Player Matchup

Surtr
Surtr
TPSxShaman
Surtr
Level 68
God Stats
22W - 15L
1,277 SR
Queue Stats
100W - 109L
1,343 Elo+
Party 1
Kuzenbo
Kuzenbo
alpha_wolfslayer
Kuzenbo
Level 108
God Stats
65W - 88L
1,533 SR
Queue Stats
318W - 324L
1,565 Elo+
Solo
Cernunnos
Cernunnos
lilpithy
Cernunnos
Level 45
God Stats
9W - 10L
1,569 SR
Queue Stats
58W - 67L
1,427 Elo+
Party 1
Team Averages
Level 74
1,459 SR
1,445 Elo+

VS

Team Averages
Level 124
1,545 SR
1,494 Elo+
Sol
Sol
NoahRex331
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Sancho1013
Cliodhna
Level 157
God Stats
63W - 24L
1,859 SR
Queue Stats
274W - 196L
1,596 Elo+
Solo
Sylvanus
Sylvanus
UL sgr 32
Sylvanus
Level 154
God Stats
0W - 1L
1,276 SR
Queue Stats
15W - 18L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
1 / 0 / 2
9,361
624
3,137
14,735
12,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 1
9,587
639
9,808
17,408
23,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
lilpithy
Cernunnos
16
0 / 1 / 4
10,263
684
10,385
12,256
4,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,448
630
8,040
9,085
3,486
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Sancho1013
Cliodhna
15
0 / 2 / 1
9,184
612
14,472
14,392
7,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
UL sgr 32
Sylvanus
6
0 / 1 / 0
7,329
489
1,430
3,361
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
2
2
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Cliodhna
Sancho1013
Cliodhna
0
2
1
0.25
W
Surtr
1
0
2
2
L
Sylvanus
UL sgr 32
Sylvanus
0
1
0
0
W
3
1
1
3.5
W
Cernunnos
lilpithy
Cernunnos
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
23,942
44,399
Taken
26,838
40,767
Mitigated
13,084
8,945
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,040
2,565
0
2,128
9,085
3,486
0
2,922
5,821
28,056
0
L
Cliodhna
Sancho1013
Cliodhna
14,472
427
0
3,998
14,392
7,952
0
4,110
9,638
0
52,632
W
Surtr
3,137
1,111
0
762
14,735
12,353
904
3,444
11,291
436
38,004
L
Sylvanus
UL sgr 32
Sylvanus
1,430
1,077
353
825
3,361
1,646
0
1,153
2,131
5,699
1,337
W
9,808
2,630
0
2,667
17,408
23,813
136
4,011
13,397
22,026
653
W
Cernunnos
lilpithy
Cernunnos
10,385
5,824
0
5,516
12,256
4,601
2,802
2,040
10,216
0
62,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
25,961
192
Minions Killed
140
0
Camps Cleared
0
839,882
Distance Traveled
637,997
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,448
630
49
3
0
290,871
0
L
Cliodhna
9,184
612
74
5
0
286,701
4
W
Surtr
9,361
624
64
4
0
301,290
1
L
Sylvanus
7,329
489
17
1
0
60,425
0
W
Kuzenbo
9,587
639
21
1
0
289,407
0
W
Cernunnos
10,263
684
107
7
0
249,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role