Player Matchup

Morgan Le Fay
Morgan Le Fay
Daub3rs
Morgan Le Fay
Level 69
God Stats
1W - 4L
1,297 SR
Queue Stats
220W - 231L
1,445 Elo+
Party 2
Nemesis
Nemesis
David20058804
Nemesis
Level 67
God Stats
6W - 5L
1,536 SR
Queue Stats
271W - 286L
1,408 Elo+
Party 2
Cernunnos
Cernunnos
LonelyFrost
Cernunnos
Level 120
God Stats
3W - 2L
1,265 SR
Queue Stats
339W - 321L
1,454 Elo+
Solo
Danzaburou
Danzaburou
MekV0S
Danzaburou
Level 112
God Stats
3W - 6L
1,417 SR
Queue Stats
337W - 342L
1,449 Elo+
Solo
Maui
Maui
gamingwithmelon
Maui
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
332W - 346L
1,437 Elo+
Party 2
Team Averages
Level 91
1,403 SR
1,439 Elo+

VS

Team Averages
Level 83
1,480 SR
1,450 Elo+
Merlin
Merlin
Cag8Mattrex
Merlin
Level 88
God Stats
8W - 7L
1,297 SR
Queue Stats
305W - 288L
1,450 Elo+
Party 1
Camazotz
Camazotz
Cag8spartano
Camazotz
Level 84
God Stats
7W - 5L
1,540 SR
Queue Stats
315W - 296L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
Drastr45
Xbalanque
Level 86
God Stats
30W - 22L
1,560 SR
Queue Stats
438W - 422L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
HoodPhoenix
Ao Kuang
Level 56
God Stats
10W - 3L
1,500 SR
Queue Stats
111W - 119L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
Hvlloydx09
Gilgamesh
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daub3rs
Morgan Le Fay
15
2 / 5 / 5
9,269
463
13,258
15,323
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
15
4 / 3 / 5
9,607
480
8,919
19,020
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
LonelyFrost
Cernunnos
17
2 / 5 / 2
9,805
490
13,210
17,701
7,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MekV0S
Danzaburou
16
2 / 4 / 2
9,606
480
7,539
16,695
7,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 4
8,791
440
4,167
18,075
16,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 2 / 6
10,808
540
15,140
11,126
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Cag8spartano
Camazotz
17
6 / 1 / 4
11,651
583
13,412
18,855
17,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Drastr45
Xbalanque
18
3 / 1 / 6
10,809
540
17,829
13,442
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
HoodPhoenix
Ao Kuang
16
5 / 4 / 6
10,185
509
10,659
17,450
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Hvlloydx09
Gilgamesh
15
1 / 3 / 7
9,526
476
10,546
20,733
19,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
19
19
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
6
3.5
W
Camazotz
Cag8spartano
Camazotz
6
1
4
8
L
Morgan Le Fay
Daub3rs
Morgan Le Fay
2
5
5
0.9
L
Nemesis
4
3
5
2.17
W
Xbalanque
Drastr45
Xbalanque
3
1
6
6
W
Ao Kuang
HoodPhoenix
Ao Kuang
5
4
6
2
W
Gilgamesh
Hvlloydx09
Gilgamesh
1
3
7
1.5
L
Cernunnos
LonelyFrost
Cernunnos
2
5
2
0.6
L
Danzaburou
MekV0S
Danzaburou
2
4
2
0.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,093
Damage
67,586
86,814
Taken
81,606
46,185
Mitigated
55,113
22,168
Healing
27,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,140
343
0
41
11,126
4,890
1,019
6,116
5,010
96,560
0
W
Camazotz
Cag8spartano
Camazotz
13,412
1,866
0
10,318
18,855
17,396
490
865
17,990
0
85,985
L
Morgan Le Fay
Daub3rs
Morgan Le Fay
13,258
565
0
3,255
15,323
6,868
0
6,329
8,994
86,897
0
L
Nemesis
8,919
5,070
0
4,959
19,020
7,942
0
6,786
12,163
0
62,964
W
Xbalanque
Drastr45
Xbalanque
17,829
9,403
0
7,419
13,442
6,159
1,039
1,073
12,369
0
112,118
W
Ao Kuang
HoodPhoenix
Ao Kuang
10,659
2,279
0
4,064
17,450
7,245
7
3,420
14,030
64,113
0
W
Gilgamesh
Hvlloydx09
Gilgamesh
10,546
996
2,478
2,963
20,733
19,423
81
5,951
14,782
8,468
43,551
L
Cernunnos
LonelyFrost
Cernunnos
13,210
6,992
0
5,557
17,701
7,521
0
3,906
12,531
0
82,637
L
Danzaburou
MekV0S
Danzaburou
7,539
3,623
0
5,264
16,695
7,766
0
2,566
14,114
0
79,298
L
4,167
892
766
2,367
18,075
16,088
0
7,455
10,510
19,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
52,979
473
Minions Killed
593
0
Camps Cleared
0
1,959,765
Distance Traveled
2,058,963
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,808
540
162
8
0
376,730
0
W
Camazotz
11,651
583
137
7
0
383,409
0
L
Morgan Le Fay
9,269
463
122
6
0
396,786
0
L
Nemesis
9,607
480
100
5
0
458,043
0
W
Xbalanque
10,809
540
161
8
0
384,140
6
W
Ao Kuang
10,185
509
76
4
0
440,335
0
W
Gilgamesh
9,526
476
57
3
0
474,349
1
L
Cernunnos
9,805
490
108
5
0
342,845
0
L
Danzaburou
9,606
480
122
6
0
358,109
0
L
Maui
8,791
440
21
1
0
403,982
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role