Player Matchup

Anubis
Anubis
Gamnel
Anubis
Level 67
God Stats
189W - 183L
1,532 SR
Queue Stats
193W - 188L
1,518 Elo+
Solo
Sol
Sol
OhSooCruddy
Sol
Level 127
God Stats
38W - 36L
1,450 SR
Queue Stats
94W - 117L
1,482 Elo+
Solo
Loki
Loki
Radiwik
Loki
Level 161
God Stats
17W - 16L
1,475 SR
Queue Stats
283W - 231L
1,607 Elo+
Solo
Sylvanus
Sylvanus
Vateuszek
Sylvanus
Level 119
God Stats
7W - 8L
1,655 SR
Queue Stats
334W - 314L
1,483 Elo+
Solo
Ravana
Ravana
XtASe34
Ravana
Level 194
God Stats
12W - 9L
1,599 SR
Queue Stats
412W - 385L
1,533 Elo+
Solo
Team Averages
Level 134
1,542 SR
1,525 Elo+

VS

Team Averages
Level 101
1,471 SR
1,479 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Darkjas76
Anubis
Level 106
God Stats
1W - 0L
1,330 SR
Queue Stats
11W - 10L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
Stranden
Ao Kuang
Level 146
God Stats
3W - 3L
1,527 SR
Queue Stats
253W - 207L
1,555 Elo+
Party 1
Medusa
Medusa
sirgoman
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gamnel
Anubis
15
6 / 4 / 5
8,384
838
10,096
9,632
4,154
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 4
7,381
738
5,517
11,880
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Radiwik
Loki
16
4 / 5 / 4
8,262
826
6,308
11,162
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Vateuszek
Sylvanus
14
2 / 4 / 7
8,038
804
5,576
13,852
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
XtASe34
Ravana
9
0 / 1 / 0
5,881
588
705
1,081
274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 6 / 10
7,907
791
8,620
15,919
18,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
 
Mercury
15
2 / 3 / 12
7,863
786
6,104
9,512
4,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Darkjas76
Anubis
15
3 / 3 / 11
8,232
823
12,786
8,661
4,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Stranden
Ao Kuang
16
5 / 2 / 7
8,534
853
6,889
10,823
8,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
sirgoman
Medusa
16
5 / 0 / 4
9,038
904
7,637
5,249
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
14
Kills
19
19
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
6
10
1.5
W
Mercury
 
Mercury
2
3
12
2.67
W
Anubis
Darkjas76
Anubis
3
3
11
2.83
L
Anubis
Gamnel
Anubis
6
4
5
2.13
L
2
5
4
0.8
L
Loki
Radiwik
Loki
4
5
4
1.2
W
Ao Kuang
Stranden
Ao Kuang
5
2
7
4.25
L
Sylvanus
Vateuszek
Sylvanus
2
4
7
1.38
L
Ravana
XtASe34
Ravana
0
1
0
0
W
Medusa
sirgoman
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,202
Damage
42,036
47,607
Taken
50,164
24,729
Mitigated
37,368
10,394
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,620
992
609
1,693
15,919
18,631
0
5,960
9,959
0
20,697
W
Mercury
 
Mercury
6,104
965
0
250
9,512
4,128
0
4,252
5,260
0
18,616
W
Anubis
Darkjas76
Anubis
12,786
640
0
2,545
8,661
4,091
146
4,223
4,438
38,119
0
L
Anubis
Gamnel
Anubis
10,096
521
0
2,066
9,632
4,154
0
2,571
7,061
27,983
0
L
5,517
1,287
0
2,410
11,880
4,328
34
4,208
7,672
25,636
0
L
Loki
Radiwik
Loki
6,308
1,670
0
750
11,162
4,147
0
3,834
7,328
0
29,179
W
Ao Kuang
Stranden
Ao Kuang
6,889
1,630
191
2,975
10,823
8,395
316
5,126
5,697
22,386
0
L
Sylvanus
Vateuszek
Sylvanus
5,576
1,304
1,843
3,271
13,852
11,826
0
8,398
5,454
8,750
0
L
Ravana
XtASe34
Ravana
705
168
0
54
1,081
274
0
664
417
0
1,669
W
Medusa
sirgoman
Medusa
7,637
3,748
0
1,804
5,249
2,123
1,458
1,628
3,621
0
38,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
41,574
156
Minions Killed
256
0
Camps Cleared
0
782,821
Distance Traveled
1,062,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,907
791
26
3
0
207,245
0
W
Mercury
7,863
786
42
4
0
243,144
0
W
Anubis
8,232
823
72
7
0
184,542
0
L
Anubis
8,384
838
47
5
0
178,418
0
L
Sol
7,381
738
50
5
0
179,448
0
L
Loki
8,262
826
52
5
0
224,824
0
W
Ao Kuang
8,534
853
34
3
0
210,022
0
L
Sylvanus
8,038
804
7
1
0
172,659
0
L
Ravana
5,881
588
0
0
0
27,472
0
W
Medusa
9,038
904
82
8
0
217,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role