Player Matchup

Erlang Shen
Erlang Shen
Conscribe
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,462 Elo+
Party 1
Hachiman
Hachiman
Fat Welsh Panda
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,493 Elo+
Party 1
Izanami
Izanami
McTimber
Izanami
Level 158
God Stats
2W - 4L
1,664 SR
Queue Stats
173W - 160L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SamuPinguino24
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,532 SR
Queue Stats
13W - 9L
1,640 Elo+
Solo
Ix Chel
Ix Chel
Wickham
Ix Chel
Level 138
God Stats
1W - 2L
1,283 SR
Queue Stats
103W - 117L
1,442 Elo+
Solo
Team Averages
Level 133
1,496 SR
1,520 Elo+

VS

Team Averages
Level 137
1,554 SR
1,513 Elo+
Xing Tian
Xing Tian
BudiPupu
Xing Tian
Level 154
God Stats
6W - 7L
1,216 SR
Queue Stats
398W - 400L
1,572 Elo+
Solo
Hera
Hera
Loliciu
Hera
Level 95
God Stats
11W - 2L
1,718 SR
Queue Stats
102W - 112L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
Lyryan
Hou Yi
Level 157
God Stats
14W - 6L
1,680 SR
Queue Stats
809W - 834L
1,507 Elo+
Solo
Rama
Rama
Merdiso
Rama
Level 154
God Stats
7W - 5L
1,317 SR
Queue Stats
172W - 201L
1,472 Elo+
Party 2
Eset
Eset
RеVеL
Eset
Level 126
God Stats
4W - 1L
1,837 SR
Queue Stats
264W - 280L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Conscribe
Erlang Shen
20
7 / 4 / 13
12,481
780
11,917
24,359
42,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
17
1 / 7 / 9
10,280
643
8,098
15,684
8,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
McTimber
Izanami
20
11 / 8 / 8
12,876
805
27,055
20,594
12,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SamuPinguino24
Ah Muzen Cab
16
0 / 7 / 11
10,006
625
11,333
16,638
9,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Wickham
Ix Chel
17
3 / 8 / 11
10,696
669
16,565
15,095
8,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BudiPupu
Xing Tian
18
3 / 4 / 19
12,171
761
10,131
23,586
37,919
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Loliciu
Hera
20
3 / 4 / 18
12,447
778
18,711
14,568
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Lyryan
Hou Yi
20
7 / 4 / 15
12,646
790
15,789
19,689
9,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Merdiso
Rama
20
14 / 5 / 9
13,320
833
22,863
17,874
8,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
RеVеL
Eset
20
5 / 6 / 20
12,476
780
15,368
17,060
7,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
113
22
Kills
32
34
Deaths
23
52
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BudiPupu
Xing Tian
3
4
19
3.13
L
Erlang Shen
Conscribe
Erlang Shen
7
4
13
3.38
L
Hachiman
1
7
9
0.79
W
Hera
Loliciu
Hera
3
4
18
3
W
Hou Yi
Lyryan
Hou Yi
7
4
15
3.63
L
Izanami
McTimber
Izanami
11
8
8
1.88
W
Rama
Merdiso
Rama
14
5
9
3.7
W
Eset
RеVеL
Eset
5
6
20
2.5
L
Ah Muzen Cab
SamuPinguino24
Ah Muzen Cab
0
7
11
0.79
L
Ix Chel
Wickham
Ix Chel
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,968
Damage
82,862
92,370
Taken
92,777
80,821
Mitigated
70,110
19,353
Healing
30,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BudiPupu
Xing Tian
10,131
560
1,196
2,985
23,586
37,919
198
3,129
20,457
17,229
1,598
L
Erlang Shen
Conscribe
Erlang Shen
11,917
1,685
1,535
7,012
24,359
42,465
481
9,657
14,702
389
19,797
L
Hachiman
8,098
3,503
608
1,877
15,684
8,074
1,228
8,567
7,117
0
19,326
W
Hera
Loliciu
Hera
18,711
3,514
2,099
2,294
14,568
6,591
2,234
2,710
11,858
37,970
0
W
Hou Yi
Lyryan
Hou Yi
15,789
5,298
3,426
5,515
19,689
9,873
2,224
4,504
15,185
0
31,693
L
Izanami
McTimber
Izanami
27,055
16,756
864
4,247
20,594
12,265
3,761
7,547
13,047
0
55,627
W
Rama
Merdiso
Rama
22,863
19,563
2,546
3,654
17,874
8,200
5,230
2,206
15,668
0
43,596
W
Eset
RеVеL
Eset
15,368
663
4,214
2,557
17,060
7,527
926
4,382
12,678
35,909
0
L
Ah Muzen Cab
SamuPinguino24
Ah Muzen Cab
11,333
2,744
614
1,009
16,638
9,091
899
8,260
8,378
0
22,731
L
Ix Chel
Wickham
Ix Chel
16,565
640
940
647
15,095
8,926
104
8,581
6,514
39,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,339
Gold Earned
63,060
163
Minions Killed
215
0
Camps Cleared
0
1,363,222
Distance Traveled
1,382,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,171
761
27
2
0
284,331
0
L
Erlang Shen
12,481
780
7
0
0
315,152
0
L
Hachiman
10,280
643
28
2
0
286,215
0
W
Hera
12,447
778
41
3
0
274,065
0
W
Hou Yi
12,646
790
34
2
0
286,388
0
L
Izanami
12,876
805
62
4
0
215,869
0
W
Rama
13,320
833
51
3
0
248,632
0
W
Eset
12,476
780
62
4
0
289,080
0
L
Ah Muzen Cab
10,006
625
24
2
0
277,938
0
L
Ix Chel
10,696
669
42
3
0
268,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role