Player Matchup

Guan Yu
Guan Yu
Baloong
Guan Yu
Level 40
God Stats
11W - 10L
1,624 SR
Queue Stats
50W - 57L
1,394 Elo+
Solo
Bastet
Bastet
Wurstgichtel
Bastet
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 13L
1,383 Elo+
Solo
Poseidon
Poseidon
jamesredburn
Poseidon
Level 68
God Stats
1W - 1L
1,236 SR
Queue Stats
80W - 75L
1,498 Elo+
Solo
Team Averages
Level 64
1,454 SR
1,425 Elo+

VS

Team Averages
Level 80
1,526 SR
1,446 Elo+
Sobek
Sobek
jonhson007
Sobek
Level 65
God Stats
27W - 32L
1,520 SR
Queue Stats
158W - 168L
1,402 Elo+
Solo
Cliodhna
Cliodhna
lVxctorl
Cliodhna
Level 69
God Stats
2W - 5L
1,294 SR
Queue Stats
462W - 449L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
otwood
Ix Chel
Level 105
God Stats
1W - 4L
1,763 SR
Queue Stats
270W - 251L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baloong
Guan Yu
13
5 / 2 / 7
8,418
842
4,926
10,573
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
13
6 / 1 / 8
8,669
867
10,442
7,961
2,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
jamesredburn
Poseidon
13
4 / 2 / 5
8,321
832
6,821
7,052
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
5
0 / 3 / 1
5,661
566
1,498
5,688
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
lVxctorl
Cliodhna
11
3 / 7 / 2
7,587
759
6,848
11,287
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ix Chel
otwood
Ix Chel
11
2 / 5 / 3
7,148
715
5,165
9,800
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
5
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Baloong
Guan Yu
5
2
7
4.25
W
Bastet
6
1
8
10
W
Poseidon
jamesredburn
Poseidon
4
2
5
3.25
L
Sobek
0
3
1
0.17
L
Cliodhna
lVxctorl
Cliodhna
3
7
2
0.57
L
Ix Chel
otwood
Ix Chel
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
13,511
25,586
Taken
26,775
17,488
Mitigated
8,261
4,985
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Baloong
Guan Yu
4,926
449
1,151
2,465
10,573
12,197
636
2,920
7,365
0
17,891
W
Bastet
10,442
2,198
0
889
7,961
2,945
351
1,214
6,747
0
23,532
W
Poseidon
jamesredburn
Poseidon
6,821
946
0
480
7,052
2,346
951
2,551
4,501
44,234
0
L
Sobek
1,498
65
423
776
5,688
2,554
0
2,173
3,370
4,422
0
L
Cliodhna
lVxctorl
Cliodhna
6,848
600
0
298
11,287
3,127
0
2,198
8,876
0
22,646
L
Ix Chel
otwood
Ix Chel
5,165
1,010
205
490
9,800
2,580
0
2,462
7,102
16,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
20,396
126
Minions Killed
69
0
Camps Cleared
0
576,210
Distance Traveled
359,224
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,418
842
29
3
0
189,029
0
W
Bastet
8,669
867
28
3
0
207,714
0
W
Poseidon
8,321
832
69
7
0
179,467
0
L
Sobek
5,661
566
5
1
0
68,161
1
L
Cliodhna
7,587
759
37
4
0
142,554
0
L
Ix Chel
7,148
715
27
3
0
148,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role