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,609 Elo+
Party 1
Chiron
Chiron
SLEVEN CLEVENGR
Chiron
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
351W - 353L
1,363 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iamI0D
Kumbhakarna
Level 158
God Stats
3W - 1L
1,305 SR
Queue Stats
347W - 367L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
1 / 5 / 2
7,498
625
12,805
12,089
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 4
7,798
650
8,359
11,194
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
M3k13l
Thoth
15
2 / 4 / 2
8,973
748
18,346
9,756
4,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TheDHerbo
Neith
15
2 / 3 / 3
8,405
700
15,163
14,187
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
12
0 / 3 / 2
7,536
628
7,025
14,972
15,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FCR3WNIT
Sylvanus
15
2 / 2 / 14
8,444
704
6,300
17,801
23,464
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 2 / 12
8,863
739
16,613
14,806
7,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
16
2 / 1 / 14
8,824
735
18,094
15,277
8,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 1 / 6
10,106
842
12,788
12,516
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
iamI0D
Kumbhakarna
16
2 / 0 / 15
9,462
789
4,383
16,082
16,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
6
Kills
18
18
Deaths
6
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Susano
1
5
2
0.4
W
Sylvanus
FCR3WNIT
Sylvanus
2
2
14
4.5
W
3
2
12
4.5
W
Raijin
2
1
14
9
L
1
3
4
1
L
Thoth
M3k13l
Thoth
2
4
2
0.75
W
9
1
6
12
L
Neith
TheDHerbo
Neith
2
3
3
1.17
L
Guan Yu
0
3
2
0.33
W
Kumbhakarna
iamI0D
Kumbhakarna
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,698
Damage
58,178
62,198
Taken
76,482
44,178
Mitigated
62,036
21,380
Healing
38,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
12,805
438
1,400
956
12,089
5,337
0
9,140
2,949
0
20,388
W
Sylvanus
FCR3WNIT
Sylvanus
6,300
631
14,363
7,019
17,801
23,464
116
5,645
11,928
10,828
0
W
16,613
8,030
725
3,006
14,806
7,232
2,183
4,600
10,074
32,546
0
W
Raijin
18,094
1,248
2,488
1,713
15,277
8,292
425
3,295
11,900
34,892
0
L
8,359
2,375
562
1,825
11,194
13,187
0
7,250
3,944
0
15,390
L
Thoth
M3k13l
Thoth
18,346
556
1,625
1,854
9,756
4,151
41
6,690
3,066
33,847
0
W
12,788
5,110
2,272
1,486
12,516
6,995
571
3,763
8,609
0
30,388
L
Neith
TheDHerbo
Neith
15,163
4,438
0
4,355
14,187
6,291
132
11,028
3,159
0
32,539
L
Guan Yu
7,025
69
4,896
3,907
14,972
15,212
0
11,282
3,690
3,118
7,675
W
Kumbhakarna
iamI0D
Kumbhakarna
4,383
300
2,948
2,629
16,082
16,053
128
3,681
12,270
6,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,210
Gold Earned
45,699
139
Minions Killed
133
0
Camps Cleared
0
1,018,602
Distance Traveled
1,111,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,498
625
13
1
0
201,417
0
W
Sylvanus
8,444
704
8
1
0
214,402
0
W
Sol
8,863
739
33
3
0
203,739
0
W
Raijin
8,824
735
29
2
0
224,000
0
L
Set
7,798
650
26
2
0
204,481
0
L
Thoth
8,973
748
39
3
0
166,161
0
W
Chiron
10,106
842
58
5
0
215,397
0
L
Neith
8,405
700
52
4
0
201,759
0
L
Guan Yu
7,536
628
9
1
0
244,784
0
W
Kumbhakarna
9,462
789
5
0
0
253,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role