Player Matchup

Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
EinfachNurIljas
Skadi
Level 85
God Stats
2W - 2L
1,423 SR
Queue Stats
20W - 39L
1,316 Elo+
Solo
Mulan
Mulan
F-15-l-Eagle
Mulan
Level 132
God Stats
9W - 13L
1,311 SR
Queue Stats
359W - 344L
1,522 Elo+
Solo
Olorun
Olorun
JacktheSamurai
Olorun
Level 95
God Stats
13W - 16L
1,316 SR
Queue Stats
302W - 305L
1,356 Elo+
Solo
Hun Batz
Hun Batz
shaggy_weggy
Hun Batz
Level 102
God Stats
6W - 7L
1,393 SR
Queue Stats
255W - 258L
1,482 Elo+
Solo
Team Averages
Level 105
1,389 SR
1,435 Elo+

VS

Team Averages
Level 73
1,576 SR
1,453 Elo+
Horus
Horus
Azarath7048
Horus
Level 69
God Stats
15W - 11L
1,314 SR
Queue Stats
92W - 83L
1,385 Elo+
Party 2
Nu Wa
Nu Wa
Btaat
Nu Wa
Level 86
God Stats
26W - 20L
1,538 SR
Queue Stats
280W - 250L
1,513 Elo+
Party 1
Izanami
Izanami
Oasis5074
Izanami
Level 63
God Stats
5W - 4L
1,636 SR
Queue Stats
111W - 106L
1,416 Elo+
Party 2
Loki
Loki
PS_FoX_oX
Loki
Level 49
God Stats
6W - 3L
1,718 SR
Queue Stats
74W - 97L
1,473 Elo+
Solo
Ymir
Ymir
YouAreBad6911
Ymir
Level 97
God Stats
3W - 3L
1,673 SR
Queue Stats
217W - 192L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 0 / 0
7,167
551
2,976
2,415
806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 3
5,521
425
5,099
6,816
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 4
6,585
507
6,531
8,392
6,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 0 / 2
7,958
612
5,956
7,017
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
shaggy_weggy
Hun Batz
12
1 / 1 / 3
6,744
519
6,088
9,742
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,987
537
6,486
13,901
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Btaat
Nu Wa
11
0 / 2 / 1
6,736
518
5,170
5,685
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Oasis5074
Izanami
12
3 / 2 / 3
7,261
559
5,254
7,625
2,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
10
0 / 3 / 1
6,185
476
1,944
9,673
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
6,536
503
741
6,273
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
7
7
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
0
1
L
4
2
1
2.25
L
Nu Wa
Btaat
Nu Wa
0
2
1
0.25
W
0
3
3
0.5
W
3
3
4
1.67
W
4
0
2
5
L
Izanami
Oasis5074
Izanami
3
2
3
2.25
L
Loki
0
3
1
0.17
L
0
1
0
0
W
Hun Batz
shaggy_weggy
Hun Batz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,650
Damage
19,595
34,382
Taken
43,157
15,731
Mitigated
20,253
8,056
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,976
800
0
973
2,415
806
378
885
1,530
53,747
0
L
6,486
3,203
2,342
6,265
13,901
8,949
389
2,106
11,795
0
16,741
L
Nu Wa
Btaat
Nu Wa
5,170
1,283
0
1,379
5,685
2,035
104
2,235
3,450
46,947
0
W
5,099
2,208
0
770
6,816
2,092
315
616
6,200
0
30,881
W
6,531
581
0
1,903
8,392
6,326
0
1,095
7,297
0
23,352
W
5,956
2,365
152
2,756
7,017
3,010
189
1,743
5,274
60,501
0
L
Izanami
Oasis5074
Izanami
5,254
3,264
0
1,814
7,625
2,639
575
0
7,625
0
65,866
L
Loki
1,944
800
0
4,047
9,673
3,354
0
1,615
8,058
0
39,803
L
741
138
0
1,925
6,273
3,276
0
2,976
3,297
37,041
0
W
Hun Batz
shaggy_weggy
Hun Batz
6,088
1,082
0
1,502
9,742
3,497
358
1,572
8,170
0
53,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
33,705
363
Minions Killed
351
0
Camps Cleared
0
1,245,530
Distance Traveled
1,192,719
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,167
551
101
8
0
260,756
4
L
Horus
6,987
537
22
2
0
275,395
2
L
Nu Wa
6,736
518
75
6
0
213,964
0
W
Skadi
5,521
425
55
4
0
190,393
0
W
Mulan
6,585
507
25
2
0
261,390
3
W
Olorun
7,958
612
113
9
0
230,770
0
L
Izanami
7,261
559
100
8
0
237,206
0
L
Loki
6,185
476
75
6
0
288,208
0
L
Ymir
6,536
503
79
6
0
177,946
1
W
Hun Batz
6,744
519
69
5
0
302,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role