Player Matchup

Chronos
Chronos
Crafted Ninja
Chronos
Level 119
God Stats
6W - 5L
1,687 SR
Queue Stats
566W - 584L
1,595 Elo+
Solo
Set
Set
DaT Kid Reek
Set
Level 157
God Stats
3W - 0L
1,594 SR
Queue Stats
178W - 189L
1,521 Elo+
Solo
Hel
Hel
S1ayer1000000
Hel
Level 149
God Stats
2W - 1L
1,700 SR
Queue Stats
252W - 266L
1,498 Elo+
Solo
Danzaburou
Danzaburou
SomeNumbers0968
Danzaburou
Level 89
God Stats
1W - 0L
1,816 SR
Queue Stats
28W - 32L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
TeddySpaghetti
Gilgamesh
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,488 Elo+
Solo
Team Averages
Level 135
1,660 SR
1,512 Elo+

VS

Team Averages
Level 144
1,592 SR
1,559 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KnaidelChain
Kali
Level 159
God Stats
2W - 1L
1,841 SR
Queue Stats
181W - 177L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
MajorMuffins75
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,543 Elo+
Solo
Aphrodite
Aphrodite
PuTTyy
Aphrodite
Level 141
God Stats
11W - 13L
1,435 SR
Queue Stats
937W - 907L
1,566 Elo+
Solo
Xbalanque
Xbalanque
Tasha
Xbalanque
Level 184
God Stats
4W - 4L
1,686 SR
Queue Stats
241W - 208L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
5 / 1 / 8
9,638
876
12,363
14,881
8,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 11
8,871
806
11,561
11,767
8,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 1 / 14
9,510
865
11,797
12,208
10,376
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SomeNumbers0968
Danzaburou
17
7 / 1 / 7
11,122
1,011
14,829
16,317
11,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TeddySpaghetti
Gilgamesh
15
2 / 3 / 14
8,912
810
11,914
18,660
22,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 4 / 4
8,409
764
8,623
12,122
15,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 4
7,240
658
7,525
14,699
19,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 6
7,850
714
7,552
17,566
28,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
PuTTyy
Aphrodite
15
1 / 3 / 6
7,934
721
10,219
10,513
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Tasha
Xbalanque
14
3 / 4 / 4
8,147
741
21,063
11,566
6,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
19
Kills
8
8
Deaths
19
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
4
1.25
W
Chronos
5
1
8
9
W
2
2
11
3.75
L
1
5
4
0.6
L
0
3
6
1
L
Aphrodite
PuTTyy
Aphrodite
1
3
6
1.33
W
3
1
14
10
W
Danzaburou
SomeNumbers0968
Danzaburou
7
1
7
10.5
L
Xbalanque
Tasha
Xbalanque
3
4
4
1.25
W
Gilgamesh
TeddySpaghetti
Gilgamesh
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,464
Damage
54,982
73,833
Taken
66,466
61,277
Mitigated
79,975
41,797
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,623
529
372
1,138
12,122
15,954
0
5,125
6,997
1,961
11,671
W
Chronos
12,363
4,446
1,452
1,036
14,881
8,857
2,135
3,565
11,219
32,177
0
W
11,561
4,667
606
3,478
11,767
8,509
724
3,029
8,567
0
28,120
L
7,525
1,312
0
1,514
14,699
19,434
0
5,175
9,442
0
11,616
L
7,552
1,960
269
2,214
17,566
28,771
0
6,841
10,634
11,734
0
L
Aphrodite
PuTTyy
Aphrodite
10,219
1,791
7,936
4,019
10,513
9,171
0
3,084
7,429
25,112
0
W
11,797
414
15,548
7,816
12,208
10,376
879
2,756
9,177
23,755
0
W
Danzaburou
SomeNumbers0968
Danzaburou
14,829
5,537
687
4,692
16,317
11,450
3,247
4,911
11,022
0
32,182
L
Xbalanque
Tasha
Xbalanque
21,063
7,481
582
1,383
11,566
6,645
0
3,935
7,631
0
36,569
W
Gilgamesh
TeddySpaghetti
Gilgamesh
11,914
2,961
1,550
4,932
18,660
22,085
645
4,599
13,602
0
18,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
39,580
159
Minions Killed
104
0
Camps Cleared
0
1,026,591
Distance Traveled
983,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,409
764
17
2
0
184,278
0
W
Chronos
9,638
876
45
4
0
198,501
0
W
Set
8,871
806
29
3
0
183,291
0
L
Kali
7,240
658
16
1
0
197,127
0
L
Kuzenbo
7,850
714
0
0
0
213,924
0
L
Aphrodite
7,934
721
37
3
0
196,515
0
W
Hel
9,510
865
32
3
0
225,563
0
W
Danzaburou
11,122
1,011
47
4
0
213,207
0
L
Xbalanque
8,147
741
34
3
0
191,350
0
W
Gilgamesh
8,912
810
6
1
0
206,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role