Player Matchup

Tiamat
Tiamat
Haydo20057377
Tiamat
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,451 Elo+
Party 1
The Morrigan
The Morrigan
SacredMagikarp
The Morrigan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 156L
1,460 Elo+
Solo
Vamana
Vamana
YO binned
Vamana
Level 38
God Stats
4W - 3L
1,473 SR
Queue Stats
189W - 186L
1,391 Elo+
Party 1
Medusa
Medusa
agwhfis
Medusa
Level 62
God Stats
6W - 5L
1,519 SR
Queue Stats
283W - 289L
1,428 Elo+
Solo
Geb
Geb
熊轩干的真牛逼
Geb
Level 62
God Stats
2W - 0L
1,721 SR
Queue Stats
63W - 84L
1,438 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,433 Elo+

VS

Team Averages
Level 115
1,517 SR
1,454 Elo+
Loki
Loki
Heiðr
Loki
Level 76
God Stats
5W - 6L
1,483 SR
Queue Stats
261W - 258L
1,538 Elo+
Solo
Artio
Artio
Kicame
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 137L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Mipeje
Gilgamesh
Level 120
God Stats
3W - 3L
1,595 SR
Queue Stats
263W - 248L
1,416 Elo+
Party 2
Artemis
Artemis
Tramador
Artemis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 393L
1,434 Elo+
Solo
Ix Chel
Ix Chel
hectorrd
Ix Chel
Level 126
God Stats
14W - 11L
1,507 SR
Queue Stats
466W - 474L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,728
459
7,707
11,967
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
SacredMagikarp
The Morrigan
16
2 / 4 / 4
9,393
494
9,430
11,477
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
YO binned
Vamana
15
0 / 2 / 5
9,169
483
10,055
14,395
13,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
agwhfis
Medusa
16
5 / 2 / 2
9,934
523
10,559
12,566
5,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 4
8,572
451
7,066
18,702
18,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Heiðr
Loki
17
12 / 2 / 2
10,894
573
12,113
13,806
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Kicame
Artio
11
1 / 4 / 7
7,930
417
6,438
20,334
24,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Mipeje
Gilgamesh
15
1 / 1 / 2
9,169
483
9,073
13,540
17,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Tramador
Artemis
14
2 / 3 / 3
8,456
445
7,892
11,488
4,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
hectorrd
Ix Chel
14
1 / 3 / 4
8,887
468
12,681
11,349
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
12
Kills
17
17
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
L
Loki
Heiðr
Loki
12
2
2
6.5
L
Artio
Kicame
Artio
1
4
7
1.13
L
Gilgamesh
Mipeje
Gilgamesh
1
1
2
2
W
The Morrigan
SacredMagikarp
The Morrigan
2
4
4
1
L
Artemis
Tramador
Artemis
2
3
3
1.17
W
Vamana
YO binned
Vamana
0
2
5
1.25
W
Medusa
agwhfis
Medusa
5
2
2
3
L
Ix Chel
hectorrd
Ix Chel
1
3
4
1
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,817
Damage
48,197
69,107
Taken
70,517
49,631
Mitigated
58,030
13,770
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,707
511
0
3,547
11,967
7,325
251
5,268
6,647
56,669
0
L
Loki
Heiðr
Loki
12,113
5,497
0
1,487
13,806
6,314
698
4,747
9,059
0
83,785
L
Artio
Kicame
Artio
6,438
577
877
4,541
20,334
24,215
0
5,393
14,941
18,085
1,100
L
Gilgamesh
Mipeje
Gilgamesh
9,073
1,924
0
1,475
13,540
17,663
0
1,029
12,511
508
60,393
W
The Morrigan
SacredMagikarp
The Morrigan
9,430
2,426
0
2,028
11,477
5,222
0
3,018
8,294
63,891
15,423
L
Artemis
Tramador
Artemis
7,892
3,637
0
3,904
11,488
4,704
0
3,390
8,098
0
63,255
W
Vamana
YO binned
Vamana
10,055
3,918
0
2,144
14,395
13,049
342
2,086
11,213
0
63,083
W
Medusa
agwhfis
Medusa
10,559
6,640
0
4,713
12,566
5,318
1,013
3,788
8,778
0
87,369
L
Ix Chel
hectorrd
Ix Chel
12,681
1,540
480
2,078
11,349
5,134
0
7,314
4,035
73,533
0
W
7,066
784
0
1,338
18,702
18,717
42
4,367
14,284
32,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
45,336
461
Minions Killed
485
0
Camps Cleared
0
1,918,312
Distance Traveled
1,633,794
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,728
459
85
4
0
356,414
0
L
Loki
10,894
573
126
7
0
401,814
8
L
Artio
7,930
417
22
1
0
309,864
0
L
Gilgamesh
9,169
483
113
6
0
299,506
0
W
The Morrigan
9,393
494
98
5
0
384,873
0
L
Artemis
8,456
445
83
4
0
288,477
0
W
Vamana
9,169
483
115
6
0
403,367
2
W
Medusa
9,934
523
131
7
0
368,723
0
L
Ix Chel
8,887
468
141
7
0
334,133
1
W
Geb
8,572
451
32
2
0
404,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role