Player Matchup

Chaac
Chaac
KubaTheCzarnyFox
Chaac
Level 54
God Stats
1W - 0L
1,325 SR
Queue Stats
4W - 8L
1,385 Elo+
Solo
Nox
Nox
Redheart232
Nox
Level 109
God Stats
3W - 4L
1,137 SR
Queue Stats
172W - 161L
1,493 Elo+
Solo
Chiron
Chiron
SmeaGoldMan
Chiron
Level 181
God Stats
8W - 11L
1,388 SR
Queue Stats
1,166W - 1,185L
1,418 Elo+
Solo
Rama
Rama
Stãrkz
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,399 Elo+
Solo
Ullr
Ullr
Treez偉大
Ullr
Level 64
God Stats
1W - 4L
1,490 SR
Queue Stats
37W - 37L
1,476 Elo+
Solo
Team Averages
Level 87
1,368 SR
1,434 Elo+

VS

Team Averages
Level 69
1,461 SR
1,503 Elo+
Ne Zha
Ne Zha
El-Duce7K12
Ne Zha
Level 37
God Stats
0W - 4L
1,138 SR
Queue Stats
142W - 164L
1,428 Elo+
Solo
Hachiman
Hachiman
Sharskun
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
Spocony_SzymonQ
Ratatoskr
Level 68
God Stats
0W - 1L
1,813 SR
Queue Stats
4W - 2L
1,547 Elo+
Solo
Ares
Ares
powerseppel
Ares
Level 69
God Stats
5W - 9L
1,366 SR
Queue Stats
396W - 386L
1,477 Elo+
Solo
Ishtar
Ishtar
正常的仁做正常的事
Ishtar
Level 147
God Stats
3W - 2L
1,488 SR
Queue Stats
357W - 199L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
8,954
895
9,049
12,476
18,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 13
8,153
815
5,609
5,301
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
7 / 0 / 13
9,295
930
14,548
7,542
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Stãrkz
Rama
15
6 / 2 / 15
8,884
888
13,120
10,294
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 15
8,011
801
8,760
8,658
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 8 / 2
6,327
633
2,762
10,381
4,333
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Sharskun
Hachiman
12
2 / 7 / 4
7,633
763
7,971
10,918
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Spocony_SzymonQ
Ratatoskr
14
2 / 4 / 4
7,722
772
6,964
13,039
10,170
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 4
7,879
788
4,168
15,724
13,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
1 / 4 / 4
7,675
768
13,801
10,073
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
26
Kills
7
7
Deaths
27
69
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
8
2
0.13
W
6
2
13
6.25
W
4
1
13
10.5
L
Hachiman
Sharskun
Hachiman
2
7
4
0.57
W
Chiron
7
0
13
13.5
L
Ratatoskr
Spocony_SzymonQ
Ratatoskr
2
4
4
1
W
Rama
Stãrkz
Rama
6
2
15
6.75
W
3
2
15
5.25
L
2
4
4
1
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,086
Damage
35,666
44,271
Taken
60,135
33,303
Mitigated
38,339
17,939
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,762
656
19
846
10,381
4,333
257
1,229
9,152
0
3,227
W
9,049
1,367
1,024
3,187
12,476
18,278
198
1,164
11,312
1,400
16,237
W
5,609
849
1,231
1,306
5,301
2,694
352
727
4,574
9,718
0
L
Hachiman
Sharskun
Hachiman
7,971
3,903
0
610
10,918
4,723
1,110
1,000
9,918
0
14,328
W
Chiron
14,548
2,262
2,402
2,768
7,542
3,677
1,167
614
6,928
0
36,889
L
Ratatoskr
Spocony_SzymonQ
Ratatoskr
6,964
466
489
5,139
13,039
10,170
291
1,088
11,951
0
16,616
W
Rama
Stãrkz
Rama
13,120
11,606
309
4,177
10,294
4,461
1,215
1,077
9,217
0
21,227
W
8,760
3,735
766
769
8,658
4,193
584
586
8,072
0
11,171
L
4,168
492
0
3,651
15,724
13,708
0
1,467
14,257
5,942
0
L
13,801
5,594
150
1,170
10,073
5,405
188
1,615
8,378
0
30,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
37,236
105
Minions Killed
65
0
Camps Cleared
0
946,486
Distance Traveled
866,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,327
633
0
0
0
160,523
0
W
Chaac
8,954
895
15
2
0
205,394
0
W
Nox
8,153
815
12
1
0
195,119
0
L
Hachiman
7,633
763
11
1
0
164,490
0
W
Chiron
9,295
930
49
5
0
186,219
0
L
Ratatoskr
7,722
772
12
1
0
208,661
0
W
Rama
8,884
888
22
2
0
170,014
0
W
Ullr
8,011
801
7
1
0
189,740
0
L
Ares
7,879
788
3
0
0
179,402
0
L
Ishtar
7,675
768
39
4
0
153,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role