Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GeezerDL4
Cupid
Level 60
God Stats
17W - 26L
1,413 SR
Queue Stats
26W - 37L
1,341 Elo+
Solo
Bastet
Bastet
Kovmap
Bastet
Level 87
God Stats
51W - 40L
1,576 SR
Queue Stats
300W - 278L
1,567 Elo+
Solo
Eset
Eset
M1dg2D
Eset
Level 127
God Stats
6W - 4L
1,594 SR
Queue Stats
368W - 343L
1,480 Elo+
Solo
Surtr
Surtr
panninex
Surtr
Level 100
God Stats
10W - 8L
1,512 SR
Queue Stats
116W - 123L
1,511 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,480 Elo+

VS

Team Averages
Level 114
1,470 SR
1,426 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KEMAGANS
Hun Batz
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 43L
1,146 Elo+
Solo
Aphrodite
Aphrodite
Salmiakci
Aphrodite
Level 66
God Stats
125W - 110L
1,573 SR
Queue Stats
128W - 115L
1,513 Elo+
Solo
Anhur
Anhur
krrauller
Anhur
Level 127
God Stats
4W - 5L
1,278 SR
Queue Stats
412W - 423L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 0 / 12
10,100
594
23,426
8,769
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
GeezerDL4
Cupid
13
2 / 1 / 8
8,665
510
8,117
10,816
4,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Kovmap
Bastet
15
9 / 1 / 11
10,144
597
14,352
14,877
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
M1dg2D
Eset
12
4 / 2 / 10
8,313
489
11,697
13,781
12,011
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
panninex
Surtr
14
6 / 3 / 8
9,580
564
13,709
21,999
19,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 2
8,051
474
6,046
24,940
27,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
 
Chang'e
12
1 / 4 / 4
7,883
464
9,916
17,940
13,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
KEMAGANS
Hun Batz
12
0 / 4 / 4
7,436
437
5,244
12,884
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Salmiakci
Aphrodite
11
2 / 10 / 1
7,451
438
4,451
18,111
9,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
krrauller
Anhur
12
2 / 6 / 2
7,960
468
9,423
16,255
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
28
Kills
7
7
Deaths
28
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
12
13
L
Sylvanus
 
Sylvanus
2
4
2
0.75
L
Chang'e
 
Chang'e
1
4
4
0.75
W
Cupid
GeezerDL4
Cupid
2
1
8
6
L
Hun Batz
KEMAGANS
Hun Batz
0
4
4
0.5
W
Bastet
Kovmap
Bastet
9
1
11
14.5
W
Eset
M1dg2D
Eset
4
2
10
4.5
L
Aphrodite
Salmiakci
Aphrodite
2
10
1
0.25
L
Anhur
krrauller
Anhur
2
6
2
0.5
W
Surtr
panninex
Surtr
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,301
Damage
35,080
70,242
Taken
90,130
47,226
Mitigated
60,358
18,539
Healing
31,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
23,426
5,744
0
943
8,769
3,997
3,205
2,546
6,223
75,173
0
L
Sylvanus
 
Sylvanus
6,046
1,175
3,043
7,045
24,940
27,064
0
11,072
13,868
21,804
0
L
Chang'e
 
Chang'e
9,916
1,911
2,127
7,039
17,940
13,217
0
6,480
11,460
55,750
0
W
Cupid
GeezerDL4
Cupid
8,117
4,502
116
3,733
10,816
4,792
5,364
1,910
8,906
0
60,513
L
Hun Batz
KEMAGANS
Hun Batz
5,244
433
0
2,796
12,884
4,639
0
3,998
8,886
0
41,719
W
Bastet
Kovmap
Bastet
14,352
3,581
0
3,819
14,877
6,861
134
3,386
11,491
0
65,025
W
Eset
M1dg2D
Eset
11,697
2,103
1,506
3,001
13,781
12,011
1,233
4,320
9,461
41,864
0
L
Aphrodite
Salmiakci
Aphrodite
4,451
638
2,472
4,024
18,111
9,263
0
7,169
10,942
39,871
0
L
Anhur
krrauller
Anhur
9,423
3,517
0
3,161
16,255
6,175
732
6,916
9,339
0
49,108
W
Surtr
panninex
Surtr
13,709
4,901
0
5,421
21,999
19,565
652
8,874
13,125
1,047
63,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
38,781
402
Minions Killed
327
0
Camps Cleared
0
1,654,560
Distance Traveled
1,385,874
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,100
594
110
6
0
330,213
7
L
Sylvanus
8,051
474
25
1
0
294,541
0
L
Chang'e
7,883
464
91
5
0
271,566
5
W
Cupid
8,665
510
76
4
0
317,187
0
L
Hun Batz
7,436
437
61
4
0
258,848
0
W
Bastet
10,144
597
76
4
0
398,957
0
W
Eset
8,313
489
55
3
0
316,629
10
L
Aphrodite
7,451
438
59
3
0
273,010
3
L
Anhur
7,960
468
91
5
0
287,909
0
W
Surtr
9,580
564
85
5
0
291,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role