Player Matchup

Heimdallr
Heimdallr
AlteredWorld181
Heimdallr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 262L
1,570 Elo+
Solo
Ix Chel
Ix Chel
Noble lDl
Ix Chel
Level 150
God Stats
47W - 36L
1,540 SR
Queue Stats
332W - 324L
1,476 Elo+
Party 1
Chaac
Chaac
PurcinoTvG
Chaac
Level 143
God Stats
9W - 5L
1,680 SR
Queue Stats
426W - 376L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Ss--SHADOWS--sS
Kuzenbo
Level 231
God Stats
5W - 5L
1,508 SR
Queue Stats
255W - 262L
1,493 Elo+
Solo
Serqet
Serqet
U1338010871
Serqet
Level 161
God Stats
13W - 18L
1,385 SR
Queue Stats
444W - 435L
1,520 Elo+
Party 1
Team Averages
Level 160
1,523 SR
1,523 Elo+

VS

Team Averages
Level 139
1,623 SR
1,517 Elo+
Martichoras
Martichoras
BlazingxFlames
Martichoras
Level 157
God Stats
1W - 0L
1,896 SR
Queue Stats
195W - 145L
1,604 Elo+
Solo
Set
Set
BrazzleMcDazzle
Set
Level 170
God Stats
10W - 8L
1,678 SR
Queue Stats
565W - 556L
1,508 Elo+
Solo
He Bo
He Bo
Mrpolishguy
He Bo
Level 128
God Stats
6W - 9L
1,290 SR
Queue Stats
140W - 140L
1,450 Elo+
Solo
Mulan
Mulan
cape8p
Mulan
Level 170
God Stats
7W - 5L
1,689 SR
Queue Stats
281W - 282L
1,545 Elo+
Solo
Geb
Geb
mynameisjefff97
Geb
Level 69
God Stats
2W - 1L
1,565 SR
Queue Stats
201W - 191L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlteredWorld181
Heimdallr
10
0 / 5 / 0
5,746
442
5,470
11,703
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Noble lDl
Ix Chel
13
5 / 1 / 3
7,956
612
7,662
9,192
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
8
0 / 4 / 0
5,678
437
4,622
11,302
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
5,478
421
3,005
9,113
6,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
12
3 / 3 / 0
7,049
542
5,098
12,096
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlazingxFlames
Martichoras
15
6 / 0 / 3
8,530
656
10,677
8,125
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 3
9,444
726
4,632
9,462
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 1
6,545
503
6,034
8,991
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
cape8p
Mulan
14
5 / 0 / 2
8,727
671
11,751
9,428
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 6
7,181
552
4,834
11,163
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
8
Kills
16
16
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlteredWorld181
Heimdallr
0
5
0
0
W
Martichoras
BlazingxFlames
Martichoras
6
0
3
7.5
W
5
0
3
6.5
W
0
6
1
0.08
L
Ix Chel
Noble lDl
Ix Chel
5
1
3
6.5
L
Chaac
0
4
0
0
L
0
3
0
0
L
Serqet
3
3
0
1
W
Mulan
cape8p
Mulan
5
0
2
6
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,857
Damage
37,928
53,406
Taken
47,169
25,953
Mitigated
32,845
14,133
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlteredWorld181
Heimdallr
5,470
3,943
0
2,871
11,703
5,086
0
1,408
10,295
0
41,155
W
Martichoras
BlazingxFlames
Martichoras
10,677
5,452
0
5,482
8,125
4,265
0
473
7,400
0
72,405
W
4,632
1,948
0
660
9,462
4,716
0
546
8,916
0
84,217
W
6,034
333
0
1,780
8,991
3,068
506
4,984
3,857
34,283
0
L
Ix Chel
Noble lDl
Ix Chel
7,662
696
340
1,549
9,192
3,900
0
5,640
3,501
57,879
0
L
Chaac
4,622
1,383
0
3,942
11,302
5,319
0
0
10,625
0
32,297
L
3,005
1,125
0
1,578
9,113
6,502
0
2,092
7,021
15,546
0
L
Serqet
5,098
1,315
0
3,853
12,096
5,146
0
1,728
10,235
0
47,915
W
Mulan
cape8p
Mulan
11,751
2,842
0
3,594
9,428
10,889
0
543
8,723
0
58,263
W
4,834
525
176
3,109
11,163
9,907
0
4,121
6,814
30,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
40,427
316
Minions Killed
457
0
Camps Cleared
0
1,145,301
Distance Traveled
1,293,921
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,746
442
56
4
0
214,094
0
W
Martichoras
8,530
656
123
9
0
229,343
1
W
Set
9,444
726
133
10
0
304,120
0
W
He Bo
6,545
503
71
5
0
243,369
4
L
Ix Chel
7,956
612
91
7
0
256,568
1
L
Chaac
5,678
437
48
4
0
193,129
6
L
Kuzenbo
5,478
421
23
2
0
195,359
3
L
Serqet
7,049
542
98
8
0
286,151
0
W
Mulan
8,727
671
105
8
0
238,415
3
W
Geb
7,181
552
25
2
0
278,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role