Player Matchup

Kuzenbo
Kuzenbo
JOHN78965
Kuzenbo
Level 128
God Stats
44W - 43L
1,459 SR
Queue Stats
642W - 641L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
PaintChip101
Zhong Kui
Level 52
God Stats
2W - 2L
1,694 SR
Queue Stats
17W - 17L
1,390 Elo+
Solo
Hachiman
Hachiman
Romano22812
Hachiman
Level 86
God Stats
1W - 3L
1,246 SR
Queue Stats
230W - 237L
1,375 Elo+
Solo
Team Averages
Level 89
1,466 SR
1,413 Elo+

VS

Team Averages
Level 91
1,623 SR
1,468 Elo+
Kukulkan
Kukulkan
Asier220016
Kukulkan
Level 100
God Stats
16W - 9L
1,613 SR
Queue Stats
576W - 584L
1,365 Elo+
Solo
Pele
Pele
Shynie1908
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
UySpOuKoUnW_ART
Xing Tian
Level 159
God Stats
2W - 0L
1,756 SR
Queue Stats
53W - 39L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JOHN78965
Kuzenbo
11
0 / 4 / 4
7,274
661
6,800
12,838
16,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
PaintChip101
Zhong Kui
13
3 / 4 / 2
8,755
796
9,205
11,360
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Romano22812
Hachiman
14
3 / 2 / 2
8,680
789
7,485
10,679
4,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asier220016
Kukulkan
15
5 / 1 / 5
9,331
848
14,058
6,671
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 4 / 6
8,128
739
5,813
10,154
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
UySpOuKoUnW_ART
Xing Tian
14
3 / 1 / 7
9,638
876
6,559
13,356
14,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asier220016
Kukulkan
5
1
5
7.5
L
Kuzenbo
JOHN78965
Kuzenbo
0
4
4
0.5
L
Zhong Kui
PaintChip101
Zhong Kui
3
4
2
1
L
Hachiman
Romano22812
Hachiman
3
2
2
2
W
2
4
6
1.25
W
Xing Tian
UySpOuKoUnW_ART
Xing Tian
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
26,430
34,877
Taken
30,181
29,099
Mitigated
22,135
5,218
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asier220016
Kukulkan
14,058
628
0
1,216
6,671
2,979
1,232
4,368
1,889
49,799
0
L
Kuzenbo
JOHN78965
Kuzenbo
6,800
2,168
0
1,259
12,838
16,761
128
7,014
5,748
17,801
0
L
Zhong Kui
PaintChip101
Zhong Kui
9,205
505
0
1,214
11,360
7,855
0
6,725
4,541
35,631
0
L
Hachiman
Romano22812
Hachiman
7,485
4,429
0
2,745
10,679
4,483
0
6,677
3,893
0
31,281
W
5,813
503
0
950
10,154
4,506
1,670
5,641
4,234
0
18,314
W
Xing Tian
UySpOuKoUnW_ART
Xing Tian
6,559
253
2,097
2,278
13,356
14,650
275
5,167
7,943
28,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
27,097
127
Minions Killed
155
0
Camps Cleared
0
582,116
Distance Traveled
616,832
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,331
848
96
9
0
199,426
0
L
Kuzenbo
7,274
661
16
1
0
196,156
0
L
Zhong Kui
8,755
796
70
6
0
184,962
0
L
Hachiman
8,680
789
41
4
0
200,998
0
W
Pele
8,128
739
35
3
0
192,500
0
W
Xing Tian
9,638
876
24
2
0
224,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role